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Me_

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Here's some other ideas for those interested (focused on plotting):

http://forum.paradoxplaza.com/forum/showthread.php?641504-BHM-suggestions-a-plot-idea-framing

It seems to me that Mercenaries and Holy Orders are way too bland in the game – there’s basically no interaction with them. They don’t include real characters, only tools a player use against his or hers enemies. There’s so much room for improvement here, that I’m quite confident we’ll see a DLC covering the subject at some point.

For now here’re some ideas I had for them:

Mercenaries

Mercenary leader wants a holding as payment
Just what it says – if you say no it won’t happen again with the same leader and it always targets a holding that is of lower level than your primary one. If you do agree you get a discount on the mercenary group’s cost and once the war is over the leader will ask you to hand over a holding. If you agree he loses his position in the mercenary company and becomes an ordinary character in his new holding as your vassal. If you refuse the mercenaries gain reinforcements (to avoid abuses) and attack you (if the company was destroyed during war it spawns in the contested holding).

Mercenaries won’t fight a losing war
Mercenaries are people too and they don’t like the idea of dying, even for a lot of money. If you’re in a losing war and the enemy has major numerical advantage the mercenaries may decide to abandon you. Occasionally they may decide to join the enemy side.


Mercenaries loot a province
Mercenaries may loot enemy provinces they besiege. If they do all title holders in the county will get a relations penalty with you and loose some income.

Holy Orders

Holdings
As it currently stands Hashashin and Holy Order holdings given by events start with no buildings whatsoever. This makes them quite vulnerable to attack, especially so considering that their holders have very little income. My suggestion would be to make the events that create them add some buildings and give some money to the Order’s leader.

Sons far in the line of succession joining Holy Orders
This has been suggested a number of times – an event where an unmarried son that has no visible chance of inheriting anything may decide to join a Holy Order. Which Order they would join would depend on the culture of the character.

A trait for the knight of the Holy Orders
Simply put – a trait that would designate characters as knights of a Holy Order – would be given to any character joining the order as well as some of their courtiers. The knights could not marry or inherit (they could still have bastard children of course).
Knight of the Order
Cannot marry
Excluded from inheritance
Children cannot inherit
+ Martial
+ prestige and piety
+ relations with other knights

Heir control

Two issues here: one – if you decide to hand a title to your heir they will leave your court and you’ll lose most control over them – they will happily assign their children useless guardians and marry them to random people and they have a nasty tendency to get murdered for petty reasons. Two – children are way too complacent about the marriages you organize for them (unless they own a holding). So that’s both not enough and way too much control over children.

Invite heir to the court
A decision – taking it fires an event where your heir with a holding is asked to join your court, if they agree they gain a regent in their holding (quite like being on Hajj).

Disinheriting a child
Only available if your hair has acted really dishonourable to avoid abuse. One possible reason is having the kinslayer trait or being Muslim (for Christians) or Christian (for Muslims) or Pagan (for both).

Son/daughter doesn’t want to marry their betrothed one
An event where a childe doesn’t want to follow with your plans you may try to force them into marriage (they may try to flee), put them under house arrest until they are married (they are less likely to flee, but will dislike you a lot), or break the betrothal.

Son/daughter escapes court with lover
Exactly what it says – the child does not need to actually have a lover – if they don’t have one a random courtier of their age will be generated and they both flee.

Son/daughter marry lover in secret
Similar to the above but the child marries their lover instead of leaving court. You may try to have the marriage proclaimed invalid.
 

unmerged(218998)

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Most of these are great ideas, that will unfortunately never be in a Vanilla version of this game.
 

Satyros

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I totally support these ideas .

Emphasis on the mercenaries part .

*edit* Also , more option on deliberately lowering relations on a personal level .

Nowadays the only path is to appoint someone as a court jester .

Everything else makes you a tyrant .

We'd like some ways to show our contempt against someone who does not enjoy our royal favor .
 
Last edited:

Gqarz

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I really like adding some character to mercenaries. Give you the option to plot to get the mercs to abandon their patron. If the mercs demand a holding as payment, then they should be free or at least very very cheap for the duration of the hostilities and at a discount after you give them a holding.

Having a son without prospects joining a military order is a fantastic idea and completely historical. Lots of younger sons and the disinherited joined the Templars and Hospitallers. It would also be cool if they had the chance to rise through the ranks of the order to become the Grandmaster. I'm hoping for a republic/holy order DLC for the game. I'm not saying that the holy orders should be playable, but they should almost be political entities in their own rights with goals, standards and character. I would love to be approached from time to time by a master of a holy order who asks for help. It adds another layer of spice to the game.
 

Fishman786

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Why is that?

Because there are thousands upon thousands of suggestions for these games, more than anyone can read, and since the devs are professional game designers rather than just modders they can't just dip into the forums every time they want to think of an idea. If someone suggested something on the forum, and the devs went and used it, an unscrupulous person could get them into trouble for stealing their idea without payment.
 

Me_

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If someone suggested something on the forum, and the devs went and used it, an unscrupulous person could get them into trouble for stealing their idea without payment.

The forum rules clearly state that anything posted is Paradox property, so that shouldn't be a problem. Unfortunately, the fact that there are so many suggestion threads mixed in with hundreds of other threads is.
 

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Exactly what the other people are saying. If the OP wants to get any of these ideas implemented. He has to go to the "horses mouth" himself.

Posting a thread on here is only going to inform us other followers of the Forum your idea's. Not the devolopers.
 

Gqarz

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I believe the developers read the forums, at least occasionally.