Being over governing capacity should generate corruption

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HypnoSkales

First Lieutenant
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Jul 24, 2022
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It would make sense roleplay-wise - if you have too much territory than your administration system can properly handle, its citizens are going to turn to bribes to get their issues resolves. Also the game offers too little sources of corruption imo (unless you want to debase sometimes), and with the new 1.35. policies coming through, giving us many new corruption reduction sources, it would be good to give some corruption sources to counterbalance it.

I was also thinking that being over governing capacity should increase autonomy (because, duh, your administration can't handle to govern all this territory), but corruption already increases minimum autonomy, so that would probably be redundant.
 
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Fun fact, this actually used to be a feature and got removed in 1.30 with the introduction of Governing Capacity. Before that you were limited to a set number of states and every territory generated corruption. It might be nice to bring it back in some way, as currently corruption isn’t really a big deal.
 
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Fun fact, this actually used to be a feature and got removed in 1.30 with the introduction of Governing Capacity. Before that you were limited to a set number of states and every territory generated corruption. It might be nice to bring it back in some way, as currently corruption isn’t really a big deal.
Territorial corruption was bad because you had no way to be over except using vassals. Corruption from being slightly over gc is fine now we have 101 sources for it