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I noticed that it is possible to let your ships containing troops dock in a colony with port and that the troops are immediately in your colony. Now i'm wondering if it isn't possible to let your troops board your ships while they are still in port?
 

Blade!

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It will be exciting to see if EU2 allows this function. I think the argument against it is that, players could store armies on boats without attrition!
 
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Originally posted by Bofajohn
i don't know if attrition will be a problem then because if you have troops on board ships when you move them the number of troops when you arrive at your destination has always decreased

When you move them, yes. If the ships just sat in port forever with 1,000,000 men on board, the men would never suffer any attrition.
 

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Originally posted by Bofajohn
i don't know if attrition will be a problem then because if you have troops on board ships when you move them the number of troops when you arrive at your destination has always decreased

Not always-it is possible to move troops across the Channel, for example, without suffering attrition if you time it right, even in 1492-as naval technology improves the effective range of this increases.

It's also not a very high number lost normally compared to a land march.
 

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Yeah, in EU II there should be some way of boarding troops when ships are in dock. It's not as if troops just left the city for the nearest beach and rowed to boats, especially if the city had dock facilities. It's just not right.
 

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If you could issue a command to board troops, then after the troops are boarded, the fleet automatically moves into the nearest sea zone and notifies you that it's there, that would remove the time consuming way you must board troops now, and the problem of not moving the fleets immediately after the men have boarded.
 

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forgive me for being simple, but didn't some of the fleets require troops to load up not in the port proper, but at sea? Not actually in the Channel, no, but perhaps, the bay outside the coastal city? so, if you add in these sea zones, well, more realistic does it become. Because i also see a problem. What happens if you have a 10k army in a fleet in the port in Kent? And France invades Kent? I think there should be a very real chance that the ships are either lost, or forced into the channel, but have a horrible morale beacuse of it.
 

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I think it is generally agreed that EU I's manner of dealing with boarding troops is less than satisfactory. Blade has it right that probably EVERYONE would be excited if this could be fixed, and it seems to make sense that boarding should be able to take place in port. Sorry, the English simply didn't move their fleet into the North Sea or the Channel to load up their armies to go to America (or anywhere else for that matter!), with the neccessity of perhaps having to fight off whoever was marauding offshore at those locations prior to getting their Troops and whatnot onboard.

Blade's question of the advantage of having troops on board and avoiding attrition while in port might be answered by having the attrition for being on board while in port being no different than being at sea (or at least perhaps not too terribly much better).
 

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Another solution...is to limit the number of ships one can have in port depending on population/supply limit/and whether there is a shipyard.... this would keep us from clustering our entire fleets in one or two ports as we do now, and from hiding 200k+ men under the docks! Perhaps, also...while in port the men should still detract form the supply limit.
 

unmerged(2826)

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Tghink they should be posibble to board in port.
 

unmerged(5639)

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Time

I think it should be a shorter time lo load/unload a ship from a country whith a port then for exampel a land whith only trading
station. And if you you have a bigger port like Andalusien or
Venice it should go faster then Jylland. or?
 
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Re: Time

Originally posted by Jorgen
I think it should be a shorter time lo load/unload a ship from a country whith a port then for exampel a land whith only trading
station. And if you you have a bigger port like Andalusien or
Venice it should go faster then Jylland. or?

That would be a good compromise. Have instant loading from a port when the ship is in the sea zone and the troops are in the port. This would also help prevent forgetting about them as you could move the ships right away. It would also show how much harder it was to load troops from a beach than the docks.
 

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blade has a good point here,
by introducion a limit to the number of shipd that can be kept in a single port, this

a) removes the problem of storing arlmies in ships in port (this was too ridiculous for use in a game, seems like a philosophical connundrum to me)

b) introduces a limit to the size of individual fleets (in practice) and also relates the naval capacity of a nation to it's number of available ports.

neat really

Heretic
 

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Yeah, I think that cutting down the size of individual fleets is something important. When I play in the GC, I often see a Chinese fleet of up to 400 just going around randomly. It also makes it harder to attack China and Hainan Island (which in itself is a bit far-fetched, me as Spain conquering China)
 

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Loading troops definitely needs improvement. If you could load them in port without hiding them completely and without avoiding attrition completly that would be a plus.

But of course there are still the situations where you do not own a port in the area. I would like to be able to set my troops marching into the sea. Not to drown them, but they stay in motion without attrition until ships come along to pick them up. Then the ships are delayed until boarding is complete and then the ships go back on their way. Troops should be automatically reorganized so that the ships can be filled without being overfilled. Perhaps a leader goes with the first split. Also, it is possible that some empty ships you do not want to delay to be refilled (maybe they are heading back the other direction). So, the ships would only be auto-boarded if the user had made that sea space a way-point for the ships.
 

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Originally posted by ws2_32
Loading troops definitely needs improvement. If you could load them in port without hiding them completely and without avoiding attrition completly that would be a plus.

But of course there are still the situations where you do not own a port in the area. I would like to be able to set my troops marching into the sea. Not to drown them, but they stay in motion without attrition until ships come along to pick them up. Then the ships are delayed until boarding is complete and then the ships go back on their way. Troops should be automatically reorganized so that the ships can be filled without being overfilled. Perhaps a leader goes with the first split. Also, it is possible that some empty ships you do not want to delay to be refilled (maybe they are heading back the other direction). So, the ships would only be auto-boarded if the user had made that sea space a way-point for the ships.

While I see why you would want to do this, I don't see how it can be realistic. The time consumed boarding ships should be because your troops would have to row aboard on the launches from the ship. If the ship isn't there, what are they getting onto in the sea? Or am I misunderstanding you?

I would be happy just with a pop-up saying that boarding is complete. Combine that with the pop-up you get when your fleet arrives and I think the mechanism is adequate.