No problem cipollacipolla!
You can mod it so Sokoto becomes civilized. Playing uncivilized countries unmodded is no fun. Civilizing is event-triggered by some chosen conditions. IMO a country should not need to be militarized to become civilized, but then again... I'm no socialdarwinist.
Well, there is a thread about it, and how you do it.
Nice... I found it!
http://forum.paradoxplaza.com/forum/showthread.php?t=136743&highlight=Civilize+event
You can mod it so Sokoto becomes civilized. Playing uncivilized countries unmodded is no fun. Civilizing is event-triggered by some chosen conditions. IMO a country should not need to be militarized to become civilized, but then again... I'm no socialdarwinist.
Nice... I found it!
http://forum.paradoxplaza.com/forum/showthread.php?t=136743&highlight=Civilize+event
Code:
################################################## #######################
# Event to civilize any nation...
################################################## #######################
event = {
id = 6667
random = no
invention = yes
trigger = {
civilized = no
prestige = 100
industry = 50
military = 2
}
date = { day = 1 month = january year = 1836 }
offset = 30
deathdate = { year = 1921 }
name = "EVT_6667_NAME"
desc = "EVT_6667_DESC"
style = 0
action_a = {
name = "ACTIONNAME6667A"
command = { type = civilized value = yes }
}
}
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