I'm a new player (60+ hours) and I'm not entirely sure how to effectively garrison. I understand the general concept of it (putting troops in a resisting province is essentially all I know) but I'm not sure how to do it effectively. Any tips?
Wouldnt big cav + MP still be less manpower requirements even if technically its more expensive in terms of IC? How drastic is the IC difference compared to just 1 Cav with cheapest guns?The expert view is to not use the MP option. Because of the way losses are evaluated the large division + MP results in greater losses than just having more basic units. The problem is that the bulk of your losses are made up of 1 unit of XYZ equipment and therefore you want to minimise the range of equipment types in your garrison divisions.
That said, there was a long detailed thread quite recently on this subject. The general view is 1 battalion cheap light tank to minimise losses or 1 battalion cavalry if you manpower and old infantry equipment that you don't mind losing BUT beware of just how high garrison losses can scale.
This might be the thread that is being referred to.there was a long detailed thread quite recently on this subject
Agree, from that point of min-maxing it is something you should absolutely do - it has zero downside or benefit for the one providing the support (which I find a bit strange, as I'm use to things having a two-way-effect. I made a small proposal for adding a trade-off a while ago here: https://forum.paradoxplaza.com/foru...nefits-to-providing-garrison-support.1502183/ )Always ask around for garrison manpower: these are the potential provider: Yougoslavia, Iran,... Just check around.
If you have 0 resistance, MP won't save manpower, it will add it. You still need to have 0.1 divisions worth of garrison in the state, so a one battalion no MP division is the best to use in that case.Not that it makes a huge difference in this scenario (as overall needed number of garrison forces should be very low anyway), but since the problem with using MP is the minimum loss of 1 support equipment per attack, in my understanding it has at least a minor benefit as long as resistance is at 0%, because it saves you then some amount of manpower tied in the garrsion (without any attacks happening, which would trigger the minimum loss). Sadly still no real incentive to invest in researching MP, but IMO at least a scenario where it doesn't hurt you directly.
Are you sure that 0.1 is the minimum division size? I based my theory/suggestion on that the game seems to go down to two decimal digits and I'm using a 25-batallion-cav-garrison division with MP. Shouldn't the extra manpower needed for the MP support pale compared to increased effect of 25 buffed cav battalions?If you have 0 resistance, MP won't save manpower, it will add it. You still need to have 0.1 divisions worth of garrison in the state, so a one battalion no MP division is the best to use in that case.