1867-1870: The Long War
Belgium has a problem. A big problem.
This problem is named "Germany."
Now it hasn't formed yet, but if it does well... You can imagine. A giant grey blob would most certainly clash with the nice maroonish tint favored by we Flemish.
(Or should we still call it a Flemish nation, since, due to the conquests and colonialism, now 29% of the Belgium people are "African Minor" in nationality? Oh well.)
Of course, by humbling France and destroying much of her military, I have made the formation of Germany much easier. And it is now 1868. I forget exactly when the Franco-Prussian even fires, but I know it's coming very very soon.
And if I wait until the war starts to intervene on behalf of France, there is a good chance France, not Belgium, will gobble up all those German minors. We musn't have that! (This is what happened in my Austrian game by the by.)
So there is really only one option: a pre-emptive strike! The threat must be eliminated.
Troops gather at the border with Prussia.
War is declared, and all the German minors come along on the side of Prussia. Perrrrrrrfect:
The troops go marching in in the normal manner, enveloping as much as possible, arriving exactly on February 1st. (To do this, I usually just gather all my troops on the border late in whatever month I'm going to be attacking in, say, January 20th for this war. Then I declare war, and right click to move them in, see what date it gives me, then just wait around until they date it gives for their arrival is exactly February 1st):
As you can see, I have them somewhat outnumbered in this initial push.
The war went far from perfectly, due mostly to my ineptitude and lack of attention to detail. Though eventually the primary Prussian army was encircled, it took a while and cost a lot of troops.
In June, Hannover asked for peace, and were reduced to only three provinces. (The magic number, you know what that means!) Also, western Prussia was overrun by September of 1868:
Again, I must recognize my own lack of attention to detail in this war. However, in February of 1869, a year after the initial declaration of war, the main Prussian army at Koblenz, consisting of 24+ divisions, was finally encircled and destroyed. This opens up the possibility of marching on Berlin from the south.
Likewise, in Nienburg, a large Prussian army of 15 divisions is losing rapidly, opening the door to a march on Berlin from the north:
By this point, many of the German minors had been knocked out of the war by annexation or peace treaty as well. Prussia is at 93% War Exhaustion, and I am only at 31%. If the remaining minors can be knocked out quickly and then Berlin can be taken, the war will be finally over.
From this point however, the war does not go well. Bavaria is proving to be a major thorn in my side. I am forced to halt the main Prussian offensive to deal with the Bavarians. Finally, I secure a white peace with them, leaving me free to deal with the Prussians.
The war continues to drag on however, as the Prussians just keep seeming to pull troops out of nowhere. I am reminded of the fact that this is VH, and thus my troop losses are so much higher than the AI's. Finally though, all the minors are all knocked out, Berlin is taken, and peace is declared:
Shortly after our war ended, in April of 1870, the French and Prussians fought their traditional little war. However, considering that in my most recent conflict with Prussia their army was absolutely decimated so their military score is now at 40, France has a military score of 200, and Prussia already has 95%+ war exhaustion, I think I don't have to worry about Prussia winning this war and forming Germany. Likewise, the great German alliance was shattered, so France doesn't get to gobble up a bunch of minors.
However, all is not well for Belgium. The war with Prussia was disastrously expensive, both in men and money:
Almost 400k pounds of debt, with interest payments costing 100 pounds a day. Ouch.
Will there still be time for Belgium to pay off her enormous debt and conquer the world?