Beginner help & questions: Castile and the lack of weddings!

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Voidhawk66

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Hi,

Hoping some veteran players can help me out as a new player. Despite not liking CK2 at all I gave EU4 a whirl from the steam sale and have fallen head over heels for it - absolutely amazing game. However, my first game as Castile is giving me a severe headache and I'd really love some advice on how to proceed.

i) The year is 1592, and the Iberian Wedding event failed to trigger. I've absorbed Navara as a nation, and used military force to conquer the provinces Aragon / Barcelona / Alicante, but the Kingdom of Aragon stubbornly remains encamped in Valencia along with a few other territories. It seems impossible to conquer them in one go (the required war score is 177%), and constant warring seems to end up resulting in giant coalitions against me. It's not possible to vassalise Aragon despite their opinion of me due to the tax difference which I gather is basically a modifier as they are still too big.

ii) On the colonising front, I appear to be doing well - I have 60% of Brazil, 99% of the Carribean and have completely annexed the Incan and Aztec empires as well as some heavy settling in the Peru and Panama nodes. According to the log out screen I have the highest income in the game, the most provinces and the highest trade income. Should I continue chain colonising the New world, or is it worth branching off into Africa as Portugal has done? (Portugal has 40% of the Brazil node and nothing else, Great Britain is slowly expanding over North America). Is it possible to ignore the Africa route and chain hop across the Pacific directly?

iii) My science and ideas seem to lag significantly behind my neighbours. for example, I'm 14/13/15 whilst Portugal is 15/14/15 and they have 23 ideas compared to my own 14. How exactly are the AI generating so many more MP to me and is there something else I can do? I now have enough money to hire +3 advisors when they appear but other than that how exactly am I falling so far behind? They even have more buildings than me so I don't think it can be that...

iv) I've gathered that good generals seem required for combat, after watching my stack of 45 troops get annihilated by 20 led by a decent general. I've also switched to using infantry and artillery almost exclusively based on the forum comments, but is there anything else I should be doing to ensure I can go head ot head with France when she eventually comes knocking?

I'm already looking forward to the expansion and giving England a whirl, but would love to see this game through to the end first as a learning experience - thanks for nay advice!
 

FearTheAmish

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Your blowing ADMIN on Coring is why were as Portugal is only coring colonies which cost like 4-5 ADM you are paying 100-200 for every place you conquer. Think of it this way every time you core 2 provinces you are wasting an Idea or a Tech. Best way to play Castile is basically to conquer Granada. Then Vassalize Navarra, This will cause Aragon to go ape shit and you can take a few provinces from them but focus more on building diplomatic relations and getting an RM. Basically ignore North Africa (coring those you pay through the nose because of those berber traits) Except for the Melile(sp) Tangiers and Cetua(sp) (they give + to that trade node) then go colonial expansion/trade.
 

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⇧ What he said. For Castile, Africa is basically worthless wasteland with nothing but desert. Except for some few provinces in the Seville trade node.
 
Last edited:

Voidhawk66

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Good to hear about Africa - there's still plenty of colonies left in the Americas, and Portugal has already colonised South Africa and the cape so would be tough to get a hold there. Plus all they do is re-direct the trade along to Seville where I control approx 60% of the trade...

Agree that coring the Inca's and Aztecs probably cost me two ideas in total - but doesn't seem to be worth the 10+ ideas I'm now behind, plus the techs.

Also, the good production buildings - are they worth building before you finish off all the income buildings in a province, or should I leave them till last? At 70 ducats a month I'm apparently the richest nation in the world but they would still cost a fortune to start dropping all over the map.
 

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Also, the good production buildings - are they worth building before you finish off all the income buildings in a province, or should I leave them till last? At 70 ducats a month I'm apparently the richest nation in the world but they would still cost a fortune to start dropping all over the map.

You should keep in mind that production also increase the total manpower in the province. Which means more men to your armies. It varies from province to province which building I chose to build. Production is best built in provinces that are producing high value trade goods. Taxation buildings are best in provinces with high base tax and so on.
 

FearTheAmish

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Good to hear about Africa - there's still plenty of colonies left in the Americas, and Portugal has already colonised South Africa and the cape so would be tough to get a hold there. Plus all they do is re-direct the trade along to Seville where I control approx 60% of the trade...

Agree that coring the Inca's and Aztecs probably cost me two ideas in total - but doesn't seem to be worth the 10+ ideas I'm now behind, plus the techs.

Also, the good production buildings - are they worth building before you finish off all the income buildings in a province, or should I leave them till last? At 70 ducats a month I'm apparently the richest nation in the world but they would still cost a fortune to start dropping all over the map.

Ignore North and South America Caribbean is only good for steering trade. Basically you wanna take Carib early game then focus on getting to India via South Africa. Then what you do is make sure you have a colony in every single link trade node (ones were it only has 1 outgoing branch allows you to push money up the chain). and at every multi switch you want to be sending it along till it hits the Carib. What this does is basically cause the money to build up each node it gets to so once it gets to Carib is a few 100 ducats. So basically you need Ideas Exploration, Expansion, Trade, Defensive, Diplomacy and any others that either boost Trading or Colonizing and that is not order you wanna get them. I suggest Exploration the Diplomacy as your first two. Pull trader from Seville park him in Carib node steering trade towards Seville, Park another one in the west African node that sends to either Morocco or Carib have him steer to Carib, and then your third in the one south of red sea steering towards South Africa.

Basically following this your are going to be stinking Rich really quickly which will fund your fun in Europe.
 

trevi2

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Good to hear about Africa - there's still plenty of colonies left in the Americas, and Portugal has already colonised South Africa and the cape so would be tough to get a hold there. Plus all they do is re-direct the trade along to Seville where I control approx 60% of the trade...

Agree that coring the Inca's and Aztecs probably cost me two ideas in total - but doesn't seem to be worth the 10+ ideas I'm now behind, plus the techs.

Also, the good production buildings - are they worth building before you finish off all the income buildings in a province, or should I leave them till last? At 70 ducats a month I'm apparently the richest nation in the world but they would still cost a fortune to start dropping all over the map.

It is cheaper to vassalize them, and later integrate them as vassals... Much more time, but... fully recovered of Admin points
 

FearTheAmish

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It is cheaper to vassalize them, and later integrate them as vassals... Much more time, but... fully recovered of Admin points

Yeah either Vassalize or ignore them except for taking gold provinces. Most times i ignore them completely Trade gold is alot easier to get and you can get more of it.
 

Voidhawk66

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Ah we'll, something learnt for the future there then regarding the new world nations. I wasn't sure if I could actually vassal use them and then integrate so just took them over.

Regarding trade routes - my plan to date has been to take over as many new world routes as possible, and then route them into the Caribbean or Panama where I have 90%+ trade power and collect from there? There's still a ton of unsettled territory in the new world - should I be focussing on that, or following Portugal round the Cape of Good Hope? I forgot to say I have the Azores (didn't realise what I was doing or how that would impact the game when I settled them early) so Portugal has focused more on Africa than they historically did and much earlier on. I thought I would be better placed island hopping across the Pacific rather than going round Africa AT&T his point - presumably after going round Africa you then conquer and vassalise India to take controls of that node?

Regarding trade steering, my understanding was that collecting was better than steering if you utterly dominate a node as it only affects trade power and not trade value. E.g. Rather than steer from the Caribbean, where I have 95% of the trade node! to Seville where I have 55% of the node I am better collecting in the Caribbean as the penalty only reduces me to 93% of the node owned.

Final issue - Aragon. I really cannot figure out how to take Valencia and form Spain, and it's become a bit of an obsession of mine. If I keep taking one territory at a time, will I eventually be in a place to vassalise them? Is it their size (6 provinces left) that is keeping me for doing this? Really cannot figure out why I can't do it through war at the moment, and diplomacy wise they seem too big to be able to race fully vassalise.
 

Duke Von Hannover

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With the colonial conquest CB you can conquer Aztec+Inca in one go and you get the 50% reduced core cost cause of there religion. Vassalizing and Integrating is rediculous.
 

Voidhawk66

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Yeah, that's what I did. I never had the colonial casus belli though for some reason - ended up colonising next to them and then calling for a crusade on them to start a war. The integration costs weren't massive (20 for most Aztec territories) although it definitely added up. Haven't bothered converting them to my culture however as it doesn't seem worth it, and the penalty only affects the tax rate which is minuscule anyways from the overseas penalty.