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Jmyster

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Signed, mainly for kings and emperors. If a courtier or lesser vassal was proven to have killed one of your direct heirs, you should at least have the option to kill them (no penalties) after a successful imprisonment (or fight and later kill them if they raise flag in rebellion).

Things get very tricky, however, when the plotter/murderer is close in rank to you. A CB or compensation event chain might be in order instead.
 

liamgamer55

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Signed, mainly for kings and emperors. If a courtier or lesser vassal was proven to have killed one of your direct heirs, you should at least have the option to kill them (no penalties) after a successful imprisonment (or fight and later kill them if they raise flag in rebellion).

Things get very tricky, however, when the plotter/murderer is close in rank to you. A CB or compensation event chain might be in order instead.
They can always have two seperate events/options for when a murder is successful.
"We suspect John was behind it"
"There is significant evidence John was behind it, we can imprison on execute him with the full support of the vassals" (possibly even giving prestige as was suggested)
 

Osmaniyye

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Signed as well.

Nothing is more frustrating than losing a key character to some untouchable, no-name courtier whom you can't do ANYthing against. At least have it available in situations where the identity of the assassin is common knowledge. I realize that due process may have been a part of the feudal system, but something about lex talionis is so satisfying!
 

brxbrx

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Signed as well.

Nothing is more frustrating than losing a key character to some untouchable, no-name courtier whom you can't do ANYthing against. At least have it available in situations where the identity of the assassin is common knowledge. I realize that due process may have been a part of the feudal system, but something about lex talionis is so satisfying!
Not untouchable... You can lock them up, banish them, and even execute them. For -10 relations and a little piety.
If your relations with vassals and other courtiers is so tenuous that a -10 penalty risks rocking the boat, then you shouldn't be doing anything drastic like killing people.
 

Zorlond

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At the rate murder plots happen, executions or banishments will result in rebellions sooner or later. One time? No, that isn't generally an issue. Over the span of ten years of game play, it's not an option.
 

brxbrx

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How often do you feel the need to execute people?!
I doubt you get enough (discovered) successful plots, or even successful plots where the guilty party is unlanded. Over ten years, there shouldn't be any issues.
 

Yureina

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Agreed. Would love to see this in-game so that I can stop getting vassal relation hits for revenge executions. Though some of my more insane kings have wiped out entire families for a murder or a major revolt. That is probably going way too far. >_>
 

D.PHa

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Cant devs respond and say why they don;t want to include this option ? :S
after all, it MUST be available in some occasions at least, its illogical to assume that there is never clear evidence of the murderer, sometimes it would be very well obvious in the real life (maybe after murder, arbitrary character would accuse and punish some innocent courtiers or vassals which he dislikes mostly?)
 

British Rage

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I know there's an event like this for assassinations

As King of England I assassinated the Norweigan heir so a family member could inherit down the line, got found out and the King of Norway tried to revenge assassinate me via event, he failed and got found out and I got a similar event to assassinate him (which also failed)
 

khedas

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Well, the kind of justice the OP is asking cerainly did happen

http://en.wikipedia.org/wiki/Inês_De_Castro

Bear in mind this was the bastard daughter of a small duke from another kingdom and lover of a prince, ie a courtier with little to no titular importance. Also King Peter's nickname in Portugal became "The Just" over this incident (in some circles, specially castille, also "The Cruel", this over the horrible torture he put the killer through, rather than the execution). Murderers during the medieval period could very much expect execution if the injured party could get their hands on them. There should be no penalty for applying justice in such cases.

Note that King Pedro I of Portugal did get his nickname 'Just' (and 'Cruel') out of grudging respect that could not be countered (at the time the royal demesne in Portugal was huge compared with that of any other noble), and the general impression of his reign was that of a very strict King. Even today, his rule is closely associated with 'fear'. It would indicate the equivalent of 'tyranny' points.
 

Zorlond

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How often do you feel the need to execute people?!
I doubt you get enough (discovered) successful plots, or even successful plots where the guilty party is unlanded. Over ten years, there shouldn't be any issues.

If you're running a realm the size of HRE or ERE, you get informed of murder plots about 2-3 times Per Year. The only thing I've found that slows it down is imprisoning the possessed and lunatics (they never stop trying to kill people) and telling the rest to end plot. Yet it just keeps coming. And these are just what I catch. Executions or banishments on this scale is not an option. At the very least, I want my prison to be a prison again, not an early Bedlam.
 

Me_

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How often do you feel the need to execute people?!
I doubt you get enough (discovered) successful plots, or even successful plots where the guilty party is unlanded. Over ten years, there shouldn't be any issues.

Every time my heir/wife/other child gets murdered, which isn't often but I don't feel the need for Papal Invasions or creating antipopes often, yet the options are in game.

+1

What has been the response from Paradox?

None. Most likely there will never be any. They rarely answer suggestion threads.
 

brxbrx

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If you're running a realm the size of HRE or ERE, you get informed of murder plots about 2-3 times Per Year. The only thing I've found that slows it down is imprisoning the possessed and lunatics (they never stop trying to kill people) and telling the rest to end plot. Yet it just keeps coming. And these are just what I catch. Executions or banishments on this scale is not an option. At the very least, I want my prison to be a prison again, not an early Bedlam.

Every time my heir/wife/other child gets murdered, which isn't often but I don't feel the need for Papal Invasions or creating antipopes often, yet the options are in game.



None. Most likely there will never be any. They rarely answer suggestion threads.

So really, there aren't enough murders that executions will destabilize your kingdom. Foiled plots don't really count.
 

Zorlond

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Oh, so you want to focus on 'murdered by X' deaths, not on plots. Shoulda specified that. I don't know about you, but I don't get informed about anybody's deaths unless they are a) in my court at the time, or b) one of my immediate vassals or their spouses. I don't even get told about my vassal's courts unless they're married to 'em. And the only reason I don't get told about more deaths is my aforementioned dilligence in dealing with the plots. If I did nothing, people would be dropping like flies, and as things stand I can't do anything after the fact.
 

unmerged(592515)

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Totally agree. I find it absurd that I can't execute my sister's murderer when I had enough evidence to throw him in jail without penalties. I understand if his relatives get a negative modifier but other vassals should understand.