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hherlev

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41 Badges
Mar 24, 2013
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Hello,

I've been having this problem on a very frequent level now. After 30-60 minutes of playing my screen goes black, sound ticks out and the clock on my computer freezes and my only option is to force restart the computer.
I'm running the game on steam, with no mods.
I've tried different approaches at this, and many different solutions.

- Change the refreshrate to 40
- Enabled window mode
- Deactivated my non-windows virus software
- Verified game integrity
- Reinstalled EU4
- Underclocked my graphics memory
- Overclocked my graphics memory

None of the above have seemed to work. This problem is completely killing my joy and experience of this game. Spec-wise, I should have no problems running this game. I have an i7 Intel Core processor, 8 GB of RAM and a Ge-force GT 440.

Settings.txt
Code:
force_pow2_textures=no
language="l_english"
graphics=
{
	size=
	{
		x=1360
		y=768
	}

	min_gui=
	{
		x=1280
		y=720
	}

	refreshRate=60
	fullScreen=no
	shadows=no
	shadowSize=2048
	multi_sampling=8
	anisotropic_filtering=0
	gamma=52.000000
}
sound_fx_volume=100.000000
music_volume=40.000000
scroll_speed=50.000000
camera_rotation_speed=50.000000
zoom_speed=50.000000
mouse_speed=50.000000
master_volume=43.000000
ambient_volume=50.000000
combat_sound_random=6
mapRenderingOptions=
{
	draw_terrain=yes
	draw_water=yes
	draw_borders=yes
	draw_trees=yes
	draw_rivers=yes
	draw_postfx=yes
	draw_sky=yes
	draw_bloom=yes
	draw_tooltips=yes
	draw_hires_terrain=no
	draw_citysprawl=yes
	draw_shadows=yes
	draw_reflections=yes
	draw_ambient_objects=yes
	moving_units=yes
}
camera_speed=50.000000
camera_tilt=100.000000
centered_zoom_in=yes
lastplayer="Hherlev"
lasthost="0.0.0.0"
debug_saves=0
autosave="YEARLY"
autosave_tocloud=no
difficulty="LUCK_NONE"
outliner=
{
	2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 19 20 }
outliner_open=yes
messagelist_open=yes
windowmovetime=0.200000
hints=no
disabled_hints=
{
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 }
custom_mapmodes=
{
0 1 4 3 2 5 }

Error.txt
Code:
[pdx_entity.cpp:1189]: Duplicate of ENG_INFANTRY_1 added to entity system
[pdx_entity.cpp:1189]: Duplicate of SCO_INFANTRY_1 added to entity system
[pdx_entity.cpp:1189]: Duplicate of FRA_INFANTRY_1 added to entity system
[sound.cpp:255]: Sound menu_click not found.
[sound.cpp:255]: Sound menu_click not found.

System.txt
Code:
[systemsettings.cpp:198]: System memory:   0MB
[systemsettings.cpp:200]: CPU speed:       3392MHz
[systemsettings.cpp:207]: Number of processors: 8
[systemsettings.cpp:219]: CPU type: x86
[systemsettings.cpp:264]: OS: Windows 7 Service Pack 1    Build: 7601
[gfx_settings.cpp:25]: Loading settings for adapter 0, fullscreen=0, multisample=15
[gfx_settings.cpp:53]: Graphic Adapters: 
[gfx_settings.cpp:58]: 	0: NVIDIA GeForce GT 440
[gfx_settings.cpp:72]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:83]: 	2 samples supported.
[gfx_settings.cpp:83]: 	4 samples supported.
[gfx_settings.cpp:83]: 	8 samples supported.
[gfx_settings.cpp:98]: Using Adapter [0]:
[gfx_settings.cpp:104]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: NVIDIA GeForce GT 440
[gfx_settings.cpp:145]: Graphics driver: nvd3dum.dll
[gfx_settings.cpp:146]: Driver version: 2049
[gfx_settings.cpp:161]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71E3E-4E80-11CF-D37F-1F031CC2C435}
VendorId:	4318
DeviceId:	3520
SubSysId:	588387426
Revision:	161
DriverVersion.HighPart:	589842
DriverVersion.LowPart:	854017


[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:229]: Video memory amount: 2754MB
[gfx_settings.cpp:230]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:231]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:232]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:233]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:234]: MaxTextureBlendStages: 8
[gfx_settings.cpp:235]: MaxTextureWidth: 8192
[gfx_settings.cpp:236]: MaxTextureHeight: 8192
[gfx_settings.cpp:237]: Support for Anisotropic filtering found.
[gfx_settings.cpp:240]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:241]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:245]: Vertex Shader version: 3.0
[gfx_settings.cpp:250]: Pixel Shader version: 3.0
[main.cpp:620]: EU4 Version Aug 12 2013 : 19:08:54
[main.cpp:681]: Text database created
[main.cpp:696]: Creating application...
[main.cpp:742]: Initializing application...
[eu4application.cpp:444]: Initializing application...
[eu4application.cpp:446]: Done initializing application
[eu4application.cpp:455]: Loading cursor...
[eu4application.cpp:537]: Done loading cursor
[eu4application.cpp:539]: Initializing sound...
[eu4application.cpp:565]: Done initializing sound
[eu4application.cpp:567]: Initializing graphics...
[graphicssettings.cpp:437]: Using multisampling: 8
[graphics.cpp:215]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=no
	Resolution=1360x768
[graphicssettings.cpp:413]: Usable res: 640 480 60
[graphicssettings.cpp:413]: Usable res: 640 480 72
[graphicssettings.cpp:413]: Usable res: 640 480 75
[graphicssettings.cpp:413]: Usable res: 640 480 59
[graphicssettings.cpp:413]: Usable res: 720 480 56
[graphicssettings.cpp:413]: Usable res: 720 480 60
[graphicssettings.cpp:413]: Usable res: 720 480 72
[graphicssettings.cpp:413]: Usable res: 720 480 75
[graphicssettings.cpp:413]: Usable res: 720 576 56
[graphicssettings.cpp:413]: Usable res: 720 576 60
[graphicssettings.cpp:413]: Usable res: 720 576 72
[graphicssettings.cpp:413]: Usable res: 720 576 75
[graphicssettings.cpp:413]: Usable res: 800 600 56
[graphicssettings.cpp:413]: Usable res: 800 600 60
[graphicssettings.cpp:413]: Usable res: 800 600 72
[graphicssettings.cpp:413]: Usable res: 800 600 75
[graphicssettings.cpp:413]: Usable res: 1024 768 60
[graphicssettings.cpp:413]: Usable res: 1024 768 70
[graphicssettings.cpp:413]: Usable res: 1024 768 75
[graphicssettings.cpp:413]: Usable res: 1152 864 60
[graphicssettings.cpp:413]: Usable res: 1280 720 60
[graphicssettings.cpp:413]: Usable res: 1280 768 60
[graphicssettings.cpp:413]: Usable res: 1280 800 60
[graphicssettings.cpp:413]: Usable res: 1280 960 60
[graphicssettings.cpp:413]: Usable res: 1280 1024 60
[graphicssettings.cpp:413]: Usable res: 1360 768 60
[graphics.cpp:256]: Done creating device.
[eu4application.cpp:602]: Done initializing graphics
[main.cpp:745]: Running application...

Setup.txt
Code:
[eu4application.cpp:837]: Checksum is EU4 v1.1.0 (17db)

Computer log error
Code:
- System 

  - Provider 

   [ Name]  EventLog 
 
  - EventID 6008 

   [ Qualifiers]  32768 
 
   Level 2 
 
   Task 0 
 
   Keywords 0x80000000000000 
 
  - TimeCreated 

   [ SystemTime]  2013-08-13T23:43:44.000000000Z 
 
   EventRecordID 272353 
 
   Channel System 
 
   Computer Hherlev-HP 
 
   Security 
 

- EventData 

   01:42:04 
   ?14-?08-?2013 
    
    
   1471 
    
    
   DD07080003000E0001002A000400D200DD07080002000D0017002A000400D200080700003C000000010000000807000000000000840300000100000000000000 


--------------------------------------------------------------------------------

Binary data:


In Words

0000: 000807DD 000E0003 002A0001 00D20004 
0008: 000807DD 000D0002 002A0017 00D20004 
0010: 00000708 0000003C 00000001 00000708 
0018: 00000000 00000384 00000001 00000000 


In Bytes

0000: DD 07 08 00 03 00 0E 00   Ý.......
0008: 01 00 2A 00 04 00 D2 00   ..*...Ò.
0010: DD 07 08 00 02 00 0D 00   Ý.......
0018: 17 00 2A 00 04 00 D2 00   ..*...Ò.
0020: 08 07 00 00 3C 00 00 00   ....<...
0028: 01 00 00 00 08 07 00 00   ........
0030: 00 00 00 00 84 03 00 00   ....?...
0038: 01 00 00 00 00 00 00 00   ........


Many thanks!
 

hherlev

Recruit
41 Badges
Mar 24, 2013
4
0
  • Europa Universalis IV
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Res Publica
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Mare Nostrum
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Cossacks
That sounds like an overheating problem. Have you tried monitoring your CPU and GPU temperatures during gameplay? Speedfan should show you both.

I've used NvidiaInspector to monitor my temperature, and it was somewhat high but I don't have this issue with any other games. I can play high graphics games for hours without any indication of problem and any instances of crashes. So is a possibility but not necessarily the core.