going through the process of attempting to rationalize the world market and economy now.
This process consists of getting countries like England, Holland, Belgium which have massive spare rubber (and other resources) to sell a small portion of their spare on the world market with hardcoded trades.
First target is to try to use the new world market economy to support minor nations with further hardcoded trades. Poland is a good test case. They don't have much in the way of spare resources, just barely enough to do 3-1 trades for rubber (assuming it is available which it will now be due to the above steps). If I can get Poland's economy functioning, it should be more of a challenge for either a player Axis or AI axis to defeat.
I'm also going to create a special AI file for poland with some targetted tech prefs.
Main thing to see is if Poland actually starts building more units and improving their quality. They usually don't, even in Bolted HoI, because of the non-rationalized world market system.
If Poland is successful, then I will move on to other countries like Slovakia, Romania, Hungary, Japan, Finland, and some interesting minors like Turkey, Yugoslavia, Siam, Argentina, Mexico, Brazil, etc.
Goal is to get the bulk of the nations that matter somewhat to produce more and better units, so that no matter which side is played, nothing will be a total walkover.