There is no diplomacy phase after combat phases begin. Once war is declared, there's no going back.My question wasn't about this turn.
Well lets give an example.I have armours and I breached the enemy defense in turn 4 of battle phase.Then I entered more into enemy territory but my enemy managed to cut supplies in turn 5.Now diplomacy phase begins.Can I build the supply cache in the place of mine inside the enemy territory?
Or lets think that I have lost my armours but there is some land my enemy was unable to take back.It's out of supply.Can I train militias there?
Hey TH, I just noticed you quoted the "minefield effect" as halving a unit's strength - but there's no mention of such in the rules. Does a minefield only stop a unit or also deal half damage to it?
Why do you say that? Although I do think that there seems to be a preponderance of defensive strategies.Nice, quite a varied lot of strategies I see there. Should be a great game!
EDIT: Especially curious what Rovsea did there...
Why do you say that? Although I do think that there seems to be a preponderance of defensive strategies.
Oh, I fully expect that Green's build is similar to Grey's trading out the artillery for some flank Armor. If I've guessed correctly, that is. It's a pretty interesting deployment map. We'll see how it plays out.Totalling 9 units when you have $300 at your disposal is quite remarkable
Yes, it does seem most players have gone for a defensive strategy (either in units -blue- or in the way they are deployed -green-). I think TH did a really good job balancing the units though and even considering that most setups are defensive they are all different in one way or another. The blue set-up as we see it is slow but cost-effective, green went full mystery mode for as much versatility as possible, you seem to have gone for high-value units, grey relies on line infantry and minefields for a focused defence on one border while yellow sacrifices most of those minefields for more strategic options. All are valid strategies in one way or another and I'm very interested to see how they play out.
I will tell you this for free, I don't have nine units of armor, nor do I have one supply depot, nor is that all that I have. I'll let you guys speculate on what that means.I am fully expecting White to have 9 units of Armour, one Supply Depot and nothing else.
Because that is what it looks like to me.
And yeah, I find all the deployments interesting.