Birth of colonialism location makes no sense

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XYN

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Why institution "birth of colonialism" is so random? There can be Portugal or other country which has not only colonies in the New World but even colonial nations, but the originating province can be given to some England which didn't even touch the New World because of lack of colonial range.
 

Badesumofu

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All that's required is Quest for the New World and to have discovered the new world.

If you have a CN you will get it quickly enough anyway.

Edit: subject to the development requirement and normal requirements like not being a one-province island.
 
Last edited:

Slavv

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Feb 21, 2017
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Any coastal province with at least 12 development for a nation with Quest for the New World active and who has discovered the New World can get it. Each province has an equal chance to get it, however nations with more coastal 12 provinces will obviously have a higher chance of getting it. This is to prevent England from having it every game, since England would have the most 12 coastals if they tried. So any nation can get it, it's just RNG. Swing the RNG in your favor by developing those provinces to 12. Although once any nation gets it, I think coastals with 12 development get it pretty quickly, especially if you have a CN.
 
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XYN

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Any coastal province with at least 12 development for a nation with Quest for the New World active and who has discovered the New World can get it. Each province has an equal chance to get it, however nations with more coastal 12 provinces will obviously have a higher chance of getting it. This is to prevent England from having it every game, since England would have the most 12 coastals if they tried. So any nation can get it, it's just RNG. Swing the RNG in your favor by developing those provinces to 12. Although once any nation gets it, I think coastals with 12 development get it pretty quickly, especially if you have a CN.

I don't care about my favour - if anything, I could just reload until it drops on my provinces.

But it feels non-nonsensical that England gets a free institution (and a little province buff) out of the blue, by the merit of only having an idea while not having any new world provinces.
 

Vetgirig

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Why institution "birth of colonialism" is so random? There can be Portugal or other country which has not only colonies in the New World but even colonial nations, but the originating province can be given to some England which didn't even touch the New World because of lack of colonial range.

Randomness creates different outcomes in the game. If everything always happens in the same way. It will be no fun or replayability.

In real life. England imho was the center of colonisation. So if you want it to be more like real life they should always get it.

Englands colonisation created the British empire - the largest empire thats ever been on our planet.
 

Slavv

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Feb 21, 2017
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I don't care about my favour - if anything, I could just reload until it drops on my provinces.

But it feels non-nonsensical that England gets a free institution (and a little province buff) out of the blue, by the merit of only having an idea while not having any new world provinces.
I don't care about my favour - if anything, I could just reload until it drops on my provinces.

But it feels non-nonsensical that England gets a free institution (and a little province buff) out of the blue, by the merit of only having an idea while not having any new world provinces.

Well they are the best candidates due to having the most provinces. It isn't out of the blue, it's based on something. Otherwise portugal will get it every time since no nation can colonize as much as portugal can in the first 50 years. The conditions of the institution essentially allow France, Portugal, England and Spain to compete for this institution. If not, either England would get it every time (Most coastals) or portugal would get it every time (Most possible colonies by 1500)
 
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XYN

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Randomness creates different outcomes in the game. If everything always happens in the same way. It will be no fun or replayability.

In real life. England imho was the center of colonisation. So if you want it to be more like real life they should always get it.

Englands colonisation created the British empire - the largest empire thats ever been on our planet.

It was a little later, don't you think? England wasn't some sort of colonial juggernaut. If not for India, it wouldn't be nearly as succesful.

For almost a century before that Spain was heads above. In fact, until 17th century there was absolutely nothing exciting about overseas adventures of England.

And it doesn't matter, the point is: in game England doesn't have to have any colonies for that. It looks ridiculous: no colonies even in development, but there is already a "major colonial port".
 
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braunschweig1

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England is actually very close to the New World (you can reach it with tech 7 and Exploration, England usually takes Exploration first) and Castile and Portugal often ignore the New World in favor of Africa (due to proximity, I feel) so it's not surprising it spawns in England, which is actually further away from the West African colonies than New World ones.
 
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XYN

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Well they are the best candidates due to having the most provinces. It isn't out of the blue, it's based on something. Otherwise portugal will get it every time since no nation can colonize as much as portugal can in the first 50 years. The conditions of the institution essentially allow France, Portugal, England and Spain to compete for this institution. If not, either England would get it every time (Most coastals) or portugal would get it every time (Most possible colonies by 1500)
It would be fine if they added a requirement - having at least one colony. It would still allow to compete while making sense.
 

Ninaran

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The worst part about it spawning in England is if they've already lost their continental holdings. Since them and France/Burgundy hate each other, it'll never get regular spread off the isle.
 

macd21

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It would be fine if they added a requirement - having at least one colony. It would still allow to compete while making sense.

Problem with that is that it’s possible no tag will have a colony. If Castile and Portugal are having a bad game (say with player involvement) they may not have any colonies by 1500.
 

magni.

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Well even player involvement aside, it often spawn really really delayed

there should be a 10x modifier to spawn it for the nation with the most colonial nations/provinces in the new world & western tech
 

Dingens

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You can actually spawn it in Asia. I think it's part of popular routes to the Three Mountains, for example. Never happens with AI in Asia though.

Honestly I feel like if you have a colonial nation you are getting colonialism fast enough. Portugal, Castile, France and England all have enough high development port provinces to embrace it almost immediately 10 years after it spawned, the tech delay due to 10 years is negligible.