Policies have a heavy cost but which ones do you think are the best and worth the cost. Which ones do you think are best and why. They come as a heavy cost. Some don't feel worth while and others don't. Which do you think are the best?
First place I give to
Pluto - Econ
Formalized Scales, Weights and Measures
Second Place I give to
Quant - Expan
The Colonial Settlement Act
Third I give to
Relig - Influence
Cultural Unity
First place I give to
Pluto - Econ
Formalized Scales, Weights and Measures
I think for a republic with re-elections pluto-econ is always worth it. With the right mix and some power projection you can have helpful rulers rise to 6/6/6 until death and nbarely tradition and even without that mix it's worthwhile extremely. if you reelect someone twice on a 4 year cycle it's (4*12*3*3 four years 12 months to a year three MP categories and 3 sets of the bonus compared to a new guy every time) 432 MP total over 8 years.
Second Place I give to
Quant - Expan
The Colonial Settlement Act
a colonist and growth. if you have spare points and want to grow more colonies fast fast fast possibly to beat the AI to key places it can't be beat.
Third I give to
Relig - Influence
Cultural Unity
I believe MP are the kings of this game and anything I can burst save MP I will use. If those two idea groups are in my plans then I will avoid any culture conversions until I can stack it on the bonus from religion save up a bunch of diplo points and burst convert as many counties as possible to save monarch points. You should save at least 200 possible MP, assuming you spend at 999 diplo points and don't do a single other conversion in the next ten years after, for the cost of 120 diplo points.
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