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Uffizi

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I haven't played enough vanilla to see if this seems to happen there too, but this is the second game in a row that Bohemia has gotten a claim on Poland which results in the entire HRE coming onto Poland. Any I idea how this happens?

I believe that the polish kings sister is married to the Bohemian Duke and she has a claim on the polish throne.
 

drake000666

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Just wondering if you can add that titles can no longer pass outside the realm at a lower crown authority level, this way you would not get large chunks of kingdoms going to some other duke or king, as it is now its very hard for most kingdoms to get high crown authority to stop this. Think the way it is now it happens way more then what it did in history.
 

Drakken

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Well in that time in history, vassals were vassals of whoever they did homage too. That is why you had "French" barons paying homage to "English" dukes and kings.

For gameplay reasons, character can be of only one nationality and only one "national" loyalty. So the French barons being vassals of Kings of Englands are in effect English.
 

Maestro Ugo

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The Question of succesion laws.

I have to say that, although I like the vast majority of changes in this mod, recent introduction of "open" inheritance is almost game-breaking form me, especially since it became the default law which applies to a huge number of counts and dukes.

I see two main perspectives of this problem: historical accuracy and game value. I'm no history expert, but if we go by historical accuracy a vast majority of titles should have some form of primogeniture at game start. Places like Ireland, Wales, Brittany, southern England, Scandinavia and possibly the HRE dukes should have some form of partible inheritance (termed Gavelkind in the game), certain special cases should have elective or seniority succesion (like Bohemia) but that's about it. I really don't think any Catholic title should have an open succession, or even the possibility for one to be introduced.

In terms of game value, the vanilla setup by paradox has sense - most of the times you start with Gavelkind, and have to work your way up to a "better form" where you can concentrate all your holdings on a single heir. Open succession is both ahistorical and against the game value, as it's arguably the "best" form of succession as you can basically choose your heir by giving them land, or simply end up with the most promising child.

My proposal is thus as follows:
1) Invalidate the open succession for catholics, or make it so that it's enactable only at the highest forms of crown authority.
2) Choose to go with either historical accuracy or game value, and arrange laws accordingly.

I know setting up laws for titles implies editing hundreds of files, but I'll be more than willing to help out and am sure others would also, one just needs to pick a philosophy.
 

RomanItalian

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I installed this mod and now I cannot declare holy wars for land, is that normal? I noticed other kingdoms and duchies declaring holy wars as in vanilla, but I can't. I even loaded up from my save game as other kingdoms and still no CB to declare war on any other faiths.
 

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I installed this mod and now I cannot declare holy wars for land, is that normal? I noticed other kingdoms and duchies declaring holy wars as in vanilla, but I can't. I even loaded up from my save game as other kingdoms and still no CB to declare war on any other faiths.

I *think* you need either a border with your demense or at least limited crown authority. That or your install's bugged.
 

OdinTGE

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The plots people start to bust people out of my prison is a nice thought but honestly more plots by the AI wasn't something we needed. I already spend 80% of my time just ending plots in vanilla.
 

Drakken

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The plots people start to bust people out of my prison is a nice thought but honestly more plots by the AI wasn't something we needed. I already spend 80% of my time just ending plots in vanilla.

I usually pick and choose to intervene only in Plots that don't benefit me, and let those that I either don't have an interest in or would like to see it happen run their course. In my current game I had three Plots to kill the heiress that I didn't want to see rise on the throne, none of which I stopped. They disappeared when she decided to nod herself out of the succession.
 

OdinTGE

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That's the thing, I can't pick and chose. If you're tiny, sure you can do that. Once you're big enough if you took the time to work out what each plotter was hoping to accomplish that'd be your entire game. All I can do is just end plot end plot end plot end plot end plot end plot end plot. I figure some are just one heir trying to move up a spot, but others are people trying to gain an extra county or duchy which I am firmly against.

Rather than sit there and figure out the angle on every plot all I can do is just end them all. And clearly any plot to bust one of my prisoner out is something I don't support so it's just more plots to end. Until they implement a more streamlined way of dealing with plots no mod should be adding more for the AI to do. It's already terrible. I'm enjoying the game but on my list of reasons I'll probably quit playing eventually "end plot end plot end plot end plot end plot" is right up near the top.
 

RomanItalian

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I *think* you need either a border with your demense or at least limited crown authority. That or your install's bugged.

Ok I think that makes sense. I was playing as count of Napoli and thought I could launch a sicilian invasion, but noticed that Apulia was able to do a holy war.

So, how does one grab Malta? and for something like Tunisia, you have to keep conquering surrounding lands?
 

birdboy2000

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Religious defense seems a bit weak. Oftentimes I have no problem peaceing out for -50 prestige and piety if it'll let me grab that province via holy war. I love the idea of it - makes holy warring much harder - and try to meet the enemy armies in the field anyway and get a white peace, but it's so easily exploitable.
 
Last edited:

OdinTGE

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Britannia and England are the same color in independent realm mode. Not so cool if you form Britannia without owning England yet.

So what's this Burden of a Crown for once you're an emperor? I was somewhat ok with the Weight of a Crown thing but -10 general opinion? I'd like to know the logic behind that. Though I guess I can just go remove it.
 
Last edited:

Vanchelon

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I sort of agree with Open Succession causing problems... While playing Ryazan, Rostov inherited all of novgorod, galicia, kiev and polotsk because of open succession. Even tho said duchies had legitimate male heirs, because the Rus duchies are all related, they ended up being inherited by the same duke. I suppose he was the "most powerful".

The vassals also seems to HATE open succession. I had 3 civil wars in 15 years in the start due to plots to change to elective succession. In the end I had no choice but to agree as it was taking it's toll and preventing me from doing anything but fighting civil wars.
So in the future I'll most likely just get rid of it asap.

I'd like to see it as an option to Gavelkind, but as it is I think too many duchies start with it.
 

ShovelMonkey

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Is the opinion modifier for granting a ward broken? In 200 years of game time I haven't received a single bonus for sending a child to be educated by one of my vassals...
 

GAGA Extrem

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Just found out that my Legitimized Bastards will have a -50 penalty on you... for being Legimitized Bastards.
You'd think that the ungrateful brats would be glad that I recognize them as my own, don't you think. :(
Guess that's a but with the vanilla decision. Added to the to-do list.

Is it possible to link it to crown authority? This is an excellent suggestion, but I'm not certain it's doable. The only trace of modding the demesne size is in "defines.lua", or am I mistaken?
I would love to change demesne size, but the only way to do so is, unfortunately, to remove the stewardship bonus. Otherwise, I don't see any useable modifier or code to change the demesne size limit, not even the base.
And I can't use the gavelkind bonus command since it is a defines modifier, not a static one. :(

I have to say that, although I like the vast majority of changes in this mod, recent introduction of "open" inheritance is almost game-breaking form me, especially since it became the default law which applies to a huge number of counts and dukes.
As said, that was not intended, rather an automatic change to the "by default" use of a succession law. And it is, as stated, just a testrun to add more options to the succession laws.
I agree that it is quite powerful for small realms, but I have played a longer game with the kingdom of Ireland being formed and I can tell you: Give one ducal title to a family member that isn't a heir and you are in for a succession crisis on every ruler change. One time I had to fight all other four Irish dukes (I held the duchy of Ulster myself) together during a succession war. Not exactly a walk in the park, even with fully upgraded holdings.
So I think open succession is not as powerful as it looks like. You basicially cannot give too much land to your family members, so you forgo a +20 "same dynasty" opinion bonus on your vassals, plus a safe grip over your kingdom. I guess I will need to tweak the modifiers a bit to make it less powerful for counts and dukes (maybe a add vassal opinion penalty), but apart from that, it seems fine.

As for the setup, that will need a change, but I simply do not know (and have not the time) to look up succession laws for each and every county or duchy. In addition, it does not help that some people claim that primogeniture should be available late in the game since it was not the commin law during this timeframe and others claim it was used regulary even around 1066.

I *think* you need either a border with your demense or at least limited crown authority. That or your install's bugged.
Only a border, but adding a CA requirement sounds kinda neat. Maybe I will add that.

Britannia and England are the same color in independent realm mode. Not so cool if you form Britannia without owning England yet.
So what's this Burden of a Crown for once you're an emperor? I was somewhat ok with the Weight of a Crown thing but -10 general opinion? I'd like to know the logic behind that. Though I guess I can just go remove it.
Britannia has a darker shade of red, so it's not the same color.
The "Weight Of a Crown" and "Burden Of a Crown" modifiers are used to nerf the vastly overpowered kings and emperors and simulate the increasing required effort to govern a kingdom or a large empire. You can interpret this in multiple ways, like increased administration and bureaucracy requirements, geographical limitations (you cannot be everywhere in a kingdom at the same time, limiting influence and authority) and domestic scheming of the the other powers within your realm.

I sort of agree with Open Succession causing problems... While playing Ryazan, Rostov inherited all of novgorod, galicia, kiev and polotsk because of open succession. Even tho said duchies had legitimate male heirs, because the Rus duchies are all related, they ended up being inherited by the same duke. I suppose he was the "most powerful".

The vassals also seems to HATE open succession. I had 3 civil wars in 15 years in the start due to plots to change to elective succession. In the end I had no choice but to agree as it was taking it's toll and preventing me from doing anything but fighting civil wars. So in the future I'll most likely just get rid of it asap.
Did the newly formed great duchy stay together? I guess it would fall apart within the next succession due to multiple succession criss wars.
And vassals should not have any special hate for open succession. The only thing that might influence them is the lack of the gavelkind vassal bonus, but I highly doubt that this is the key here.
I remember I changed the plot requirements so they are now allowed to plot for elective even with low CA, maybe that's what you experience here, but it should not be different under any other succession law.
Nevertheless, added a "check elective plot" to my list.

Is the opinion modifier for granting a ward broken? In 200 years of game time I haven't received a single bonus for sending a child to be educated by one of my vassals...
Yes, but that's hardcoded, so I can't fix it.
 

OdinTGE

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Britannia has a darker shade of red, so it's not the same color.

...No. Maybe you tickled the hue shader or something so it's technically not the same RGB values but it's the same color. Granted the vanilla game is horrible when it comes to the map colors so no surprises here.

The "Weight Of a Crown" and "Burden Of a Crown" modifiers are used to nerf the vastly overpowered kings and emperors and simulate the increasing required effort to govern a kingdom or a large empire. You can interpret this in multiple ways, like increased administration and bureaucracy requirements, geographical limitations (you cannot be everywhere in a kingdom at the same time, limiting influence and authority) and domestic scheming of the the other powers within your realm.

I'll take the tax cut I guess but -10 opinion from the Pope? Other emperors? Kings outside my realm? Some random mayor in Sweden likes me a little less because I'm an emperor now? I realize you lack available modifiers to make it that specific so you're working with what's available but sometimes if you can't do something right the answer is to not do it at all rather than blunt force something.