- Dec 14, 1999
- 18.408
- 38.945
* Information
These guys check all texts for mistakes, as in spelling mistakes, and that all texts are correct, and give the right information.
They also give feedback on where tooltips are lacking, and what more information is needed in interfaces, as well as discuss the interface.
* Gamebalance
Checks that all functionality works as intended, and that it feels balanced.
They also give feedback on the AI.
* Scenarios/Historicity
These guys check that all scenarios are setup correctly, and all historical data, as well as giving ideas on events, leaders etc.. Not so much playtesting as checking details.
* Multiplayer
This group focuses exclusively on multiplayer, to find problems and instabilities which only occurr in MP. Having multiple machines is a big advantage here.
* Stability/Compability
These guys just play the game to try to crash it in various ways.
These guys check all texts for mistakes, as in spelling mistakes, and that all texts are correct, and give the right information.
They also give feedback on where tooltips are lacking, and what more information is needed in interfaces, as well as discuss the interface.
* Gamebalance
Checks that all functionality works as intended, and that it feels balanced.
They also give feedback on the AI.
* Scenarios/Historicity
These guys check that all scenarios are setup correctly, and all historical data, as well as giving ideas on events, leaders etc.. Not so much playtesting as checking details.
* Multiplayer
This group focuses exclusively on multiplayer, to find problems and instabilities which only occurr in MP. Having multiple machines is a big advantage here.
* Stability/Compability
These guys just play the game to try to crash it in various ways.