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MasterC00L10

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I think this would be a good feature to implement. There have been numerous instances throughout history whereby two nations at war have made peace by exchanging territories to each other.

I think it would work very well in EU4. Maybe it could be limited to cores and claims. For example, if France and Spain were at war. France had a claim on Girona and Spain had a claim on Bearn, why not exchange the provinces to each other to make peace? There's nothing stopping them from trying to reclaim the territory in a subsequent war. Or if not claims, at least it should work for cores. This would add a new dimension to the game, as well as be somewhat historically realistic.

I apologise if this idea has already been suggested by the way, just thought it was a good one.
 
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Fluffy_Fishy

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I would really like to see this, I get quite tired with the current mechanics of peace deals, I would really like the option to trade states, although I think its very open to abuse by a human player when it comes to the AI not really knowing what it wants.
 

ShadowCammy

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This would make a lot of sense. I like it.
Perhaps along with this, "length of war" can be nerfed as well. Please, Paradox.
 

Bella Gerant

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Pretty sure that someone (Wiz?) on the dev team said that it's impossible with the current AI and that it would be abused by the player (probably want to double check that, I'm not entirely sure whether or not it was a dev who said that). It would be fun, but what're the chances that the AI could actually make smart trades? You could take provinces from one enemy and trade it to another and, all of a sudden, your enemies kill each other (at least that's what I can see happening).

Now if the "no forts occupied -1000" would go away...
 

Fluffy_Fishy

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Pretty sure that someone (Wiz?) on the dev team said that it's impossible with the current AI and that it would be abused by the player (probably want to double check that, I'm not entirely sure whether or not it was a dev who said that). It would be fun, but what're the chances that the AI could actually make smart trades? You could take provinces from one enemy and trade it to another and, all of a sudden, your enemies kill each other (at least that's what I can see happening).

Now if the "no forts occupied -1000" would go away...
Agree with you entirely except the no forts occupied part, I really like that.
 

FurorGermanicus

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I agree, at least for multiplayer as possibility.
And I would like to kick the one who disagreed in his ass.

Edit, there he is :D
 
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