Black Army should not cost army professionalism for Hungary

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Fóka Úr

Recruit
38 Badges
Apr 19, 2017
7
4
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron IV: Cadet
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
I'd like to suggest that you tweak the Black Army for Hungary, so that upon hiring it, you wouldn't lose professionalism. Seeing that with this patch, "Loss-free" merc companies became a thing, I always hoped that Hungary and the Black Army would get the same treatment. The Black Army's current state doesn't make this merc company viable or usable at all and is even ahistorical. The Black Army should not make you lose professionalism as the 15000 strong Black Army of Matthias Corvinus was an elite force, with them, we Hungarians defeated the Turks in several occasions and even captured Vienna from the Habsburgs, making Hungary the dominant power of the region. A personal army of the King should be unique and should not incur the loss of professionalism, just like the Papal Guard does for the Pope.

Alternatively, I'd also suggest the rework of the Institutionalized Black Army government reform, as in its current state, it is not a viable choice for Hungary, but could have a lot of potential and could make your gameplay feel a bit more immersive. I'd like to suggest that you buff the mercenary discipline up to 5% and (could be subject to debate) add +1 military skill for the monarch. The reasoning behind this is that I feel like 2,5% is a too small modifier, 5% could be fine, compared with the bonuses of the Black Army company. The mil point could be justified, by institutionalizing the Black Army, the monarch places emphasis on the matters of the army, even leads them himself, so there could be a reason behind it. From a gameplay perspective, by buffing this reform, you could create a viable unique option for Hungary, as this reform in its current state would never be chosen, because it is so weak compared to other reforms, such as the 15% manpower or the yearly army tradition and professionalism reform. In the suggested form, this government reform and the Black Army merc company could make up for an interesting, merc-reliant playthrough.
 
  • 1Like
Reactions: