Originally posted by khurjan
nice work bolt been following your dedicated hard work for this game i got few words to say thanx alot for your hard work and to create a wonderful mod for the fans from a fan
Thanks.
Actually guys, while I won't reject praise (as that would be dumb), I'm really more interested in descriptions of the flow of the game, generally, good and bad things, etc. So I can get a handle on future changes (assuming there will be a future edition of Bolted HoI).
I'd like the next steps in Bolted HoI to continue the tweaking and event adding, as well as do-it-ourselves bugfixes, and some enhancements like counters and so forth (looking at several candidates now).
But, the main change I'd like to make for 1.0Xx is
Specialized scenarios :
Bolts of War for Multiplayer (balanced)
Bolts of War for Allied (some production and tech supports for AI Axis countries)
Bolts of War for Axis (some production, unit, tech biases for allied AI).
That way, I can really superpower the AI for one faction or another, and not worry about upsetting the balance for multiplayer.
Still, I do need the practical input on game flow from peeps, and any other bright ideas.