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Turr3t

Recruit
Jun 29, 2015
1
0
So I recently tried to play Teleglitch for the first time in a few months and the game went black at the loading screen. The game continued to run, as I can still hear audio. I can see my mouse when I hit shift+tab, although the steam overlay is invisible. I check the stderr file and this is what it said:

Initializing Lua...
------------------------------------------------------
INFO: Detected controllers: 0
Connecting to steam...OK
INFO: Steam cloud file "discoveries0" read successful. Bytes read:267
INFO: Steam cloud file "discoveries1" read successful. Bytes read:161
INFO: Steam cloud file "discoveries2" read successful. Bytes read:1500
INFO: Steam cloud file "discoveries4" read successful. Bytes read:51
Initializing graphics...
------------------------------------------------------
INFO: Using ATI Technologies Inc.ATI Radeon HD 3400 Series as rendering device.
INFO:Vertex shader was successfully compiled to run on hardware.

INFO:Fragment shader was successfully compiled to run on hardware.

INFO:Vertex shader(s) linked, fragment shader(s) linked.

INFO:Vertex shader was successfully compiled to run on hardware.

INFO:Fragment shader was successfully compiled to run on hardware.

INFO:Vertex shader(s) linked, fragment shader(s) linked.

LOADING:"gfx/font.bmp"...OK
LOADING:"gfx/xbox_help.png"...OK
LOADING:"gfx/set1.png"...OK
LOADING:"gfx/repeatingnoise.bmp"...OK
LOADING:"gfx/scanlines.png"...OK
LOADING:"gfx/scanlines1.png"...OK
LOADING:"gfx/scanlines_rgb.png"...OK
LOADING:"gfx/intronoise.bmp"...OK
LOADING:"gfx/stimulantnoise.png"...OK
LOADING:"gfx/kollide_display_pildid.bmp"...OK
LOADING:"gfx/mutandid.png"...OK
LOADING:"gfx/mutandi_veri.png"...OK
LOADING:"gfx/plahvatus2.png"...OK
LOADING:"gfx/meduus.png"...OK
LOADING:"gfx/boss.png"...OK
LOADING:"gfx/sihik.bmp"...OK
LOADING:"gfx/node.bmp"...OK
LOADING:"gfx/dir_distort.bmp"...OK
LOADING:"gfx/dir_distort2.bmp"...OK
LOADING:"gfx/bulletdistortion.png"...OK
LOADING:"gfx/keyselect_bg.png"...OK
LOADING:"gfx/glow.bmp"...OK
LOADING:"gfx/omnilight.bmp"...OK
LOADING:"gfx/laserituli.bmp"...OK
LOADING:"gfx/helesuits.png"...OK
LOADING:"gfx/l6hkekuuli_plahvatus.bmp"...OK
LOADING:"gfx/kraater1.png"...OK
LOADING:"gfx/v2ike_suits.png"...OK
LOADING:"gfx/mees.png"...OK
LOADING:"gfx/tutorial_mees.png"...OK
LOADING:"gfx/s6dur.png"...OK
LOADING:"gfx/hall_s6dur.png"...OK
LOADING:"gfx/punane_s6dur.png"...OK
LOADING:"gfx/sonks.png"...OK
LOADING:"gfx/sonks2.png"...OK
LOADING:"gfx/sininesonks.png"...OK
LOADING:"gfx/szombi.png"...OK
LOADING:"gfx/hzombi.png"...OK
LOADING:"gfx/punanerobot.png"...OK
LOADING:"gfx/camera.png"...OK
LOADING:"gfx/turret20x22.png"...OK
LOADING:"gfx/p_keerutaja.png"...OK
LOADING:"gfx/s_rakettikoll.png"...OK
LOADING:"gfx/Hall_robot.png"...OK
LOADING:"gfx/mini_robot.png"...OK
LOADING:"gfx/veri.png"...OK
LOADING:"gfx/esemed.png"...OK
Initializing audio...
------------------------------------------------------
Max sources:mono:255 stereo:1
LOADING:"sfx/intro_logo.wav"...OK
LOADING:"sfx/intro.ogg"...OK
LOADING:"sfx/intro_tekst.wav"...OK
LOADING:"sfx/kuulid_otsas.wav"...OK
LOADING:"sfx/kuul_tabab_seina1.wav"...OK
LOADING:"sfx/kuul_tabab_seina2.wav"...OK
LOADING:"sfx/kuul_tabab_seina7.wav"...OK
LOADING:"sfx/kuul_tabab_seina8.wav"...OK
LOADING:"sfx/kuul_tabab_seina9.wav"...OK
LOADING:"sfx/kuul_tabab_seina10.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina1.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina2.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina3.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina7.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina8.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina10.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina11.wav"...OK
LOADING:"sfx/relvahelid/pystol.wav"...OK
LOADING:"sfx/relvahelid/autopystol.wav"...OK
LOADING:"sfx/relvahelid/pystol_laadimine.wav"...OK
LOADING:"sfx/relvahelid/pink_death.wav"...OK
LOADING:"sfx/relvahelid/fat_john_laadimine.wav"...OK
LOADING:"sfx/relvahelid/silver_spoon.wav"...OK
LOADING:"sfx/relvahelid/naelapyss.wav"...OK
LOADING:"sfx/relvahelid/pump.wav"...OK
LOADING:"sfx/relvahelid/pump_laadimine.wav"...OK
LOADING:"sfx/relvahelid/revolver.wav"...OK
LOADING:"sfx/relvahelid/automaat.wav"...OK
LOADING:"sfx/relvahelid/automaat_laadimine.wav"...OK
LOADING:"sfx/relvahelid/jahipyss.wav"...OK
LOADING:"sfx/relvahelid/jahipyss_laadimine.wav"...OK
LOADING:"sfx/relvahelid/laser.wav"...OK
LOADING:"sfx/relvahelid/laser_l6ikab.wav"...OK
LOADING:"sfx/relvahelid/laser_laadimine.wav"...OK
LOADING:"sfx/relvahelid/mg-hv.wav"...OK
LOADING:"sfx/relvahelid/mg-hv_laadimine.wav"...OK
LOADING:"sfx/relvahelid/elektripyss.wav"...OK
LOADING:"sfx/relvahelid/elektripyss_l6ikab.wav"...OK
LOADING:"sfx/relvahelid/exp_pump.wav"...OK
LOADING:"sfx/relvahelid/exp_cluster.wav"...OK
LOADING:"sfx/relvahelid/exp_cluster1.wav"...OK
LOADING:"sfx/relvahelid/exp_cluster2.wav"...OK
LOADING:"sfx/relvahelid/exp_pump_laadimine.wav"...OK
LOADING:"sfx/relvahelid/rakett.wav"...OK
LOADING:"sfx/relvahelid/raketti_plahvatus.wav"...OK
LOADING:"sfx/relvahelid/kahur.wav"...OK
LOADING:"sfx/relvahelid/minigun.wav"...OK
LOADING:"sfx/relvahelid/railgun.wav"...OK
LOADING:"sfx/relvahelid/railgun_laadimine.wav"...OK
LOADING:"sfx/relvahelid/ri-revolver.wav"...OK
LOADING:"sfx/relvahelid/taser.wav"...OK
LOADING:"sfx/explosion.wav"...OK
LOADING:"sfx/bulletbender.wav"...OK
LOADING:"sfx/relvahelid/6triger_revolver.wav"...OK
LOADING:"sfx/vastased/suur_zombi_kukkub_pikali.wav"...OK
LOADING:"sfx/vastased/body_drop1.wav"...OK
LOADING:"sfx/vastased/body_drop2.wav"...OK
LOADING:"sfx/vastased/body_drop3.wav"...OK
LOADING:"sfx/vastased/zombi_samm1.wav"...OK
LOADING:"sfx/vastased/zombi_samm2.wav"...OK
LOADING:"sfx/vastased/zombi_hit1.wav"...OK
LOADING:"sfx/vastased/zombi_hit2.wav"...OK
LOADING:"sfx/vastased/zombi_hit3.wav"...OK
LOADING:"sfx/vastased/zombi_lendab_tykkideks1.wav"...OK
LOADING:"sfx/vastased/zombi_lendab_tykkideks2.wav"...OK
LOADING:"sfx/vastased/zombi_hoop1.wav"...OK
LOADING:"sfx/vastased/zombi_hoop2.wav"...OK
LOADING:"sfx/vastased/zombi_hoop3.wav"...OK
LOADING:"sfx/vastased/zombi_hoop4.wav"...OK
LOADING:"sfx/vastased/zombi_hoop5.wav"...OK
LOADING:"sfx/vastased/zombi_hoop6.wav"...OK
LOADING:"sfx/vastased/zombi_hoop7.wav"...OK
LOADING:"sfx/vastased/zombi_hoop8.wav"...OK
LOADING:"sfx/vastased/zombi_random_h22l1.wav"...OK
LOADING:"sfx/vastased/zombi_random_h22l2.wav"...OK
LOADING:"sfx/vastased/zombi_random_h22l3.wav"...OK
LOADING:"sfx/vastased/zombi_random_h22l4.wav"...OK
LOADING:"sfx/vastased/zombi_valu_h22litsus1.wav"...OK
LOADING:"sfx/vastased/suure_zombi_samm1.wav"...OK
LOADING:"sfx/vastased/suure_zombi_samm2.wav"...OK
LOADING:"sfx/vastased/suur_zombi_viskab.wav"...OK
LOADING:"sfx/vastased/kivi_tabab_seina.wav"...OK
LOADING:"sfx/vastased/kivi_tabab_meest.wav"...OK
LOADING:"sfx/vastased/suure_zombi_hoop.wav"...OK
LOADING:"sfx/vastased/suure_zombi_m8ire.wav"...OK
LOADING:"sfx/vastased/suure_zombi_m8ire2.wav"...OK
LOADING:"sfx/vastased/automaadi_mees_l88b.wav"...OK
LOADING:"sfx/vastased/automaadi_mehe_samm.wav"...OK
LOADING:"sfx/vastased/punase_tondi_m8ire1.wav"...OK
LOADING:"sfx/vastased/punase_tondi_m8ire2.wav"...OK
LOADING:"sfx/vastased/punase_tondi_m8ire3.wav"...OK
LOADING:"sfx/vastased/punase_tondi_valu1.wav"...OK
LOADING:"sfx/vastased/punase_tondi_surm.wav"...OK
LOADING:"sfx/vastased/punane_jookseb_seina.wav"...OK
LOADING:"sfx/vastased/punase_tondi_samm1.wav"...OK
LOADING:"sfx/vastased/punase_tondi_samm2.wav"...OK
LOADING:"sfx/vastased/armor_hit1.wav"...OK
LOADING:"sfx/vastased/armor_hit2.wav"...OK
LOADING:"sfx/vastased/armor_hit3.wav"...OK
LOADING:"sfx/vastased/turret_h22l.wav"...OK
LOADING:"sfx/vastased/turret_drone.wav"...OK
LOADING:"sfx/vastased/turret_lask.wav"...OK
LOADING:"sfx/vastased/keerutaja_hoop.wav"...OK
LOADING:"sfx/vastased/keerutaja_keerutab.wav"...OK
LOADING:"sfx/vastased/keerutaja_m8ire.wav"...OK
LOADING:"sfx/vastased/keerutaja_saba_sein.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l1.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l2.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l3.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l4.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l5.wav"...OK
LOADING:"sfx/vastased/meduus_drone.wav"...OK
LOADING:"sfx/vastased/meduus_surm.wav"...OK
LOADING:"sfx/vastased/meduus_random_h22l1.wav"...OK
LOADING:"sfx/vastased/meduus_random_h22l2.wav"...OK
LOADING:"sfx/vastased/mesilasroboti_drone.wav"...OK
LOADING:"sfx/vastased/mesilasroboti_l88b1.wav"...OK
LOADING:"sfx/vastased/mesilasroboti_l88b2.wav"...OK
LOADING:"sfx/vastased/mesilasroboti_l88b3.wav"...OK
LOADING:"sfx/vastased/mesilasrobot_surm.wav"...OK
LOADING:"sfx/vastased/mesilasrobot_surm2.wav"...OK
LOADING:"sfx/vastased/mesilasrobot_surm3.wav"...OK
LOADING:"sfx/vastased/welder_surm.wav"...OK
LOADING:"sfx/vastased/suur_mutant1.wav"...OK
LOADING:"sfx/vastased/suur_mutant2.wav"...OK
LOADING:"sfx/vastased/suur_mutant3.wav"...OK
LOADING:"sfx/vastased/s_rakettikoll_surm.wav"...OK
LOADING:"sfx/vastased/s_rakettikoll_m8ire1.wav"...OK
LOADING:"sfx/vastased/s_rakettikoll_m8ire2.wav"...OK
LOADING:"sfx/vastased/peaboss_drone.wav"...OK
LOADING:"sfx/vastased/peaboss_surm.wav"...OK
LOADING:"sfx/Kivitykk_puruneb.wav"...OK
LOADING:"sfx/must_aine.wav"...OK
LOADING:"sfx/must_aine2.wav"...OK
LOADING:"sfx/mehe_samm.wav"...OK
LOADING:"sfx/lyliti.wav"...OK
LOADING:"sfx/inv_next.wav"...OK
LOADING:"sfx/inv_edasi.wav"...OK
LOADING:"sfx/inv_ei.wav"...OK
LOADING:"sfx/yles_korjamine.wav"...OK
LOADING:"sfx/maha_viskamine.wav"...OK
LOADING:"sfx/maha_viskamine2.wav"...OK
LOADING:"sfx/kombineerimine.wav"...OK
LOADING:"sfx/medkit_use.wav"...OK
LOADING:"sfx/uks_sinine.wav"...OK
LOADING:"sfx/uks_punane.wav"...OK
LOADING:"sfx/uks_kollane.wav"...OK
LOADING:"sfx/suur_uks.wav"...OK
LOADING:"sfx/uks_valge.wav"...OK
LOADING:"sfx/uks_sulgub_kiiresti.wav"...OK
LOADING:"sfx/teleporter.wav"...OK
LOADING:"sfx/teleporter_arena.wav"...OK
LOADING:"sfx/teleporter_l6pp.wav"...OK
LOADING:"sfx/background/bg1.ogg"...OK
LOADING:"sfx/background/bg2.ogg"...OK
LOADING:"sfx/background/bg3.ogg"...OK
LOADING:"sfx/background/bg4.ogg"...OK
LOADING:"sfx/background/bg5.ogg"...OK
LOADING:"sfx/background/bg6.ogg"...OK
LOADING:"sfx/background/bg7.ogg"...OK
LOADING:"sfx/background/bg8.ogg"...OK
LOADING:"sfx/background/bg9.ogg"...OK
ERROR:GL_INVALID_OPERATION
LOADING:"sfx/background/bg10.ogg"...OK
ERROR:GL_INVALID_OPERATION
LOADING:"sfx/background/bg11.ogg"...OK
LOADING:"sfx/background/bg12.ogg"...ERROR:GL_INVALID_OPERATION
OK
LOADING:"sfx/background/bg13.ogg"...OK
LOADING:"sfx/background/bg14.ogg"...OK
LOADING:"sfx/background/bg15.ogg"...ERROR:GL_INVALID_OPERATION
OK
LOADING:"sfx/background/bg16_summutatud_mootor.ogg"...OK
LOADING:"sfx/background/bg17_sinised_masinad.ogg"...ERROR:GL_INVALID_OPERATION
OK
LOADING:"sfx/background/bg18_server.ogg"...OK
LOADING:"sfx/background/bg19_teleporteerumis_kanal.ogg"...OK
LOADING:"sfx/background/bg20_static.ogg"...OK
LOADING:"sfx/background/bg21_suur_sinine_arvuti.ogg"...OK
LOADING:"sfx/background/bg22_sine_drone.ogg"...OK
LOADING:"sfx/vastased/luukere_m88da.wav"...OK
LOADING:"sfx/vastased/luukere_l88b1.wav"...OK
LOADING:"sfx/vastased/luukere_l88b2.wav"...OK
LOADING:"sfx/vastased/luukere_l88b3.wav"...ERROR:GL_INVALID_OPERATION
OK
ERROR:GL_INVALID_OPERATION
LOADING:"gfx/planeeditex.bmp"...OK
LOADING:"gfx/menubg.bmp"...OK
LOADING:"gfx/arenabg.bmp"...OK
LOADING:"gfx/weaponselectbg.bmp"...ERROR:GL_INVALID_OPERATION
OK
LOADING:"gfx/keyboardbg.bmp"...OK
ERROR:GL_INVALID_OPERATION
LOADING:"gfx/gamepadbg.bmp"...OK
ERROR:GL_INVALID_OPERATION


ERROR:GL_INVALID_OPERATION
> ,-. .-. ,-----.
ERROR:GL_INVALID_OPERATION
> ( \ | \ / \
ERROR:GL_INVALID_OPERATION
> ,-. \ \ ; \/ \ ,---.
ERROR:GL_INVALID_OPERATION
> ( \ | \/ `-' :
ERROR:GL_INVALID_OPERATION
> \_ `--- |
ERROR:GL_INVALID_OPERATION
> /--. ; ,-------. ;
ERROR:GL_INVALID_OPERATION
> | \/ / : ( ,-.
ERROR:GL_INVALID_OPERATION
> | __ | ; /\ -' ,
ERROR:GL_INVALID_OPERATION
> ( ( \ / ,--' / `. /
ERROR:GL_INVALID_OPERATION
> ; ,---.`-' ,' / ( \ '
ERROR:GL_INVALID_OPERATION
> ,-' ( \ ,--' ( \ ) `.
ERROR:GL_INVALID_OPERATION
> ,' \ \ (_ : `---' :
ERROR:GL_INVALID_OPERATION
> | _) ( \ | | /,''. :
ERROR:GL_INVALID_OPERATION
> | ,--, ( \ :._ ; |\ ; \ :
ERROR:GL_INVALID_OPERATION
> | ( ) \ |_ _ _> ; | \ ; : |
ERROR:GL_INVALID_OPERATION
> : `--` | \| \| ; | ,/ | |
ERROR:GL_INVALID_OPERATION
> \ ,-. | | V / / ; |
ERROR:GL_INVALID_OPERATION
> `-- ) \ ,' ,--' / ;
ERROR:GL_INVALID_OPERATION
> .-' ( ,-/ / ,' /
ERROR:GL_INVALID_OPERATION
> ( | <_ | ,' ,-'
ERROR:GL_INVALID_OPERATION
> `.. | ' /\'/ ,-' ,/
ERROR:GL_INVALID_OPERATION
> ) | |/ V ,-' _.-'
ERROR:GL_INVALID_OPERATION
> \ ) _.-' ,-''
ERROR:GL_INVALID_OPERATION
> `-' -''------' R
ERROR:GL_INVALID_OPERATION
> _ __ __ _ _ __ __ _ __| | ___ __ __
ERROR:GL_INVALID_OPERATION
> | '_ \ / _` | | '__| / _` | / _` | / _ \ \ \/ /
ERROR:GL_INVALID_OPERATION
> | |_) | | (_| | | | | (_| | | (_| | | (_) | > <
ERROR:GL_INVALID_OPERATION
> | .__/ \__,_| |_| \__,_| \__,_| \___/ /_/\_\
ERROR:GL_INVALID_OPERATION
> |_|
ERROR:GL_INVALID_OPERATION
>
ERROR:GL_INVALID_OPERATION
> I N T E R A C T I V E
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION
`. .' `.
ERROR:GL_INVALID_OPERATION
| `. | \.
ERROR:GL_INVALID_OPERATION
| `. | | __
ERROR:GL_INVALID_OPERATION
| ` | | ,' ` /..
ERROR:GL_INVALID_OPERATION
\ '. | | L | / \
ERROR:GL_INVALID_OPERATION
| | | | `'': `, ,'
ERROR:GL_INVALID_OPERATION
\. \ | | \ /''
ERROR:GL_INVALID_OPERATION
\ .-''''''''` ._ \ /
ERROR:GL_INVALID_OPERATION
_,o,\ | / `` | /
ERROR:GL_INVALID_OPERATION
_,' _' '. | ' . | _____ |
ERROR:GL_INVALID_OPERATION
./ / '--| , |,-'' `--|
ERROR:GL_INVALID_OPERATION
.' , / . ,' `-.
ERROR:GL_INVALID_OPERATION
| | | | , ,---. \
ERROR:GL_INVALID_OPERATION
| | / | / ,---. / a \ `.
ERROR:GL_INVALID_OPERATION
| | | | / / a \ ( a#a ) `.
ERROR:GL_INVALID_OPERATION
| | | \ | ( a#a ) \ a / |
ERROR:GL_INVALID_OPERATION
| | | | | \ a / `---' |
ERROR:GL_INVALID_OPERATION
| | | | | `---' |
ERROR:GL_INVALID_OPERATION
| | | | | | |
ERROR:GL_INVALID_OPERATION
'' \ | | \ | | /
ERROR:GL_INVALID_OPERATION
,Y'`. \ \ `. \ | | /
ERROR:GL_INVALID_OPERATION
,' \ \ \ | `. | | ,'
ERROR:GL_INVALID_OPERATION
/ `.. \ \ `._ | | '
ERROR:GL_INVALID_OPERATION
,' _.-'' \ `. `. _, `-.._| '
ERROR:GL_INVALID_OPERATION
, _.-' `:b_ \ \ ,/' | |
ERROR:GL_INVALID_OPERATION
/_.-'' / `':--.__| _,,...`' \ | |
ERROR:GL_INVALID_OPERATION
^' | | / `''| \ `. |______|
ERROR:GL_INVALID_OPERATION
/ / | | | |
ERROR:GL_INVALID_OPERATION
/ .' | | \ L
ERROR:GL_INVALID_OPERATION
L ' | | L
ERROR:GL_INVALID_OPERATION
L L L
ERROR:GL_INVALID_OPERATION
test3 projects
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION
____ ____ ____ __ ____ ___
ERROR:GL_INVALID_OPERATION
| | | | / ' | | | / | |
ERROR:GL_INVALID_OPERATION
| |--- | |--- | _. | | | | |--|
ERROR:GL_INVALID_OPERATION
| |___ |___ |___ \__/ |___ | | \___ | |
ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION


Teleglitch v9.3
------------------------------------------------------
INFO:Vertex shader was successfully compiled to run on hardware.

INFO:Fragment shader was successfully compiled to run on hardware.

INFO:Vertex shader(s) linked, fragment shader(s) linked.

And then A LOT of "ERROR:GL_INVALID_OPERATION"s, and then this:

INFO: Steam cloud file "discoveries0" update successful. Bytes written:267
INFO: Steam cloud file "discoveries1" update successful. Bytes written:161
INFO: Steam cloud file "discoveries2" update successful. Bytes written:1500
INFO: Steam cloud file "discoveries4" update successful. Bytes written:51
INFO: Steam cloud file "discoveries0" update successful. Bytes written:267
INFO: Steam cloud file "discoveries1" update successful. Bytes written:161
INFO: Steam cloud file "discoveries2" update successful. Bytes written:1500
INFO: Steam cloud file "discoveries4" update successful. Bytes written:51

Does anyone have any idea how I can get around this?