I wonder if they regret it now? We don't see Japan's player progress all that much, but is it possible to invade by sea from the mainland of India?Britain doesn't maintain any military presence in Asia, hence the number of ships will be reduced. They'll have convoys shipping out resources, if they still own these places that is.
That's because they don't play to a point when every bit of morale matters. On the other hand - past certain point the outcome is decided. I wish that in TFH Comintern won't be just a pushover waiting for the Allies to arrive, but question is if it's possible for the Soviet Union to build up a strong pro-Soviet block pre Barbarossa.Morale is a luxury either faction can live without.
That's not what I was asking for.It is known.
I am not so certain, but that depends on a lot of things so there is much to consider. If Germany plays it smart way they can get Afghanistan, Saudi Arabia, Iran, Xibei San Ma, Persia, Romania, Bulgaria and Finland. However, Soviet Union and Allies might conter-act and get some nations into its own block.BTW I wouldn't worry about the Soviets being too weak in TFH. Judging by this game, they need a hit from the nerf-bat.
BTW I wouldn't worry about the Soviets being too weak in TFH. Judging by this game, they need a hit from the nerf-bat.
These countries would be totally useless, especially considering the fact that they would most likely be controlled by the AI. LP is too precious in order to be wasted on influencing unimportant minors. Afghanistan? Saudi Arabia? Seriously?If Germany plays it smart way they can get Afghanistan, Saudi Arabia, Iran, Xibei San Ma, Persia, Romania, Bulgaria and Finland. However, Soviet Union and Allies might conter-act and get some nations into its own block.
Would be fun to see some actual intelligence and diplomacy being used instead of sheer force of arms.
How about restricting upgrades to one-step-at-a-time? If you want to upgrade militia to mechanised infantry, you should first upgrade it to infantry and only then upgrade it to mechanised infantry.The unit_upgrades.txt file needs some work, cavalry should not upgrade to heavy armour and militia should not upgrade to mechanized.
This means less men elsewhere and not optimal performance. Italy could use a hand against the British Empire too, meaning fighting for the Suez Canal would be much more troublesome for the Allies and USA could help them by giving them lend-lease to build up more land troops to defend their holdings where necessary. I am all for more combat in Africa and Asia.Most of the fronts can be held by pure infantry armies with 2x Inf divisions.
Who said there must be a war at all? Romania, Bulgaria and Finland are democraties. It's very possible to get them into your faction just by winning an election and/or with a successful coup, then influencing them to join your faction. Persia, Afghanistan and Turkey are more problematic for Soviet Union, but doable and Axis would support and influence them much easier due to ideological similarity.Romania, Bulgaria and Finland usually are adressed by the Soviets. The Soviet capacity to wage war that early in the game at next to no negative inpact for them is something which might have to be adressed in other games.
Did you even try it? Unopposed Afghanistan can clam India on its own and/or be threat to Soviet's industrial base in Siberia. Persia can crush Iraq, gain access to oil and support attack against Suez Canal or into Caucascus. I am seeing what these countries can do in my game and since most of them already share the Axis ideology it wouldn't be all that hard to get them into the Axis. Increase the threat on U.S.S.R. and United Kingdom and support your party until neutrality has been lowered, then influence and they'll join easily. More minors fighting for you means more distraction for the enemy and less manpower you waste and you always can lend-lease them in case you can't use your own IC in full. Even if minors won't be formidable fighting force you can position Japan/Italy wherever you wish to bolster the attack if needed.These countries would be totally useless, especially considering the fact that they would most likely be controlled by the AI. LP is too precious in order to be wasted on influencing unimportant minors. Afghanistan? Saudi Arabia? Seriously?
<rotfl> How long do you think it would take the SU or the UK to deal with Persia or Saudi Arabia? These countries will have terrible techs, low MP, no real airforce and be AI-controlled. And why the Axis needs Afghanistan if Japan already conquers India quickly and easily in Carnage games (it would take much longer for the AI to do it by land with its token forces and give the UK far too much time to react)? I think that you base your comments on pure theory and what-would-be-cool thinking. The only minors that can be useful are the ones which are located in Europe or are controlled by a human player from the beginning. Human-controlled Spain, Romania or Canada - sure, they can do sth, but I would never waste any LP on Saudi Arabia, Persia, Afghanistan etc. in MP.Did you even try it? Unopposed Afghanistan can clam India on its own and/or be threat to Soviet's industrial base in Siberia. Persia can crush Iraq, gain access to oil and support attack against Suez Canal or into Caucascus. I am seeing what these countries can do in my game and since most of them already share the Axis ideology it wouldn't be all that hard to get them into the Axis.
Spare me your personal arguments.
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Waste is a waste only when it's a waste. It doesn't really matter how good technology you have when you can't sustain any larger offensives and thus make benefit out of it. We see V1 being used only because that's where Germany can put its IC into use due to lack of manpower in FtM. Being able to funnel IC into minors is just another plus side when you can't use it all yourself (and could also be useful as they need each division they can get their hands on). Yes, Persia and Afghanistan are realtively weak minors, but there is strategical situation to consider, ways to get advantage out of them - this game is showing how dire is Germany's need for any available division and more strategical options. Look at this that way: are persian and afghanistan divisions worth more or less for the Axis now? How valuable is access through Persia? These aren't questions easy to answer, they heavily depend on the situation of any faction in the war.
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It doesn't mean you can't help Germans in their fight directly or indirectly.Japan had no problems with taking India in Carnage games. [...] the war will be won in Europe and the Allied players can easily ignore Asia.
Caucasian infrastructure is formidable enough to support many units (of course - everything depends on composition of units, possible opposition, etc.). The only real question are supply capabilities of minors to supply you. Still, if you make progress you can try to capture russian ports at the Black Sea to support army yourself. As for being supplied by the ally itself: "Note that your allies will get from your stockpile equal to the supplies your troops consume. As of 1.4 patch, these supplies are teleported directly from your main supply center to the allies". You'll have to count on infrastructure, but I've seen AI building it when it had IC available. Question is how to predict where it'll build infrastructure.It's a pity that you forgot about the supply system's quirks when you station units in Allied territory and with terrible supply techs of the minors and abysmal infrastructure, well...
Is wasted if you count on Afghanistan/minor to do everything on his own. You'll still be able to access Soviet Union from that direction and forcing Soviets to transfer more units elsewhere is advantage for Germany, because it'll face less units on the Eastern Front. Imagine a few small light tank/motorized divisions emerging from Persian/Afghanistan border. Infantry won't be able to pierce their armor, they'll race fast, creating problem... It's just an example. I am not saying it's a remedy for all their ills, it's another strategic possibility, something to consider next time they play.Also, we are talking about human players here - they are not blind. The SU may have 0 troops near Afghanistan for 95% of the game, but when Afghanistan is about to join the Axis, they will simply transfer one infantry corps to the region (sth which they can live without) and *poof*, all invested LPs are wasted, because the SU will have 0 problems with dealing with Afghanistan. And with Afghanistan's pitiful MP pool, they wouldn't be able to create a big army even if they had 1000 IC.