Am i only one who gets -1 warscore for every lost scout or construction ship? So i get negative warscore in the war where i kill alot of ships and captured several planets?
Last edited:
It's been asked before but for noone answered: Does sector AI still replace buildings although redevelopment ist turned OFF?
Actuall it has happen only after the Patch (all Spaceports at once)
And so far i must revoke what i said, the AI builds Spaceports and builds Modules but, at last till now, only such that dont cost energy to maintain, also Solar Panels and Crew Offices.
Even in Spaceports that are lv 5 or 6 and have other Module Spots free.
If that stay so so im fine with that.
Also Sectors dont have build and Buildings or Modules that requires spezial resources so far, i use them all exclusivly in my Core Worlds Buillding and Spaceports,
Since im in middle game atm. it looks that it stays so. And if than its perfectly ok.
So far as I know, there is no correlation between planet size and holy world status - my current game has multiple size 23 gaia planets, none of which are holy, and in both of my previous games, every holy world I've seen was under size 18 (in my current game, I have yet to find the Spiritualist FE's holy worlds (provided any exist outside of their borders), though I have found the empire itself).Gaian planets don't always spawn with 25. I've had a 9 space Gaia before (and 25 Gaias are generally Holy Planets...)
It's actually worse than that. While I don't think this happened to me, but what if they build spaceport upgrades that require strategic resources? That's even worse because you'd want to use them somewhere else but you suddenly don't have them anymore!
Edit: And having 900 popups telling you that your starport finished upgrading is Annoying.
Then why didn't you give the evidence to begin with?
It's been asked before but for noone answered: Does sector AI still replace buildings although redevelopment ist turned OFF?
As i see there is no double sol system. But there is always sol system, if you play as deneb alt-humansDoes anybody know if they fixed the duplicate Sol spawning even if you start at Sol as humans? Just wondering, as its the main thing keeping me from playing humans right now.
Yeah, I know, i said I'd be back in 12 hours and it's only been 10 hours, well, deal with it. It's still an important yet simple question, no matter how often people downvote me. (Or do you actually think that a game breaking bug is not an important thing to fix? Funny how people can discuss boring topics like needed science point incrementation over several pages while a far more serious issue is not getting adressed at all and then downvoted if mentioned)
Started a game as humans with Sol system start option and another human society with sol system appeared. Lame. Playing beta 1.1
Are you jokung? Victory in 200K vs 200K fleet battle gives only one warscore, and losing one scout costs one warscore. It is completely wrong. It is now based on the number of fleets retreated/destroyed, but should be based on the cost of ships lost.Warscore is better, but still not as good as it should be.
Lost science / construction ships should cost warscore.
Started a game as humans with Sol system start option and another human society with sol system appeared. Lame. Playing beta 1.1