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Emperor Whitehead

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Whilst the ability to control your provinces is relatively well done at this point in time, I think that a greater detail is required in the provincial system. Historically, towns and villages would serve to the greatest city in their province (this is a simplified way to look at it) and so in EUIV, I think it would be a great improvement if we could micromanage provinces more. For example, if instead of just a basic side bar (which could still be available) maybe a more in-depth screen could be used to control provinces, with each province containing tiny town provinces within it and the main city, of which you could control the building and recruitment in in all of these places. With an aspect like this, a population scale could be utilised in accordance with the base tax system, to allow for the economic and industrial growth of a province through construction of infrastructure, new buildings and single province policy enactment. The UI interface could take a more 3D perspective in this part of the game, giving a nice appearance to the province you are controlling. The army(ies) in the province could then also be controlled, and to avoid attrition could be split up into several regions and parts of it garrisoned into visible fortresses, which you can develop and improve in your provinces. Harbours and ports could be individual entities, slightly outside of cities as they were in history with great defensive and productive abilities.

Anyhow, this is just an idea that I thought would make EUIV more fun :)
As it would of course be quite a large addition to the game with many new features, please feel free to post ideas related to it in reply :)
 
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noobeless

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It will take a too much time to make the system work there are over a 1000 provinces with each tiny little town, it will also greatly slow down the game a lot because of all the things. maybe just add town provinces inside normal provinces. so you got a big province like sjælland (Zealand) and inside that province there is town provinces like , København (Copenhagen), Roskilde and maybe other bigger cities. Each city have a maximum force limit (based on fort level to make them more useful in peace times) so if its a level one fort it can have 1 unit that you can take out to bigger battles if needed and a military building may increase the size of an army a fort can handle. i will be happy if the make the base tax system more dynamic (Wien still 14 base tax after 50 years of looting)
 
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