I guess not.Interesting I'm thinking of starting this mod now, but if 1.5 is this close to being ready, is worth just waiting for that version? or will 1.4b to 1.5 be save game compatible?
I guess not.Interesting I'm thinking of starting this mod now, but if 1.5 is this close to being ready, is worth just waiting for that version? or will 1.4b to 1.5 be save game compatible?
Interesting I'm thinking of starting this mod now, but if 1.5 is this close to being ready, is worth just waiting for that version? or will 1.4b to 1.5 be save game compatible?
Ah, I suppose the penalties are all pretty annoying, since its a heck of a lot harder to grab good men.Afaik there is no chance to apply a "male-only" penalty via triggered modifier effects. Only thing I might try could be a reversed opinion application, but I doubt that triggered modifiers allow these scope changes...-5 Opinion Female Marshall effect.... is it supposed to give negative opinions from women too? (I guess it was pretty sad that I couldn't acquire a better Marshall then 15 during that time...)
Well of course. I added all additional localisations to "localisation\text5.csv".
That should all be possible, and at least the ambition part can be added easily.
I will add that on my to-do list.
Edit: Done.
Was this reply about my suggestions on characters with a clerical education, court chaplains and bishops?
I ask, because I don't see any change about them in the change log for 1.5.![]()
Tell me about it, I'm still committed to my 1.2 game, even though I really really want to play with all these awesome updatesDamn, GAGA, stop releasing awesome updates so fast! I need to play this game! xD
- Characters with theological education will now be less likely to receive the "get married" ambition.Was this reply about my suggestions on characters with a clerical education, court chaplains and bishops?
I ask, because I don't see any change about them in the change log for 1.5.![]()
Better province setup might be added later.I was a bit disappointed with the distribution of province upgrades at game start. The building text file gives specific nations (Byzantium) and religions many buildings in all provinces. I made some alterations myself, but perhaps this will be more historically accurate and updated more often if you decide to integrate it into your mod.
I will add a condition that will remove the penalty with enough cultural flexibility.Any chance at least to reduce the penalty, including the ruler penalty when laws are absolute-cognatic? Except for the church one... (Even the women I put into these prestigious positions hate me for it.)
Unless there is an on-action for that, I doubt I can add it.If after you raised the levy the first time in a war for every time after that their would be a major hit to vassal relations so if HRE did this like 3 or 4 times every vassal would want to revoltwould like to see this because the major empires keep bringing up new 10k armies with no problem
and levies never run out
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I have already increased the levy regeneration penalty for being at war - although I am not sure if it works correctly, it could be a province scoped modifier... :<The rate at which the levies replenish can be quite annoying at times.
That would also make for more decisive battles IMO. Right now it means absolutely nothing when I pitch in all my money for mercs to get that 6.000 man strong Danish army off my back, if they can field another stack of similar size in the time it takes them to ship them over to my doorstep in Wales.
I mean, I do get warscore for that victory, sure, but the effect is hardly ever enough to press for a favourable peace deal before the next stack arrives.
Yes, I already suggested to split the two things. And that is the reason why I want to be careful with ambitions: As long as they are in place, all plots are blocked...I think this should be a Paradox issue but is there any way to separate Ambitions and Plots? So that, you can have an ambition and plot at the same time. They are both two very different things, plots are short-term and ambitions are longer term goals. Sometimes, the AI doesn't plot because they are "Amass Wealth", doesn't make sense to me. Ambitions and plots don't seems to be fleshed out much and one of the more disappointing aspect of the original game.
Probably not.Is this mod at all compatible with vanilla saves? I would hate to lose 250 years of play, wherin I united Britain and half of Scandinavia as lowly Munster (Ireland)...
Only once I have other options for pretenders available. Increased dynasty opinion should already mitigate some stupid AI behaviour.@Gaga If possible for 1.6, could you consider reducing the "Pretender of the Throne" opinion modifier?
The problem is: As an empire, it would be too easy to form.Thank you for not adding Poland to Russian Empire. Thank you a lot.
FTOH, how about Polish-Lithuanian Commonwealth? Pretty please?