I'd really like to see a bunch of techs focusing on Biological Warfare (adds a modifier to a planet with progressively worse effects before eventually killing off pops at random).
Other types of fun new techs could include capturing/torturing scientists for research points, strip mining planets, poisoning food supplies (which now with global food could cause empire-wide issues!) etc.
What ideas along these lines do you guys have? Here's an image to get you in the same frame of mind:
Other types of fun new techs could include capturing/torturing scientists for research points, strip mining planets, poisoning food supplies (which now with global food could cause empire-wide issues!) etc.
What ideas along these lines do you guys have? Here's an image to get you in the same frame of mind: