It just seems rather high. Proportionately speaking, that is. Granted, I have not been keeping a running count, but it feels a bit much. Or am I wrong?
I think sbr might be right about Johho... but Panzer Commader is also a possible black wolf. Since I see no other candidates named yet:
Vote Panzer
From Day 3 Panzer consistently votes in favor of Dire pack. He was seer scanned, but reading the Ithvan-Tonka exchange, not Priest scanned. He could be a cultist who attached ~Day 2. We've only seen 3 cultists dead in this game so far, which is so few the priest's job is a joke, and that's without considering that cultists with a dead master flip to wolves, so there's even less for a priest to find. Dire also presumably found either Euro or Hax, because otherwise they started with 3 wolves 2 cultists which is seemingly more than the other packs (zero Worg cultists for example, and one Timber, whereas if each group had two starting cultists we'd expect to have killed at least one more from Timber or Worg). Maybe they had a way to find cultists, and Panzer got attached then?We have killed 3 original Black Wolves.
The Black Pack has had 2 no kill nights and we have seen 2 Formerly Cursed Black Wolves.
Therefore the only way Panzer could be a Black wolf is if there were 4 wolves in the pack from the start; and the seer scanned Panzer so he can't be an original wolf.
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When I joined it was "you can lynch anyone you like but if it's not a baddie you lose the trait." Naturally an outed wolf leader would lynch the mouthpiece in retaliation. The next day the game slowed to a halt as everyone went through the ritual of voting the confirmed wofl. People who got randomly sent to the gallows in place of the actual lynchee were often quite pissed off, especially if they were essentially just bystanders and their game got ruined so someone else could stay in.The Leader has changed alot.. I recall a Leader could nominate anybody and uses up his trait, then it changed to he would die of shame if he leader lynched a goodie... Ive lost what goes on after that until now.
About the time I was here there was a push against % chances, one that I goosed along because I think % chances are annoying. If you're on the receiving end of a bad roll, it's frustrating, and if you're trying to use a trait and it fails due to a roll, that's also irksome. I want traits I can deploy tactically and get a useful outcome. Predictability of outcome when used also helps game balance. This isn't Dungeons and Dragons, I'd rather not be a slave to the dicelords. Witness fell into that category, so it went by the wayside.What ever happened to the Witness trait??
I know that. But Panzer doesn't do it once or twice he does it again and again. Day 3 votes Puchas when Hax is a contender. Day 4 votes Glio when Hax is the leading candidate. Day 5 votes Arkasas, sexytoes is a contender. Day 6 votes Arkasas, Sexytoes is coming second. Day 7 votes Glio, sexytoes is the third candidate. This is the same guy who wanted a tie yesterday - and you think he's not suspicious?I know it fucks up your methods, but the majority of the players here know nothing and their votes should be treated as such.
... and? So? Therefore? I specifically refered to that mechanism in my post, and I mention Hax and Euro as cultists, which they began as before they flipped. This just gives credence to my point - we should have seen more than 3 cultists by now.SoL made it clear in his updates when we killed a cultist-turned-wolf.
Which only adds to the idea that Dire had some means of detecting/enticing cultists. Hax had to switch of his own free will.It was made clear that Hax was a Red cultist and switched to Black.
Wait, wait, wait - I just realized: you said before we killed three original Dire wolves - we haven't. We've killed two Dire wolves, two cursed Direwolves, and two cultists, including Hax who you say was taken from Worg. That being the case we see Worg had three starting wolves and a cultist - that's the bodycount for Worg. Timber has had a cultist and two dead wolves plus a cursed. Why are you insisting there's a Timberwolf left and not a Direwolf? They're in the same boat for starting player deaths: two dead starting wolves, one dead starting cultist. If packs are symmetrical there's a Direwolf and Timberwolf left since Worg had 3 wolves 1 cultist to start, if they're symmetrical it can be more than that but not less; it's entirely possible that there's another baddie for each pack, since 15:22 bad:good for a 3 pack big is if anything goodie balanced, albeit the 5 known curses (Sexytoes, Seamus, aedan777, plus the_hdk and videonfan) maybe tip it to favoring baddies. Whatever the case, I can't see any reason for you to say pursue Timber but not Dire.We have to find an original Pink wolf and Panzer is a terrible choice for that.
I have found several color misses that I corrected. It's the search and replace and if you happen to spell things wrong or not have blanks around it. As fo the hunt night that must have been a copy and past thing.This is johho's original work. As I was editting it to catch up I found some strange things, all of which could circumstantially show johho as a pink wolf.
He doesn't have daffius/SPLIT2 as pink a few times. Pretty minor, but since he is the most suspect person it caught my eye more than it should have.
Based on orderly, symmetrical hunts Steed/Ithvan2 should have been hunted by Worg, but he seems to know that that couldn't have happened even though there is an unaccounted for no kill night for the Worgs.
I think sbr might be right about Johho... but Panzer Commader is also a possible black wolf. Since I see no other candidates named yet:
Vote Panzer
Yeah there should be an origInal Black, a bit dRunk last night. Sorry.
Either way my point about the seer list stands. Until err find the lay 2 starting wolves the seer list is the way to go.