It still has that 'bug'. (I don't think it is really a bug, but rather intended feature to prevent player from naming every single character Ancestors.)
My preferable reformation is Cosmopolitan/Ancestors/Astronomy/Hierocratic.
Cosmopolitan is mainly for fun, because I want to marry bloodlines around the world. I'd say Warmongering is the strongest nature (it also has very nice requirements for eldership), but it is bit boring.
Astronomy pairs well with Ancestors (everyone in your realm gets increased ancestor bonus since they have a horoscopical sign) + Hermetic Society is fine addition for the years when you can't create new legend. Stability, Monasticism and some of the unique reforms are also fine choices.
Hierocratic is probably better than Autocephalous. The rest aren't options because I want to create bloodlines.
Well it seems to be a bug since it makes any sort of venerated ancestor impossible under Temporal, except when you pass on the religious head title to your heir before your character dies. Better would be if they just made sure the requirements or costs for Temporal rulers to venerated ancestors are higher than otherwise, it they want to prevent that all ancestors will be venerated by players.
In what way does Warmongering have good requirements for the Eldership? I can't seem to find anything about a connection between the two.