Being able to see the amount of units the enemy side have during a war don't make sense

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Denkt

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May 28, 2010
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Imperator: Rome have a unit system in which different units counter each other. Being able to see exactly how many units of each type the enemy side have mean you can very quickly see what units you should build. In the stream we could see the enemy mostly used Archers which mean you should build units that do well against Archers such as Heavy cavalry.

Instead use the HOI4 system with approximations rather than true numbers and hide the exact unit type the enemy is using.