- Jan 5, 2006
It is looking doable, looking forward to the contest.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Little bit nitpicky, especially considering it's something you said a month ago, but to my understanding, leadership and IC modifiers are additive, not multiplicative, so it 461.7 and not a bit more. Still the better choice by far.I'm not sure what +10% counterespionage actually does but it sounds like it may mean I can clear out enemy spies with 9 of my own instead of 10. Quite frankly if that is the case this is not very exciting, even if it allowed 5 to act like 10 then it isn't very exciting. The leadership cost of spies is 20 leadership days (LDs) so a full set of 10 for defence costs 200 LDs and is definitely sufficient for my purposes. On the other hand +5% leadership for 1350 days pays off rather handsomely by comparison yielding 461.7 LDs (actually higher with education research). In fact I think this is simply always a no brainer - go for the "man of the people" every time.
How will you stock supplies in the provinces you are expecting the big fights to take place during the war ?A review of peacetime suppliesHowever, this also has the downside that when we deploy to the frontiers we need to make sure there are plenty of supplies available to fill up the network as the supply drain will significantly increase during this period.