• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

ShovelMonkey

Second Lieutenant
49 Badges
Feb 12, 2012
120
17
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars
  • Victoria: Revolutions
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Cities: Skylines - Mass Transit
  • Crusader Kings III: Royal Edition
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Cities: Skylines - After Dark
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines
Is there any way to change or influence the succession laws of my vassals? As the Duke of Lothian with elective succession I find myself vexed that my vassals all have open succession, which has forced me to revoke titles from otherwise faithful servants in order to prevent lines of succession falling outside my realm!
 

Hardeknut

First Lieutenant
86 Badges
Jul 9, 2008
213
11
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Digital Anniversary Edition
  • Victoria 2
  • Tyranny: Archon Edition
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis IV: Rights of Man
  • Stellaris: Nemesis
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Holy Fury
  • Stellaris: Apocalypse
  • Age of Wonders III
  • Stellaris: Lithoids
  • Europa Universalis IV: Golden Century
  • BATTLETECH
  • Stellaris: Necroids
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Megacorp
  • Stellaris: Federations
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Dharma
  • Tyranny - Bastards Wound
  • Heir to the Throne
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron III Collection
  • March of the Eagles
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Majesty 2 Collection
  • Majesty 2
Love the changes to demesme size...in vanilla I had 9-10 but now I struggle to go up in legalism so I can get nr. 7. Makes for much more of a challenge.

I have played 50 years with my modification to religious cb and I can really recommend a 150 piety price for using it with a -150 price for success and a +0,50 piety added to ai in static modifiers. I have discovered that it also adds an extra benefit for the player to join the crusades because that 400 piety reward really would come in handy. Twice Poland and HRE has taken that juicy pagan land right from under my nose now. Before I would have conquered every scrap of pagan land in the game by now.
 

Pingzioren

Sergeant
74 Badges
Oct 11, 2011
60
0
  • Semper Fi
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Arsenal of Democracy
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Heir to the Throne
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • For the Motherland
  • Darkest Hour
  • Europa Universalis IV: Conquest of Paradise
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis III Complete
  • War of the Roses
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Europa Universalis IV: El Dorado
Hello.
I just created the empire of castille with a descision but there is no "de jure" empire for it afterwards.
So If I give away kingdom titles to vassals my crown law wont affect them so they start declaring war on eachother.
Is this intended?

Thanks in advance
 

Rambo

Colonel
94 Badges
Aug 11, 2005
1.152
61
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • War of the Vikings
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Nemesis
  • Divine Wind
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
Love the changes to demesme size...in vanilla I had 9-10 but now I struggle to go up in legalism so I can get nr. 7. Makes for much more of a challenge.

I have played 50 years with my modification to religious cb and I can really recommend a 150 piety price for using it with a -150 price for success and a +0,50 piety added to ai in static modifiers. I have discovered that it also adds an extra benefit for the player to join the crusades because that 400 piety reward really would come in handy. Twice Poland and HRE has taken that juicy pagan land right from under my nose now. Before I would have conquered every scrap of pagan land in the game by now.

Hmm I don't agree, the change isn't a problem if you are located safely within christiandom, however, playing as duke of edessa it sucks.

I am surrounded on all sides by infidels, and need every cent i can get to improve my lands, and pay for armies and mercs.
But not big deal I guess I will just adjust it myself.
 

GAGA Extrem

Per Ardua Ad Astra
External QA
121 Badges
Mar 19, 2004
11.469
4.989
  • Semper Fi
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Hearts of Iron III
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Hearts of Iron IV: No Step Back
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
Is there any way to change or influence the succession laws of my vassals? As the Duke of Lothian with elective succession I find myself vexed that my vassals all have open succession, which has forced me to revoke titles from otherwise faithful servants in order to prevent lines of succession falling outside my realm!
No, afaik not.
As for open succession: Once I get a list of titles that should have gavelkind, I will adjust the database.

Hello.
I just created the empire of castille with a descision but there is no "de jure" empire for it afterwards.
So If I give away kingdom titles to vassals my crown law wont affect them so they start declaring war on eachother.
Is this intended?
Atm, yes.
 

G.Strategos

Proud former M&T Member
24 Badges
Mar 21, 2009
3.835
625
  • Crusader Kings II
  • March of the Eagles
  • Hearts of Iron III Collection
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Victoria 3 Sign Up
  • Crusader Kings III
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Pre-order
  • Europa Universalis III: Collection
  • 500k Club
  • War of the Roses
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
Hello guys...
Congrats. for your mod GAGA...looks very interesting...
I have 2 questions though...
1)If I want to go back to vanilla style for any reason, I just uncheck the mod and everything will be normal again cause its a modfolder right???
2)Whats the recommended difficulty setting for your mod...??? ( I always play vanilla very hard)

Thanks...
 

Andrzej I

Ætheling
84 Badges
Nov 27, 2004
2.044
173
34
  • Europa Universalis IV
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Charlemagne
  • Deus Vult
  • Crusader Kings II: Holy Knight (pre-order)
Yeah, you can just uncheck the mod to not have it apply, so long as you put it in the mod folder :)
 

G.Strategos

Proud former M&T Member
24 Badges
Mar 21, 2009
3.835
625
  • Crusader Kings II
  • March of the Eagles
  • Hearts of Iron III Collection
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Victoria 3 Sign Up
  • Crusader Kings III
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Pre-order
  • Europa Universalis III: Collection
  • 500k Club
  • War of the Roses
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
Yeah, you can just uncheck the mod to not have it apply, so long as you put it in the mod folder :)
Thanks for the quick reply mate...:)
Any idea about recommended difficulty???

edit:also any informatiom about weight and burden of a crown event??? cant find anything about it...

Thanks...
 
Last edited:

unmerged(245245)

Private
1 Badges
Jan 2, 2011
15
0
  • Crusader Kings II
GAGA, could you maybe have a look on the Steward's Tax Collection modifier? I noticed that I got the extra tithe not once in like 40 years, but got 6-7 stewards killed instead... this event seems to come up far too much when I look on the probability percentages... even if I take for granted that probability isn't an exact science :)
 

GAGA Extrem

Per Ardua Ad Astra
External QA
121 Badges
Mar 19, 2004
11.469
4.989
  • Semper Fi
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Hearts of Iron III
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Hearts of Iron IV: No Step Back
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
Hello guys...
1)If I want to go back to vanilla style for any reason, I just uncheck the mod and everything will be normal again cause its a modfolder right???
2)Whats the recommended difficulty setting for your mod...??? ( I always play vanilla very hard)
Thanks...
(1) Yes.
(2) Try normal. It is a bit more difficult (or: less exploitive), so not a pushover as vanilla. If it is too easy, you can always change the difficulty in an ongoing campaign.

How can I participate to this mod!?
By telling me what you want and can do.
or
By posting events you want to submit.
or
By posting me a list of titles that should start with gavelking succession.
;)

Thanks for the quick reply mate...:)
edit:also any informatiom about weight and burden of a crown event??? cant find anything about it...
Thanks...
That is not an event, it is a triggered modiifer. Triggger condition:
(1) Be a king or emperor.
(2) Be a landed ruler.

GAGA, could you maybe have a look on the Steward's Tax Collection modifier? I noticed that I got the extra tithe not once in like 40 years, but got 6-7 stewards killed instead... this event seems to come up far too much when I look on the probability percentages... even if I take for granted that probability isn't an exact science :)
Wrong-religon and wrong-culture provinces reduce the MTTH for uppy peasants A LOT, but the game can only calculate the MTTH based on the steward conditions.
In short: Don't gather taxes in provinces with revolt risk. ;)
I'll try to update the tooltip to make this more clear.


And: I am quite short on time atm (my free week is over T_T), so I would be happy if someone could do the following:
(1) Go through the landed_titles.txt file and adjust messed up colors for counties/duchies/kingdoms. There is (iirc) a problem with counties of Poland and Bohemia.
(2) Look up which titles should have gavelkind succession at 1066 and either post the list here or addd "law = succ_gavelkind" (without the " ) into the first date info of the title files in CK2\history\titles (between "holder = xyz" info and the closing "}").
 
Last edited:

Maestro Ugo

Charlie Brown's disciple
49 Badges
May 26, 2010
805
192
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Sengoku
  • Semper Fi
  • Hearts of Iron III
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • 500k Club
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Imperator: Rome
  • Prison Architect
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria 2
  • Europa Universalis III Complete
  • Majesty 2
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
(2) Look up which titles should have gavelkind succession at 1066 and either post the list here or addd "law = succ_gavelkind" (without the " ) into the first date info of the title files in CK2\history\titles (between "holder = xyz" info and the closing "}").

I'll tackle this. Have already started gathering material, but the sources are unreliable and hard to come by, it will take some time...
 

Communard

Captain
96 Badges
Jan 31, 2009
486
256
  • Surviving Mars
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Rajas of India
  • Deus Vult
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Jade Dragon
  • Tyranny: Gold Edition
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
Hi, just a minor suggestion for you, but I've found the HRE balance is made much more realistic if it is made titular, it is still more powerful than IMO it should be, but it isn't a superpower. Maybe you would consider including this in the mod? It makes sense, since in this period the title really was titular.
 

Galaahd

\O/\O/\O/\O/\O/\O/O\/O\/O\/O\/
114 Badges
Apr 7, 2005
3.605
1.864
  • Crusader Kings II: Holy Knight (pre-order)
  • March of the Eagles
  • Europa Universalis III Complete
  • Penumbra - Black Plague
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Supreme Ruler 2020
  • The Showdown Effect
  • Victoria 2
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Magicka
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • A Game of Dwarves
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
I'd like to try this mod, but I don't like the fact that women can be appointed in the council. Is there a way to deactivate it?

Also, what are the new empires and kingdoms?
 

Maestro Ugo

Charlie Brown's disciple
49 Badges
May 26, 2010
805
192
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Sengoku
  • Semper Fi
  • Hearts of Iron III
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • 500k Club
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Imperator: Rome
  • Prison Architect
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria 2
  • Europa Universalis III Complete
  • Majesty 2
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
Okay, I'm trying to for a list of accurate (or as accurate as possible) historical succession laws to be represented in this mod. Here is the list of my suggestions with sources included, but this is open to discussion. My knowledge is limited, and would like to ask people with greater insight to help me complete the list. Let's make it as accurate as possible before introducing the laws into the game.

@ GAGA Extrem Is it possible to make gavelkind as default law for those titles that have no other law specified as was in vanilla? This would make things much easier.

Iberia
All counts, ducies and kingdoms start with Gavelkind

The strongest argument in favor of Gavelkind is the succesion of Ferdinand I of León, where different kingdoms passed to his 3 sons, this was according to his will, mind you – not a set law, but still represents the atmosphere where primogeniture was not already seen as the one and only way to go. Also, after the unfortunate end of the Jimenez dynasty, Alfonso VII, first king of the Burgundy dynasty (And the son of Ferdinand's granddaughter, through whom he got the titles) also divided his kingdoms upon his death, leaving Galicia and Leon to Ferdinand II, and Castille to Sancho III. From what I have read and dug up it turns out that the usual practice in Iberia at the time was that of the will of the former ruler, but there was a folk-law behind it. Usually all the children got something with the oldest male gaining the house and 1/3 of all the estates. So Gavelkind is definitely the way to go here. I have not been able to find anything specific for dukes and counts, so also giving them gavelkind seems the way to go.

http://en.wikipedia.org/wiki/Crown_of_Castile
http://www.paradoxplace.com/Perspec...alogies/Spanish_Monarchs/Spanish Monarchs.htm
http://www.friesian.com/perifran.htm

France

Kingdom – primogeniture
Capetian French kings abided by primogeniture, but usually gave titles as appanage to their younger sons, meaning that they will have something after the father dies. Still, the sizes of those grants were minuscule when compared to the crown. The problem is that even though the system was primogeniture, all sons had a right to a landed title, but they were all counties, not duchies (http://en.wikipedia.org/wiki/Appanage). So I guess primogeniture for this one as it is.
Dukes – hard to say, most likely gavelkind
Normandy – primogeniture

British Isles
Saxon England - gavelkind

Norman England – Primogeniture, although William the Conqueror nominated his successors, his 3rd son inherited the crom, while his 1st son inherited the duchy of Normandy. Primogeniture became commonplace through Norman law later on.

Dukes in England– gavelkind, although primogeniture became the law in England at a later point, and all had to abide by it.

Ireland – gavelkind
Irish case is very complicated, and if I understand it right, it was a mixture of gavelkind and seniority, where the eldest member of the house got the main estate, and the sons divided the rest. Later the seniority aspect was lost, and equal partition among sons was common.

Wales – gavelkind
Equal partition was commonplace in Wales, and many historians argue that this was the reason why they were never strong enough to stand up to England.

Scotland – gavelkind
Scottish kingdom and duchies should start with gavelkind, but Scotland turned to primogeniture early in the game time (https://dspace.stir.ac.uk/bitstream/1893/733/4/Royal-Succession-in-Medieval-Scotland.pdf).

Scandinavia
Kingdom of Norway – Gavelkind, turned primogeniture later in the game (13th centiry).
I guess gavelkind fits best, although the situation was far from clear-cut (http://en.wikipedia.org/wiki/Hereditary_Kingdom_of_Norway)
Kingdom of Sweden – Elective
Kingdom of Denmark – Elective
Dukes –gavelkind

Hre
Empire – Elective
Bohmia - Seniority
Dukes – gavelkind

Russia
Dukes – Gavelkind
Things are complicated here, and certain instances have elements of Seniority as well. Seniority might not be good in game terms, as it would mean that eventually all the Rus lands would be united in a single entity too easily and too early.

Hugary - seniority
Again, very complicate. I would argue for seniority here, although there were elements of primogeniture claims, as well as partitions of the territory (http://en.wikipedia.org/wiki/Árpád_dynasty). I guess it should start out as seniority later maybe changed to primogeniture. The reason is that members of the Arpad dynasty felt they had the right of seniority for the crown and often rebelled with that cause.
Dukes – gavelkind

Poland - gavelkind
Hard to say, again, but I would go with gavelkind. There were numerous partitions of the land in the early part of the game time to justify this. (http://en.wikipedia.org/wiki/History_of_Poland_(966–1385))
Dukes – gavelkind

Croatia
Kingdom – Elective
Again, not an easy task of deciding this, but elective seems like a good choice even though the title remained within the dynasty.
Dukes – elective
Accordding to the document Chartvlare Sancti Petri the dukes (bans) were elected from the „tribes“.

Ere
Elective, I guess.
Dukes – gavelkind
 

GAGA Extrem

Per Ardua Ad Astra
External QA
121 Badges
Mar 19, 2004
11.469
4.989
  • Semper Fi
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Hearts of Iron III
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Hearts of Iron IV: No Step Back
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
Hi, just a minor suggestion for you, but I've found the HRE balance is made much more realistic if it is made titular, it is still more powerful than IMO it should be, but it isn't a superpower. Maybe you would consider including this in the mod? It makes sense, since in this period the title really was titular.
I thought about that, but that will require additional testing. Maybe all empires should be titular titles...

@Maestro Ugo:
Thanks, will try to add that stuff.

edit:
I changed default succession laws by using a little trick: Any christian religion can only enact open succession from 1067 onwards, so it will not be available at the 1066 start, thus gavelkind is used.
 
Last edited:

unmerged(245245)

Private
1 Badges
Jan 2, 2011
15
0
  • Crusader Kings II
That definitely weren't any provinces with a high revolt risk ,it was my Capital Town of Krakow (playing as Poland) with everything sound and peaceful... and with stewards around 20 or something... that made wonder (I can imagine peasants who are ready to revolt will not go merry-go-happy if a tax collector turns up, I do neither when my paycheck comes and I see how much the state gets from my salary ^^).
 

G.Strategos

Proud former M&T Member
24 Badges
Mar 21, 2009
3.835
625
  • Crusader Kings II
  • March of the Eagles
  • Hearts of Iron III Collection
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Victoria 3 Sign Up
  • Crusader Kings III
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Pre-order
  • Europa Universalis III: Collection
  • 500k Club
  • War of the Roses
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
(1) Yes.
(2) Try normal. It is a bit more difficult (or: less exploitive), so not a pushover as vanilla. If it is too easy, you can always change the difficulty in an ongoing campaign.
That is not an event, it is a triggered modiifer. Triggger condition:
(1) Be a king or emperor.
(2) Be a landed ruler...

Hey GAGA....
Thanks for the explanation mate...
About the difficulty I think I'll try a hard setting...also I dont think you can change difficulty during a campaign...
As for the weight of the crown...is there a way to fix this??? or its suppose to happen this way and I will always have this as a king or emperor??? What about my character's traits??? is this modifier influenced by them???
Thanks again mate...Your efforts for making a better game experience are much appreciated...
 

unmerged(376874)

Private
1 Badges
Sep 12, 2011
18
0
  • Crusader Kings II
Poland - gavelkind
Hard to say, again, but I would go with gavelkind. There were numerous partitions of the land in the early part of the game time to justify this. (http://en.wikipedia.org/wiki/History_of_Poland_(966–1385))
Poland should definitely be gavelkind. Apart from the most obvious example - Boleslaw Wrymouth dividing the land between his sons in 1138 - you can trace it to as early as Boleslaw the Brave's sons (the giant clusterfuck with his sons Mieszko II, Bezprym and Otto).