Black screen on launch, game unplayable, help!

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

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Turr3t

Recruit
Jun 29, 2015
1
0
So I recently tried to play Teleglitch for the first time in a few months and the game went black at the loading screen. The game continued to run, as I can still hear audio. I can see my mouse when I hit shift+tab, although the steam overlay is invisible. I check the stderr file and this is what it said:

Initializing Lua...
------------------------------------------------------
INFO: Detected controllers: 0
Connecting to steam...OK
INFO: Steam cloud file "discoveries0" read successful. Bytes read:267
INFO: Steam cloud file "discoveries1" read successful. Bytes read:161
INFO: Steam cloud file "discoveries2" read successful. Bytes read:1500
INFO: Steam cloud file "discoveries4" read successful. Bytes read:51
Initializing graphics...
------------------------------------------------------
INFO: Using ATI Technologies Inc.ATI Radeon HD 3400 Series as rendering device.
INFO:Vertex shader was successfully compiled to run on hardware.

INFO:Fragment shader was successfully compiled to run on hardware.

INFO:Vertex shader(s) linked, fragment shader(s) linked.

INFO:Vertex shader was successfully compiled to run on hardware.

INFO:Fragment shader was successfully compiled to run on hardware.

INFO:Vertex shader(s) linked, fragment shader(s) linked.

LOADING:"gfx/font.bmp"...OK
LOADING:"gfx/xbox_help.png"...OK
LOADING:"gfx/set1.png"...OK
LOADING:"gfx/repeatingnoise.bmp"...OK
LOADING:"gfx/scanlines.png"...OK
LOADING:"gfx/scanlines1.png"...OK
LOADING:"gfx/scanlines_rgb.png"...OK
LOADING:"gfx/intronoise.bmp"...OK
LOADING:"gfx/stimulantnoise.png"...OK
LOADING:"gfx/kollide_display_pildid.bmp"...OK
LOADING:"gfx/mutandid.png"...OK
LOADING:"gfx/mutandi_veri.png"...OK
LOADING:"gfx/plahvatus2.png"...OK
LOADING:"gfx/meduus.png"...OK
LOADING:"gfx/boss.png"...OK
LOADING:"gfx/sihik.bmp"...OK
LOADING:"gfx/node.bmp"...OK
LOADING:"gfx/dir_distort.bmp"...OK
LOADING:"gfx/dir_distort2.bmp"...OK
LOADING:"gfx/bulletdistortion.png"...OK
LOADING:"gfx/keyselect_bg.png"...OK
LOADING:"gfx/glow.bmp"...OK
LOADING:"gfx/omnilight.bmp"...OK
LOADING:"gfx/laserituli.bmp"...OK
LOADING:"gfx/helesuits.png"...OK
LOADING:"gfx/l6hkekuuli_plahvatus.bmp"...OK
LOADING:"gfx/kraater1.png"...OK
LOADING:"gfx/v2ike_suits.png"...OK
LOADING:"gfx/mees.png"...OK
LOADING:"gfx/tutorial_mees.png"...OK
LOADING:"gfx/s6dur.png"...OK
LOADING:"gfx/hall_s6dur.png"...OK
LOADING:"gfx/punane_s6dur.png"...OK
LOADING:"gfx/sonks.png"...OK
LOADING:"gfx/sonks2.png"...OK
LOADING:"gfx/sininesonks.png"...OK
LOADING:"gfx/szombi.png"...OK
LOADING:"gfx/hzombi.png"...OK
LOADING:"gfx/punanerobot.png"...OK
LOADING:"gfx/camera.png"...OK
LOADING:"gfx/turret20x22.png"...OK
LOADING:"gfx/p_keerutaja.png"...OK
LOADING:"gfx/s_rakettikoll.png"...OK
LOADING:"gfx/Hall_robot.png"...OK
LOADING:"gfx/mini_robot.png"...OK
LOADING:"gfx/veri.png"...OK
LOADING:"gfx/esemed.png"...OK
Initializing audio...
------------------------------------------------------
Max sources:mono:255 stereo:1
LOADING:"sfx/intro_logo.wav"...OK
LOADING:"sfx/intro.ogg"...OK
LOADING:"sfx/intro_tekst.wav"...OK
LOADING:"sfx/kuulid_otsas.wav"...OK
LOADING:"sfx/kuul_tabab_seina1.wav"...OK
LOADING:"sfx/kuul_tabab_seina2.wav"...OK
LOADING:"sfx/kuul_tabab_seina7.wav"...OK
LOADING:"sfx/kuul_tabab_seina8.wav"...OK
LOADING:"sfx/kuul_tabab_seina9.wav"...OK
LOADING:"sfx/kuul_tabab_seina10.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina1.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina2.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina3.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina7.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina8.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina10.wav"...OK
LOADING:"sfx/kuul_tabab_m_seina11.wav"...OK
LOADING:"sfx/relvahelid/pystol.wav"...OK
LOADING:"sfx/relvahelid/autopystol.wav"...OK
LOADING:"sfx/relvahelid/pystol_laadimine.wav"...OK
LOADING:"sfx/relvahelid/pink_death.wav"...OK
LOADING:"sfx/relvahelid/fat_john_laadimine.wav"...OK
LOADING:"sfx/relvahelid/silver_spoon.wav"...OK
LOADING:"sfx/relvahelid/naelapyss.wav"...OK
LOADING:"sfx/relvahelid/pump.wav"...OK
LOADING:"sfx/relvahelid/pump_laadimine.wav"...OK
LOADING:"sfx/relvahelid/revolver.wav"...OK
LOADING:"sfx/relvahelid/automaat.wav"...OK
LOADING:"sfx/relvahelid/automaat_laadimine.wav"...OK
LOADING:"sfx/relvahelid/jahipyss.wav"...OK
LOADING:"sfx/relvahelid/jahipyss_laadimine.wav"...OK
LOADING:"sfx/relvahelid/laser.wav"...OK
LOADING:"sfx/relvahelid/laser_l6ikab.wav"...OK
LOADING:"sfx/relvahelid/laser_laadimine.wav"...OK
LOADING:"sfx/relvahelid/mg-hv.wav"...OK
LOADING:"sfx/relvahelid/mg-hv_laadimine.wav"...OK
LOADING:"sfx/relvahelid/elektripyss.wav"...OK
LOADING:"sfx/relvahelid/elektripyss_l6ikab.wav"...OK
LOADING:"sfx/relvahelid/exp_pump.wav"...OK
LOADING:"sfx/relvahelid/exp_cluster.wav"...OK
LOADING:"sfx/relvahelid/exp_cluster1.wav"...OK
LOADING:"sfx/relvahelid/exp_cluster2.wav"...OK
LOADING:"sfx/relvahelid/exp_pump_laadimine.wav"...OK
LOADING:"sfx/relvahelid/rakett.wav"...OK
LOADING:"sfx/relvahelid/raketti_plahvatus.wav"...OK
LOADING:"sfx/relvahelid/kahur.wav"...OK
LOADING:"sfx/relvahelid/minigun.wav"...OK
LOADING:"sfx/relvahelid/railgun.wav"...OK
LOADING:"sfx/relvahelid/railgun_laadimine.wav"...OK
LOADING:"sfx/relvahelid/ri-revolver.wav"...OK
LOADING:"sfx/relvahelid/taser.wav"...OK
LOADING:"sfx/explosion.wav"...OK
LOADING:"sfx/bulletbender.wav"...OK
LOADING:"sfx/relvahelid/6triger_revolver.wav"...OK
LOADING:"sfx/vastased/suur_zombi_kukkub_pikali.wav"...OK
LOADING:"sfx/vastased/body_drop1.wav"...OK
LOADING:"sfx/vastased/body_drop2.wav"...OK
LOADING:"sfx/vastased/body_drop3.wav"...OK
LOADING:"sfx/vastased/zombi_samm1.wav"...OK
LOADING:"sfx/vastased/zombi_samm2.wav"...OK
LOADING:"sfx/vastased/zombi_hit1.wav"...OK
LOADING:"sfx/vastased/zombi_hit2.wav"...OK
LOADING:"sfx/vastased/zombi_hit3.wav"...OK
LOADING:"sfx/vastased/zombi_lendab_tykkideks1.wav"...OK
LOADING:"sfx/vastased/zombi_lendab_tykkideks2.wav"...OK
LOADING:"sfx/vastased/zombi_hoop1.wav"...OK
LOADING:"sfx/vastased/zombi_hoop2.wav"...OK
LOADING:"sfx/vastased/zombi_hoop3.wav"...OK
LOADING:"sfx/vastased/zombi_hoop4.wav"...OK
LOADING:"sfx/vastased/zombi_hoop5.wav"...OK
LOADING:"sfx/vastased/zombi_hoop6.wav"...OK
LOADING:"sfx/vastased/zombi_hoop7.wav"...OK
LOADING:"sfx/vastased/zombi_hoop8.wav"...OK
LOADING:"sfx/vastased/zombi_random_h22l1.wav"...OK
LOADING:"sfx/vastased/zombi_random_h22l2.wav"...OK
LOADING:"sfx/vastased/zombi_random_h22l3.wav"...OK
LOADING:"sfx/vastased/zombi_random_h22l4.wav"...OK
LOADING:"sfx/vastased/zombi_valu_h22litsus1.wav"...OK
LOADING:"sfx/vastased/suure_zombi_samm1.wav"...OK
LOADING:"sfx/vastased/suure_zombi_samm2.wav"...OK
LOADING:"sfx/vastased/suur_zombi_viskab.wav"...OK
LOADING:"sfx/vastased/kivi_tabab_seina.wav"...OK
LOADING:"sfx/vastased/kivi_tabab_meest.wav"...OK
LOADING:"sfx/vastased/suure_zombi_hoop.wav"...OK
LOADING:"sfx/vastased/suure_zombi_m8ire.wav"...OK
LOADING:"sfx/vastased/suure_zombi_m8ire2.wav"...OK
LOADING:"sfx/vastased/automaadi_mees_l88b.wav"...OK
LOADING:"sfx/vastased/automaadi_mehe_samm.wav"...OK
LOADING:"sfx/vastased/punase_tondi_m8ire1.wav"...OK
LOADING:"sfx/vastased/punase_tondi_m8ire2.wav"...OK
LOADING:"sfx/vastased/punase_tondi_m8ire3.wav"...OK
LOADING:"sfx/vastased/punase_tondi_valu1.wav"...OK
LOADING:"sfx/vastased/punase_tondi_surm.wav"...OK
LOADING:"sfx/vastased/punane_jookseb_seina.wav"...OK
LOADING:"sfx/vastased/punase_tondi_samm1.wav"...OK
LOADING:"sfx/vastased/punase_tondi_samm2.wav"...OK
LOADING:"sfx/vastased/armor_hit1.wav"...OK
LOADING:"sfx/vastased/armor_hit2.wav"...OK
LOADING:"sfx/vastased/armor_hit3.wav"...OK
LOADING:"sfx/vastased/turret_h22l.wav"...OK
LOADING:"sfx/vastased/turret_drone.wav"...OK
LOADING:"sfx/vastased/turret_lask.wav"...OK
LOADING:"sfx/vastased/keerutaja_hoop.wav"...OK
LOADING:"sfx/vastased/keerutaja_keerutab.wav"...OK
LOADING:"sfx/vastased/keerutaja_m8ire.wav"...OK
LOADING:"sfx/vastased/keerutaja_saba_sein.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l1.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l2.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l3.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l4.wav"...OK
LOADING:"sfx/vastased/mutandi_random_h22l5.wav"...OK
LOADING:"sfx/vastased/meduus_drone.wav"...OK
LOADING:"sfx/vastased/meduus_surm.wav"...OK
LOADING:"sfx/vastased/meduus_random_h22l1.wav"...OK
LOADING:"sfx/vastased/meduus_random_h22l2.wav"...OK
LOADING:"sfx/vastased/mesilasroboti_drone.wav"...OK
LOADING:"sfx/vastased/mesilasroboti_l88b1.wav"...OK
LOADING:"sfx/vastased/mesilasroboti_l88b2.wav"...OK
LOADING:"sfx/vastased/mesilasroboti_l88b3.wav"...OK
LOADING:"sfx/vastased/mesilasrobot_surm.wav"...OK
LOADING:"sfx/vastased/mesilasrobot_surm2.wav"...OK
LOADING:"sfx/vastased/mesilasrobot_surm3.wav"...OK
LOADING:"sfx/vastased/welder_surm.wav"...OK
LOADING:"sfx/vastased/suur_mutant1.wav"...OK
LOADING:"sfx/vastased/suur_mutant2.wav"...OK
LOADING:"sfx/vastased/suur_mutant3.wav"...OK
LOADING:"sfx/vastased/s_rakettikoll_surm.wav"...OK
LOADING:"sfx/vastased/s_rakettikoll_m8ire1.wav"...OK
LOADING:"sfx/vastased/s_rakettikoll_m8ire2.wav"...OK
LOADING:"sfx/vastased/peaboss_drone.wav"...OK
LOADING:"sfx/vastased/peaboss_surm.wav"...OK
LOADING:"sfx/Kivitykk_puruneb.wav"...OK
LOADING:"sfx/must_aine.wav"...OK
LOADING:"sfx/must_aine2.wav"...OK
LOADING:"sfx/mehe_samm.wav"...OK
LOADING:"sfx/lyliti.wav"...OK
LOADING:"sfx/inv_next.wav"...OK
LOADING:"sfx/inv_edasi.wav"...OK
LOADING:"sfx/inv_ei.wav"...OK
LOADING:"sfx/yles_korjamine.wav"...OK
LOADING:"sfx/maha_viskamine.wav"...OK
LOADING:"sfx/maha_viskamine2.wav"...OK
LOADING:"sfx/kombineerimine.wav"...OK
LOADING:"sfx/medkit_use.wav"...OK
LOADING:"sfx/uks_sinine.wav"...OK
LOADING:"sfx/uks_punane.wav"...OK
LOADING:"sfx/uks_kollane.wav"...OK
LOADING:"sfx/suur_uks.wav"...OK
LOADING:"sfx/uks_valge.wav"...OK
LOADING:"sfx/uks_sulgub_kiiresti.wav"...OK
LOADING:"sfx/teleporter.wav"...OK
LOADING:"sfx/teleporter_arena.wav"...OK
LOADING:"sfx/teleporter_l6pp.wav"...OK
LOADING:"sfx/background/bg1.ogg"...OK
LOADING:"sfx/background/bg2.ogg"...OK
LOADING:"sfx/background/bg3.ogg"...OK
LOADING:"sfx/background/bg4.ogg"...OK
LOADING:"sfx/background/bg5.ogg"...OK
LOADING:"sfx/background/bg6.ogg"...OK
LOADING:"sfx/background/bg7.ogg"...OK
LOADING:"sfx/background/bg8.ogg"...OK
LOADING:"sfx/background/bg9.ogg"...OK
ERROR:GL_INVALID_OPERATION
LOADING:"sfx/background/bg10.ogg"...OK
ERROR:GL_INVALID_OPERATION
LOADING:"sfx/background/bg11.ogg"...OK
LOADING:"sfx/background/bg12.ogg"...ERROR:GL_INVALID_OPERATION
OK
LOADING:"sfx/background/bg13.ogg"...OK
LOADING:"sfx/background/bg14.ogg"...OK
LOADING:"sfx/background/bg15.ogg"...ERROR:GL_INVALID_OPERATION
OK
LOADING:"sfx/background/bg16_summutatud_mootor.ogg"...OK
LOADING:"sfx/background/bg17_sinised_masinad.ogg"...ERROR:GL_INVALID_OPERATION
OK
LOADING:"sfx/background/bg18_server.ogg"...OK
LOADING:"sfx/background/bg19_teleporteerumis_kanal.ogg"...OK
LOADING:"sfx/background/bg20_static.ogg"...OK
LOADING:"sfx/background/bg21_suur_sinine_arvuti.ogg"...OK
LOADING:"sfx/background/bg22_sine_drone.ogg"...OK
LOADING:"sfx/vastased/luukere_m88da.wav"...OK
LOADING:"sfx/vastased/luukere_l88b1.wav"...OK
LOADING:"sfx/vastased/luukere_l88b2.wav"...OK
LOADING:"sfx/vastased/luukere_l88b3.wav"...ERROR:GL_INVALID_OPERATION
OK
ERROR:GL_INVALID_OPERATION
LOADING:"gfx/planeeditex.bmp"...OK
LOADING:"gfx/menubg.bmp"...OK
LOADING:"gfx/arenabg.bmp"...OK
LOADING:"gfx/weaponselectbg.bmp"...ERROR:GL_INVALID_OPERATION
OK
LOADING:"gfx/keyboardbg.bmp"...OK
ERROR:GL_INVALID_OPERATION
LOADING:"gfx/gamepadbg.bmp"...OK
ERROR:GL_INVALID_OPERATION


ERROR:GL_INVALID_OPERATION
> ,-. .-. ,-----.
ERROR:GL_INVALID_OPERATION
> ( \ | \ / \
ERROR:GL_INVALID_OPERATION
> ,-. \ \ ; \/ \ ,---.
ERROR:GL_INVALID_OPERATION
> ( \ | \/ `-' :
ERROR:GL_INVALID_OPERATION
> \_ `--- |
ERROR:GL_INVALID_OPERATION
> /--. ; ,-------. ;
ERROR:GL_INVALID_OPERATION
> | \/ / : ( ,-.
ERROR:GL_INVALID_OPERATION
> | __ | ; /\ -' ,
ERROR:GL_INVALID_OPERATION
> ( ( \ / ,--' / `. /
ERROR:GL_INVALID_OPERATION
> ; ,---.`-' ,' / ( \ '
ERROR:GL_INVALID_OPERATION
> ,-' ( \ ,--' ( \ ) `.
ERROR:GL_INVALID_OPERATION
> ,' \ \ (_ : `---' :
ERROR:GL_INVALID_OPERATION
> | _) ( \ | | /,''. :
ERROR:GL_INVALID_OPERATION
> | ,--, ( \ :._ ; |\ ; \ :
ERROR:GL_INVALID_OPERATION
> | ( ) \ |_ _ _> ; | \ ; : |
ERROR:GL_INVALID_OPERATION
> : `--` | \| \| ; | ,/ | |
ERROR:GL_INVALID_OPERATION
> \ ,-. | | V / / ; |
ERROR:GL_INVALID_OPERATION
> `-- ) \ ,' ,--' / ;
ERROR:GL_INVALID_OPERATION
> .-' ( ,-/ / ,' /
ERROR:GL_INVALID_OPERATION
> ( | <_ | ,' ,-'
ERROR:GL_INVALID_OPERATION
> `.. | ' /\'/ ,-' ,/
ERROR:GL_INVALID_OPERATION
> ) | |/ V ,-' _.-'
ERROR:GL_INVALID_OPERATION
> \ ) _.-' ,-''
ERROR:GL_INVALID_OPERATION
> `-' -''------' R
ERROR:GL_INVALID_OPERATION
> _ __ __ _ _ __ __ _ __| | ___ __ __
ERROR:GL_INVALID_OPERATION
> | '_ \ / _` | | '__| / _` | / _` | / _ \ \ \/ /
ERROR:GL_INVALID_OPERATION
> | |_) | | (_| | | | | (_| | | (_| | | (_) | > <
ERROR:GL_INVALID_OPERATION
> | .__/ \__,_| |_| \__,_| \__,_| \___/ /_/\_\
ERROR:GL_INVALID_OPERATION
> |_|
ERROR:GL_INVALID_OPERATION
>
ERROR:GL_INVALID_OPERATION
> I N T E R A C T I V E
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION
`. .' `.
ERROR:GL_INVALID_OPERATION
| `. | \.
ERROR:GL_INVALID_OPERATION
| `. | | __
ERROR:GL_INVALID_OPERATION
| ` | | ,' ` /..
ERROR:GL_INVALID_OPERATION
\ '. | | L | / \
ERROR:GL_INVALID_OPERATION
| | | | `'': `, ,'
ERROR:GL_INVALID_OPERATION
\. \ | | \ /''
ERROR:GL_INVALID_OPERATION
\ .-''''''''` ._ \ /
ERROR:GL_INVALID_OPERATION
_,o,\ | / `` | /
ERROR:GL_INVALID_OPERATION
_,' _' '. | ' . | _____ |
ERROR:GL_INVALID_OPERATION
./ / '--| , |,-'' `--|
ERROR:GL_INVALID_OPERATION
.' , / . ,' `-.
ERROR:GL_INVALID_OPERATION
| | | | , ,---. \
ERROR:GL_INVALID_OPERATION
| | / | / ,---. / a \ `.
ERROR:GL_INVALID_OPERATION
| | | | / / a \ ( a#a ) `.
ERROR:GL_INVALID_OPERATION
| | | \ | ( a#a ) \ a / |
ERROR:GL_INVALID_OPERATION
| | | | | \ a / `---' |
ERROR:GL_INVALID_OPERATION
| | | | | `---' |
ERROR:GL_INVALID_OPERATION
| | | | | | |
ERROR:GL_INVALID_OPERATION
'' \ | | \ | | /
ERROR:GL_INVALID_OPERATION
,Y'`. \ \ `. \ | | /
ERROR:GL_INVALID_OPERATION
,' \ \ \ | `. | | ,'
ERROR:GL_INVALID_OPERATION
/ `.. \ \ `._ | | '
ERROR:GL_INVALID_OPERATION
,' _.-'' \ `. `. _, `-.._| '
ERROR:GL_INVALID_OPERATION
, _.-' `:b_ \ \ ,/' | |
ERROR:GL_INVALID_OPERATION
/_.-'' / `':--.__| _,,...`' \ | |
ERROR:GL_INVALID_OPERATION
^' | | / `''| \ `. |______|
ERROR:GL_INVALID_OPERATION
/ / | | | |
ERROR:GL_INVALID_OPERATION
/ .' | | \ L
ERROR:GL_INVALID_OPERATION
L ' | | L
ERROR:GL_INVALID_OPERATION
L L L
ERROR:GL_INVALID_OPERATION
test3 projects
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION
ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION
____ ____ ____ __ ____ ___
ERROR:GL_INVALID_OPERATION
| | | | / ' | | | / | |
ERROR:GL_INVALID_OPERATION
| |--- | |--- | _. | | | | |--|
ERROR:GL_INVALID_OPERATION
| |___ |___ |___ \__/ |___ | | \___ | |
ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION

ERROR:GL_INVALID_OPERATION


Teleglitch v9.3
------------------------------------------------------
INFO:Vertex shader was successfully compiled to run on hardware.

INFO:Fragment shader was successfully compiled to run on hardware.

INFO:Vertex shader(s) linked, fragment shader(s) linked.

And then A LOT of "ERROR:GL_INVALID_OPERATION"s, and then this:

INFO: Steam cloud file "discoveries0" update successful. Bytes written:267
INFO: Steam cloud file "discoveries1" update successful. Bytes written:161
INFO: Steam cloud file "discoveries2" update successful. Bytes written:1500
INFO: Steam cloud file "discoveries4" update successful. Bytes written:51
INFO: Steam cloud file "discoveries0" update successful. Bytes written:267
INFO: Steam cloud file "discoveries1" update successful. Bytes written:161
INFO: Steam cloud file "discoveries2" update successful. Bytes written:1500
INFO: Steam cloud file "discoveries4" update successful. Bytes written:51

Does anyone have any idea how I can get around this?
 

AndrewT

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