Why would Homosexuals be disgusted by people who are also Homosexuals? It's hard-coded for a reason: It's most likely meant to apply between characters with the trait of their gender.
I am not sure if that trait is working correctly. If you can provide me with a quick save to check it, I will revert the change.
Change thresholds for interactions with other characters so we see less "yes" and "no" and more "maybe".
That's AI modding and not really my department. :>
Lower priority.
Change the penalty for being a pretender from -50 to something less absurd. I would like to give my brothers and second, third, and fourth sons some holdings!
I will think about it. Maybe make pretenders more likely to plot for their wanted titles instead.
What kind of plots and ambitions do you plan to add in the future?
Currently I am thinking of adding a "free prisoner" plot to free prisoners (to fix that nasty "just imprison everyone" exploit, and a "conspire against liege" plot so that rebellious vassals do not revolt alone, but rather seek support within the kingdom.
There are tons of other possible plots, but since plot scripting is quite complex that will have to be added piece by piece.
As for ambitions, I plan to add some in the near future.
1) Reduce fertility across the board. Once the game starts rolling and new characters start replacing the existing ones, one can seldom find a couple with just 1 or 2 children. It would provide for a much more challenging and exciting game if you couldn't count on having many children every time. Also, it would ease inheritances somewhat and make playing with Gavelkind a bit more bearable.
I am not sure if that will fix the current mechanic, but lowering the bonus from education traits might help a bit. Noted.
2) Give penalty for emperors on raising their vassal's levies. This would nerf Byz and HRE as it would prevent them having hundreds of thousands of soldiers 100 years in the game. Empires (both Byz but especially HRE) seem way too centralized and powerful and too hard to break down as it stands. Also, maybe make it so that it's harder for emperors to increase crown authority.
I would like to add a raise penalty for everyone, or even better, war exhaustion, but I guess that won't be possible at this point. But I will try to look for a way to make kingdoms and empires more challenging. For now, a flat opinion penalty for emperors might help.
3) Reduce the garrison growth from buildings as rebels besieging provinces are pretty powerless at the moment in mid and late game.
The problem is: The AI will withfdraw most levies during war, so small garrisons make blitzkrieg-like wars even more effective. Rather buff rebels a bit...
4) CB changes:
- increase prestige and piety gain from "defend the faith CB" (religious assistance) as it's not very tempting to use at the moment.
Well, it helps to keep the enemy in check. Having a reason to batter the heathens is already a good thing by itself. :>
- split the religious CB in two. One should be usable only for religious enemies that are your neighbors and should otherwise remain the same. The other one (for pagans and Muslims who are not your neighbors) should include prestige and piety requirements (you can't DoW Muslims and pagans that are not your neighbors unless you have high prestige and piety). This has both logical justification and game balancing effects. It makes sense that for a ruler to incite his vassals to fight in a holy war far from their home, one needs to be a prestigious and pious ruler. In game-play terms, it would reduce the possibility of France and HRE devouring Iberian muslims too fast, for one.
Aye, this CB needs a rework.
-introduce de jure duchy claim CB for kingdoms. For example, if I create a kingdom of Italy, as things stand now I have to take lands from HRE basically province by province. If I'm an indipendant king, I should be able to DoW HRE and claim the entire duchy and all counties belonging to it in a single war. This should only be usable by kings on kings or emperors.
Can be considered. Noted.
Did you try to move your Capital to the province with the required Legalism?
That would be a nasty, nasty exploit. Put on the to-do list. x)