• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.
Status
Not open for further replies.

Johan

Studio Manager Paradox Tinto
Administrator
Paradox Staff
Moderator
15 Badges
Dec 14, 1999
18.404
38.945
  • Diplomacy
  • Teleglitch: Die More Edition
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Magicka: Wizard Wars Founder Wizard
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Imperator: Rome Sign Up
  • A Game of Dwarves
  • Magicka
  • Starvoid

ForzaA

Thalassic QA
Paradox Staff
QA
69 Badges
Apr 1, 2001
10.288
1.546
  • Rome Gold
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • King Arthur II
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Starvoid
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Imperator: Rome Sign Up
  • Dungeonland
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Diplomacy
  • A Game of Dwarves
  • East India Company Collection
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
looks pretty sweet :) but what's this supposed to mean?

That if you have an event that would create a general, admiral, etc. it will create one with a female name ("Isabel Columbus") if the quality of generation is less than 0 (you can define to gain a general with 10 tradition, 50, 100.. And now presumably also -10 tradition, -50, -100.. Giving you the same quality, but female)
 

ForzaA

Thalassic QA
Paradox Staff
QA
69 Badges
Apr 1, 2001
10.288
1.546
  • Rome Gold
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • King Arthur II
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Starvoid
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Imperator: Rome Sign Up
  • Dungeonland
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Diplomacy
  • A Game of Dwarves
  • East India Company Collection
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
not sure how to take it, either it's saying that women inherently incapable of being general/explorer etc. (since it get's represented on a minus scale), which is sexist, or that one can now hire female generals just as you can hire male, which is unhistorical... :/

It's saying you can - and it's been +/- for other generators as well (e.g. the chances of getting queens) ; I think it's an elegant solution to allow *defining* whether male or female, without a whole new variable.

And you can't hire them *as such*, only if there's a specific event that is *written* so as to generate one.
 

Johan

Studio Manager Paradox Tinto
Administrator
Paradox Staff
Moderator
15 Badges
Dec 14, 1999
18.404
38.945
  • Diplomacy
  • Teleglitch: Die More Edition
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Magicka: Wizard Wars Founder Wizard
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Imperator: Rome Sign Up
  • A Game of Dwarves
  • Magicka
  • Starvoid
Ah, so it only picks a female if it's in an event written with negative tradition? Cool. That can be used in some mods (and France as mentioned above) I bet. :)

Still no clue what's breaking Mapmodding, Paradox? I imagine it'd be mentioned if it was fixed.

It was fixed in an earlier 5.1 beta to make sure modding maps works.. think it was tested on MEIOU. When I saw the latest comments, I checked bugreport forum and the bugdatabase for anything on "moddir" and found no reports.
 

Trin Tragula

Design Lead - Crusader Kings 3
Paradox Staff
28 Badges
Aug 1, 2003
6.532
13.768
  • Victoria: Revolutions
  • IPO Investor
  • Paradox Order
  • Mount & Blade: Warband
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • 200k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Sengoku
  • Semper Fi
  • Rome Gold
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • March of the Eagles
  • Magicka
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • For The Glory
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Deus Vult
  • Crusader Kings II
I also have the zoom/selection problem. Often it will be impossible to select a province even if it's several provinces away from a unit being built or a missionary or anything else when zoomed out.
 

Captain Gars

Lead AI Programmer
4 Badges
Oct 4, 2010
5.887
905
  • Crusader Kings II
  • Sengoku
  • 500k Club
  • Paradox Order
Gamersgate wouldn't have a problem since they don't change the game. But anyway..
That is not a problem for Paradox and it's certainly not a problem for the players. If Steam and Impulse don't want to release the patch, then they don't have to. It's just like now, Steam and Impulse haven't released the beta patches now have they? :)
And if PI releases a real patch and Steam/Impulse users want it, they will have to move the game or somesuch (not really into how). Again just like it is now..
So where is the problem with releasing a patch? They need an installer and I doubt that is so very much trouble and they will need to include the checksum in the achievement servers and I hope that's not a very big problem either..
Is the only drawback with releasing proper patches that it would be exactly like now? That doesn't sound like a good excuse. :)

Releasing an official patch through one channel and not the others would be a bad move for several reasons and is very unlikely to happen. Making an official patch with an installer does take much more time and effort than uploading a patch here on the forum. So once we make an official patch it really needs to finalized (or as finalized as a patch ever get) and I suspect a lot of people here agree that it isn't there yet. (note that this is just my opinion as I have nothing to do with the patches at this point)
 

Captain Gars

Lead AI Programmer
4 Badges
Oct 4, 2010
5.887
905
  • Crusader Kings II
  • Sengoku
  • 500k Club
  • Paradox Order
I'm not sure if this has changed at all in the betas yet, but currently I am playing the April 30th Beta and Fujiawra (sp?) has managed to unite Japan. Not as Japan itself, but by vassallizing the other 3 shoguns. Unfortunately it will be that way until the end because they won't war with each other anymore. I think that maybe as an additional condition you can meet to form Japan, you can also vassalize the others.

You can take that route, you just need to diplo-annex them now.
 

Captain Gars

Lead AI Programmer
4 Badges
Oct 4, 2010
5.887
905
  • Crusader Kings II
  • Sengoku
  • 500k Club
  • Paradox Order
I think they'll need two Russian developers on the team before they'll get a boost like that ;)

But non of the scottish boosts came from a scot...
 

DDRJake

Field Marshal
112 Badges
Feb 4, 2011
5.159
6.575
  • Ship Simulator Extremes
Wound up a game last night as Ireland cause I realised the entire game was just going to be England attacking me again and again, but I noticed that only two countries would ally with me, Scotland and Munster (the German one). this was with no infamy at all, and a ruler with 8 DIP rating. Literally no one, not nations that I had 200 relations and a RM with would give me an alliance. A bit odd, surely?

As I recall, AI nations will only accept a certain amount of alliances, after which it becomes increasingly less likely that they will accept.
 

Captain Gars

Lead AI Programmer
4 Badges
Oct 4, 2010
5.887
905
  • Crusader Kings II
  • Sengoku
  • 500k Club
  • Paradox Order
We mac users already pay more than enough to get the same game: DW on gamersgate.com is 9.95€ for windows, and 14.95€ for mac.

But that's not the point, the point is EUIII community must be the sweetest thing for a developer: we quietly accept broken releases and beta patches, and then hurry to attack who tries to point that six-freaking-months is a long enough time to wait to get a working game.
Funny that this is not the case for their other products, just look at Magicka: they released a basically broken game (just like DW), this time got a lot of criticism for that (http://arstechnica.com/gaming/news/...it-hype-obscures-broken-negligent-release.ars) so they really hurry to fix things, and in a very short time the many who bought Magicka had a working game.
Can we EUIII fans get some love too?

I have nothing to do with patching policy, but I can point out a few differences between Paradox and Arrowhead to consider:

Paradox: 30 employees on salary working on multiple projects. DW did not sell a few hundred thousand copies.
Arrowhead: a dozen people on low/no salary working on one project. Magicka did sell a few hundred thousand copies.
 

Captain Gars

Lead AI Programmer
4 Badges
Oct 4, 2010
5.887
905
  • Crusader Kings II
  • Sengoku
  • 500k Club
  • Paradox Order
I feel something wrong here. Shouldn't quality of the game from Dev's side come first before customer royalty? It sounds as if "we are not making complete games because YOU are not buying enough of our broken games."

That's certainly not what I said. I just pointed out to john_who that there are a few differences between the situation of Paradox and Arrowhead.
 
Status
Not open for further replies.