So what do you think so far?
In reference to the Diplomacy Demonstration: Behind the Scenes game?
I really regret that we did not get game logs from all the players because, as you can see in just the first few turns, it would have been very interesting to know exactly what Austria was thinking and who he was sincerely trying to ally with and who he was just leading on.
I think this is a useful demonstration because I think it really does show that you can't just look at it like the chess board and plan your moves several moves ahead. Aggreements and alliances are liable to change at any time, or might not be what they appear. The power of two allied nations is much greater than any nation acting on its own, or even than two nations acting independently.
As you can see from this point in the game, there was a lot of instability in Italy (Just like in real life! :rofl: ) with three different leaders of the country in the first 2 years. That, and when players drop out of the game, are very disruptive. While that is very common in Play by E-Mail games, it's not as common in face-to-face board games, and hopefully will not be common on-line.
So, that's all I have to say about it for now. I'll be posting more updates soon. Feel free to discuss anything about the game here that you see fit.
In reference to the Diplomacy Demonstration: Behind the Scenes game?
I really regret that we did not get game logs from all the players because, as you can see in just the first few turns, it would have been very interesting to know exactly what Austria was thinking and who he was sincerely trying to ally with and who he was just leading on.
I think this is a useful demonstration because I think it really does show that you can't just look at it like the chess board and plan your moves several moves ahead. Aggreements and alliances are liable to change at any time, or might not be what they appear. The power of two allied nations is much greater than any nation acting on its own, or even than two nations acting independently.
As you can see from this point in the game, there was a lot of instability in Italy (Just like in real life! :rofl: ) with three different leaders of the country in the first 2 years. That, and when players drop out of the game, are very disruptive. While that is very common in Play by E-Mail games, it's not as common in face-to-face board games, and hopefully will not be common on-line.
So, that's all I have to say about it for now. I'll be posting more updates soon. Feel free to discuss anything about the game here that you see fit.