in the defines.lua and I arbitrarily decided to lower them both. If nothing else that should at least make it harder for the player to start war after war after war. And most importantly stop myself from letting my troops travel around the realm faster than light.
Yes, I thought about changing that, but I don't know if the AI can handle it. :<
I have a thread at
http://forum.paradoxplaza.com/forum/showthread.php?588532-New-traits where I'm floating around the idea of new traits. You're free to use any and all of them... I'm really tired right now and need to get some sleep, so those were all my sleepy mind could come up with right now.
Some of those would be nice as honorable titles.
What do you think about making it possible for empires to disintegrate - you know, I doubt that /except for the Byzantines and the HRE/ the additional de jure empire titles should survive the loss of control over the de jure lands. Example: If someone proclaims himself the Emperor of Britannia and his son loses all the vassals and is left with just England, I think that the Imperial title should vanish.
This would reflect the instability and transcience of the said Empires.
I am not sure about this. Not even sure if we currently have the adequate script commands to program this in a decent way. I thought about adding a new law "Chaos" that increases each time when a plot is successful and that bestows penalties on the realm. But falling apart? Hm.
I guess a few good plots for civil wars could do the trick.
About how many new plots do you have so far?
Plots: Free Prisoner (2 plots, one for selecting a target and one to start the resuce operation).
Ambitions: Child education (one for each category), become older (60/70/80/90/100), become legitimized (for bastards), escape from prison, survive illness.
As I wanted to start a new game with a Northern Country, I found the lack of culture specific building very annoying.
So I quickly made some for Den/Nor/Swe, based off the Russian Armory
I will add a few more buildings later.
Is 1.6 save game compatible with 1.5?
As always: No idea.
Btw, I am quite happy about the current state of affairs. I just quit a game as count of Leinster where I was able to create the empire of Britain around 1250. A bit early and easy for my taste, but the changes to crown and succession laws, plus the emperor penalty make it quite difficult to hold all titles together. After three emperors, I still have only aquired one dutchy from the (currently independened) kingdom of England. Nice.
Still a lot of flaws that need tweaking and fixing, but the general direction seems okay, considering how rough that game still is (compared to EU3, for example).