The things I'd like not to see in the new game:
Sluggishness - in the moves of characters and them moving around the map. They may be slow-moving, but shouldn't feel sluggish, stale or laggy.
Low number of units in the missions - heroes and monsters.
Loss in atmosphere - I'm more concerned about animations than polycount and more with environmental- and gameplay-aspects than graphics overall.
There's no question the game should be in 3D, but one strength of Majesty was just it's original atmosphere. It would be sad if it got lost in the transition.
Sluggishness - in the moves of characters and them moving around the map. They may be slow-moving, but shouldn't feel sluggish, stale or laggy.
Low number of units in the missions - heroes and monsters.
Loss in atmosphere - I'm more concerned about animations than polycount and more with environmental- and gameplay-aspects than graphics overall.
There's no question the game should be in 3D, but one strength of Majesty was just it's original atmosphere. It would be sad if it got lost in the transition.