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Originally posted by JMDurron
If memory serves, I was losing two ducats per month for one embargo. No data on multiple embargos.

Unless this is in the patch or IGC, your memory fails (or the game was cheating on you:eek: :p ). I'm sure it's one ducat of research lost per embargo. The random event comes without cost, including not giving those embargoed a CB.

-Pat
 

Morpheus506

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You can go into the savefile and edit all those things. I suggest downloading the IGC though, it's much better for that stuff.
 

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Originally posted by pjcrowe
Unless this is in the patch or IGC, your memory fails (or the game was cheating on you:eek: :p ). I'm sure it's one ducat of research lost per embargo. The random event comes without cost, including not giving those embargoed a CB.

-Pat

If its only one lost ducat per embargo, then I would reccommend emrargoing everyone you have the opportunity to embargo...espiecially if you own lots of CoT's. The increases revenue from monopolizing huge CoT's that only have 2 or 3 nations trading in them is well worth the cost of a buck a month per embargo.
 

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Originally posted by Morpheus506
You can go into the savefile and edit all those things. I suggest downloading the IGC though, it's much better for that stuff.

Yah, I agree. The IGC is everything the Grand Campaign should have been. Paradox scenarios are cool for the Revolutionary period or maybe 1617, but for 1492 and 1520, IGC is the gold standard. It makes all the nations playable, and you can remove all the majors except yourself. World Conquest is now possible. Download the IGC!!! You will not regret it.
 

unmerged(11600)

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Originally posted by Stonewall
If its only one lost ducat per embargo, then I would reccommend emrargoing everyone you have the opportunity to embargo...espiecially if you own lots of CoT's. The increases revenue from monopolizing huge CoT's that only have 2 or 3 nations trading in them is well worth the cost of a buck a month per embargo.

And a level of stability as well. Embargo everyone and watch your tax income plummet and revolts explode.

-Pat
 

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Originally posted by pjcrowe
And a level of stability as well. Embargo everyone and watch your tax income plummet and revolts explode.

-Pat

Of clourse. I wasn't advocating embargoing everyone all at one time. :) You could spread the embargoes out over a 3 or 4 year time span, concentrating your treasury sliders on stability and trying to maintain -1 stability at the worst. By the time embargoing everyone becomes advantageous economically, a little loss in tax revenues shouldn't be too painful.

Whenever you findyourself at +2 or +3 stability, and you're not afraid of the country you'll be embargoing, I would go ahead and embargo them, if you have the CoT's that would make it a difference.
 

unmerged(18130)

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Hello all, I'm back again. And thanks again for answering all my former questions.

I think I've finally picked up the nuances of this game, but I can't figure out how the economics of the game works. I'm playing as Austria in the grand campaign (not the improved, the one tha came w/ the game), and I'm in the 1590's. The difficulty and agressivness is set to normal, but started out as easy/weakling. So far, I've annexed Bohemia, Bavaria, and Wurtemberg (all through wars). About ten years ago, I fought a fairly rough war against a coalition of German nations, where I lost a northern province but managed to annex Wurtemberg. Before the war, I was receiving about 170d for my Census Taxes, but now I only recieve 145d a year. My population has fully recovered, so I can't figure out where I've lost the money at.

I also can't figure out where all my money from merchants, tolls, etc. goes. It basically seems to me the only income I get is from my yearly Census Taxes. Also, I try to adjust my budget funds to the lowest amount possible without losing moneyto keep inflation down. If someone could refer me to a past post or site with a lowdown on economics for the game, or perhaps write up something like that, it would be GREATLY appreciated.

Thanks again, and sorry to keep bothering you like this.
 

unmerged(7347)

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Originally posted by Brickie
Is there any way, other than going online, to play a grand campaign as someone other than the pre-set "major nations" or to turn the "majorness" off so that they can indeed be annexed?

Except for IGC you can also open you ***.eug file for teh scenario you want to play. It looks like...

header = {
name = "The Age of Exploration"
desc = "scenarios\data\1520.txt\Renaissance.txt"
picture = "scenarios\data\sce1520.bmp"
startyear = 1492
endyear = 1792
SWE = {
desc = "SWE_GC_HISTDESC"
scenariotactics ="SWE_GC_HISTDESC"
countrytactics = "SWE_GC_VPTACTIC"
picture = "scenarios\data\SWE1520.bmp"
missioncountry = "SWE_GC_MISSDESC"
missiontactics = "SWE_GC_MISSTACT"
countrydifficulty = 4
countryeconomy = 3
countrymilitary = 4
countrydiplomacy = 4
missiontype = 1
numcities = 26
numcolonies = 0
numtradingposts = 0
numgold = 500


}


By changing the tag SWE to another nations tag, you switch playable antion. By deleting it, your remove SWE (Sweden) and thus you later on in the game can annex it.
 

unmerged(7347)

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Originally posted by SuperGeroge
Before the war, I was receiving about 170d for my Census Taxes, but now I only recieve 145d a year. My population has fully recovered, so I can't figure out where I've lost the money at.

You probably lost amrketshares in the COTs. There is alot of money that can be made in trade...

I also can't figure out where all my money from merchants, tolls, etc. goes. It basically seems to me the only income I get is from my yearly Census Taxes.

They are recieved every month, but also put in use immedeatly, unless you choises to transfer it to your treasury. Your monthly income is invested in raising stability, develop infrastructure, trade lvl, landtech and navaltech. The yearly Census taxes, which you recieves once a year (Jan 1) is based on numbers of provinces and there population lvl. Although you also recieves tolls at the same time as census taxes. IIRC its 5 gold/merchant in the Cots you own.

Also, I try to adjust my budget funds to the lowest amount possible without losing moneyto keep inflation down.

Good choise ;)

If someone could refer me to a past post or site with a lowdown on economics for the game, or perhaps write up something like that, it would be GREATLY appreciated.

I´ll be back... :rolleyes: ;)
 

unmerged(7347)

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You can also find out about taxes...

citypop.gif


... and other interesting things on Huszics EU 1 site http://playeruniversalis.cjb.net/


Hope it helps :)
 

unmerged(18130)

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Yoghurt,

That was all very helpful and informative, but I've got one question. You said that the reason my Census Taxes went down was becuase I lost marketshares, but I always thought Census Takes were affected by population. Aside from that, I found it very nice, and thanks for going to the trouble. Thanks!
 

unmerged(7347)

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Originally posted by SuperGeroge
Yoghurt,

That was all very helpful and informative, but I've got one question. You said that the reason my Census Taxes went down was becuase I lost marketshares, but I always thought Census Takes were affected by population. Aside from that, I found it very nice, and thanks for going to the trouble. Thanks!

Sorry for that then, cause I must have read your question wrong. Market shares doesnt affects census taxes.

Only think I can think of then, if you got the same amount of provinces, is that your population have dropped somewhat then and thus giving you less census taxes.

The second thing would be if traders move out from your controlled CoTs but as they only pay 3 or 5 gold/year/merchant that wouldnt affect that much.
 

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Stability has a major effect on Census taxes...the lower stability you are at the smaller modifier you get on the taxes.