These are my issues/problems I've found after playing only a couple of hours. I'm going to keep playing and logging everything that is still wrong with this game. I've 2000+ hours of playtime on this game across PC & Console... I'm logging all these while playing on PC. These issues really need to be fixed as it feels horrible that my favourite game no longer brings me any joy or satisfaction.
- Banners and flags don't match up to the sponsors logo.
- 'Incoming Meteor' warning happens in an un-scanned area where no building or vehicle is present. Also happens at and near the underground entrance in the exact same instance.
- Polymers are much more abundant on the maps, also meteor storm provides a lot of polymers. For example two meteor storms produced 62 & 85 polymers. This is way too many, Sol 50 and I haven't needed a Polymer Factory... [EDIT] Sol 70... still no need for Polymer factory.
- When meteors hit the ground in un-scanned areas I can see the resource dropped instead of it being unknown until scanned.
- Supply pods land incorrectly onto the landing pads.
- When returning from viewing the underground to the surface, my scanning disappears, I cannot see the current set sectors for scanning.
- The Ampitheatre states that 2 Tourists were satisfied... I don't have any Tourists.
- The colonists tab on the bar at the top of the screen states 'Total Stored Across Maps'... Colonists are not stored.
- Anomaly states that the explorer opened up a vent with high pressure gas and that fierce dust devils will spawn at the anomalies location, nothing actually happens.
- Random meteor of 13 polymers, seriously i'm drowning in too many polymers...
- Dust storms set to max level (MAX DUST IN THE WIND), Sol 50 and still no dust storm, no need for Oxygen storage because there are no dust storms. [EDIT] Sol 70 still no dust storm.
- 3 Meteor storms so far [MAX ARMAGEDDON], all hit exactly the same location, also the storm doesn't migrate. [EDIT] Sol 70 haven't had another meteor storm.
More to come