Thank you for after dark expansion. I am enjoying it very much. But as a content creator I would like to have better options for illumination maps. Currently we have no way to make lit windows that stay on consistently during the night unless it's from diffuse color. For example, I have a theater that's a part of my city's nightlife. I am forced to use the values of 0-120 which uses diffuse color that stays lit day and night. It would be nice to have a value range for diffuse color light to go off during the day. I see buildings that don't look right all lit up in broad day light because of this forced condition.
On the other values 128-255, there are no values to our knowledge that will stay lit consistently during the night. So a commercial building storefront goes off and on. I would like to know at a certain value that my store front windows will show that the service is open for business all night and not on "sometimes". I would like to know that at night, my factory windows are lit up when I go to look at it. It's just not realistic that sometimes the lights don't come on until the middle to near end of the night cycle.
So basically we have no way of having diffuse that turns off during the day and no way to have lights stay on all night. I do understand there are cases where some lights are on all day but some buildings lit up all day and night takes away from the magic of the night cycle. Please give us better lighting options for more realistic conditions of our buildings. This really affects our creativity for After Dark.
Also we could use more control with light props. The flood light intensities and radius control and be given the ability to make new light types with color options.
And while we're talking about illumination maps, please release official info about vehicle lighting. Many modders are confused and flying blind because vehicle illumination maps play by different rules from buildings and there's no information to help us like we have info for buildings.
On the other values 128-255, there are no values to our knowledge that will stay lit consistently during the night. So a commercial building storefront goes off and on. I would like to know at a certain value that my store front windows will show that the service is open for business all night and not on "sometimes". I would like to know that at night, my factory windows are lit up when I go to look at it. It's just not realistic that sometimes the lights don't come on until the middle to near end of the night cycle.
So basically we have no way of having diffuse that turns off during the day and no way to have lights stay on all night. I do understand there are cases where some lights are on all day but some buildings lit up all day and night takes away from the magic of the night cycle. Please give us better lighting options for more realistic conditions of our buildings. This really affects our creativity for After Dark.
Also we could use more control with light props. The flood light intensities and radius control and be given the ability to make new light types with color options.
And while we're talking about illumination maps, please release official info about vehicle lighting. Many modders are confused and flying blind because vehicle illumination maps play by different rules from buildings and there's no information to help us like we have info for buildings.
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