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Bullfilter

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On Vanilla Ice and Under Pressure: would have been reasonably ok if he’d admitted the obvious, but understand he tried to say it wasn’t the same as one note had been altered in one of the most obviously identifiable chords in pop music! :confused::eek::mad: And by such a lame artiste! :rolleyes: Every rule needs it’s exception. The McFly thing may or may not be of a similar nature, but (ol’ codger that I am) I’ve never heard of them! ;):D *mashes toothless gums and grins inanely but happily*

Now, onto the latest chapter, comments on which I’ll include shortly ... if nurse can find me spectacles. :confused:

So, an interesting interlude. Wisdom and contentment coming to Foulques as the final curtain beckons? Good to see. I wonder if this will help him dispel those ghosts and sleep a sound sleep at night - until the long sleep finally arrives.

As for the revolving chairs on the council, well ... all I can say is that truth is sometimes stranger than fiction, so I won’t say it is preposterous. If Foulques could only live long enough (Jaspert, Jaspert, wait just a minute ... ;)) he could become Chancellor, *edit* Chaplain and Spymaster and get the Full House (kings and jacks, methinks)! :D
 
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is Foulques the medieval equivalent of the Energizer Bunny? And Jaspert holds the key? I have not come across this immortality thing. It would have been interesting to follow. It did seem to upset the ghost so maybe there is something to it.

Steward? The king never ceases to amaze me. What a misuse of a person and their talents. Sort of like trying to fit the round peg in the square hole. Should be another interesting adventure to follow.
 
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Specialist290

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The king making Foulques his steward makes about as much sense as making Duke Gilles his court chaplain. It is a transparently political move from a desperate and infamously indecisive ruler.

And Foulques passes up the offer of a lifetime. Admittedly, at his age and in his present state, immortality would be nothing more than a burden, cursed as he already is with failing health and the woes of watching all those he loves turn to dust before him.

I'm a little surprised that disabling "fantasy events" doesn't kill the Fountain of Youth / Elixir of Life quest chain, though I suppose it makes a certain measure of sense for a character to still have the option to seek it out even if it wasn't real -- the idea that there was something out there that could allow a mere mortal to cheat death is a huge part of medieval folklore, and a motif literally as old as literature itself.
 
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I can't blame Foulques for declining. Why would he want to live a wizened husk of a man whose friends have long since shuffled off the mortal coil?

I actually only succeeded once, with Sigurdr Ring. I wanted to see how I could do with Lodbrok and wound up painting the map for 7 centuries. Boring as all hell. Good choice.
 
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There is no doubt that King Hughes is very capricious. Foulques as a Steward? It is not, it must be said, the worst mismatch, but still.

As for his choice, it sounds almost as if Fouqlues has found some heard-earned wisdom. And perhaps his ghosts are not all against him, even yet.
 
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TheButterflyComposer

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The McFly thing may or may not be of a similar nature, but (ol’ codger that I am) I’ve never heard of them! ;):D *mashes toothless gums and grins inanely but happily*

You've probably heard the opening to Five colours in her hair, since its a staple guitar riff used for establishing shots, credits and shopping montages now.

I'm a little surprised that disabling "fantasy events" doesn't kill the Fountain of Youth / Elixir of Life quest chain, though I suppose it makes a certain measure of sense for a character to still have the option to seek it out even if it wasn't real -- the idea that there was something out there that could allow a mere mortal to cheat death is a huge part of medieval folklore, and a motif literally as old as literature itself.

Its so hard to do that they don't need to change anything about it for it to make sense. You have such a high chance of nothing happening or poisoning yourself that becoming immortal isn't going to become a thing.
 
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Badesumofu

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Tied those characters and events together just right, I'd say. It makes sense that Alphonse would deliver that message, that Jaspert would accompany him and that Jaspert would be the one to offer Foulques that event.

Was it tempting to choose the other option? Anyway, I'm interested to see what these dream sequences are building to, and also interested to what Content Foulques is like in his final years/months.

Edit: was it established whether supernatural events are on or off in this game? And does turning them off disable this event chain or just the chance to actually succeed at it?
 
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JabberJock14

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Called it!

Why on earth is he a steward now? I suppose the king wants his prestige and personal realm size to decrease and strengthen the power bloc against him on the council. Hmm...maybe it would be better for France and himself for him to go on crusade. If he succeeds at least he accomplished something. And if he doesn't, no one expected that much of him. And if he doesn't come back he wont be missed.

As for the immortality thing, I tried it with every one of my Roman emperors and they all ended up poisoning themselves and getting reincarnated. I mean...sure, that's neat especially once you get a cycle going (they were like avatars by the end, stat monsters with severe mental delusions but centuries of experience) but its hardly immortality. I wonder if anyone's ever managed it in an AAR?

I've got no idea why he's steward. I actually think Toulouse, who has the quick trait, would work better. But I'm not king. Hugues most consistent trait is his mismanagement of the council, where pretty much every living vassal he has are united in the "Fired from council -15" mallus. The exception is Alphonse, but he despises his uncle, so no help there.

I've never actually taken the immortality quest, but I've heard it almost never works. And when it does, it seems like something crazy happens like your ruler getting hit over the head and ending up incapable with a never-ending regency. What you describe in your game sounds actually pretty interesting though.

On Vanilla Ice and Under Pressure: would have been reasonably ok if he’d admitted the obvious, but understand he tried to say it wasn’t the same as one note had been altered in one of the most obviously identifiable chords in pop music! :confused::eek::mad: And by such a lame artiste! :rolleyes: Every rule needs it’s exception. The McFly thing may or may not be of a similar nature, but (ol’ codger that I am) I’ve never heard of them! ;):D *mashes toothless gums and grins inanely but happily*

Now, onto the latest chapter, comments on which I’ll include shortly ... if nurse can find me spectacles. :confused:

So, an interesting interlude. Wisdom and contentment coming to Foulques as the final curtain beckons? Good to see. I wonder if this will help him dispel those ghosts and sleep a sound sleep at night - until the long sleep finally arrives.

As for the revolving chairs on the council, well ... all I can say is that truth is sometimes stranger than fiction, so I won’t say it is preposterous. If Foulques could only live long enough (Jaspert, Jaspert, wait just a minute ... ;)) he could become Chancellor, *edit* Chaplain and Spymaster and get the Full House (kings and jacks, methinks)! :D

The Vanilla Ice explanation is so mind blowing every time I hear it I stop to wonder if it's real. :p

Wisdom and perhaps the slow realization that a life like that is not worth living. The ghosts may have other reasons for leaving him be... but they'll be back eventually.

I didn't control it, so I can't even own up to the blame even if it was preposterous. The king is indecisive - I can't say I've kept track of councils as much as I have in this AAR, but he's definitely rather... bad at managing it. That'd be quite the accomplishment though - landing all the major seats on the council. I wonder if there's actually an achievement for it.

is Foulques the medieval equivalent of the Energizer Bunny? And Jaspert holds the key? I have not come across this immortality thing. It would have been interesting to follow. It did seem to upset the ghost so maybe there is something to it.

Steward? The king never ceases to amaze me. What a misuse of a person and their talents. Sort of like trying to fit the round peg in the square hole. Should be another interesting adventure to follow.

I think I had seen it once before, but never really took it because messing around with new rulers is part of the fun of CK2. It's a dynasty simulation - it's not much of a dynasty if you just have one ruler hang around forever!

This king's mismanagement is legendary. His most competent diplomat is the adviser. His most capable general is the steward. All while other options exist for the role. He's the opposite of Philippe in how badly he botches things.

The king making Foulques his steward makes about as much sense as making Duke Gilles his court chaplain. It is a transparently political move from a desperate and infamously indecisive ruler.

And Foulques passes up the offer of a lifetime. Admittedly, at his age and in his present state, immortality would be nothing more than a burden, cursed as he already is with failing health and the woes of watching all those he loves turn to dust before him.

I'm a little surprised that disabling "fantasy events" doesn't kill the Fountain of Youth / Elixir of Life quest chain, though I suppose it makes a certain measure of sense for a character to still have the option to seek it out even if it wasn't real -- the idea that there was something out there that could allow a mere mortal to cheat death is a huge part of medieval folklore, and a motif literally as old as literature itself.

Duke Gilles as Court Chaplain. Now that would be fun! Of course, I'd imagine the queen would have another bastard pretty soon after that happened. (Then again, Geoffrey did not seduce her. Which is actually incredibly smart. And Gilles avoided Sybille when she was queen. Maybe he's not that insane)

For reasons that are hinted at in the last chapter, it would have been a disaster for Foulques to go through with this quest. I turned it down and then was quite glad I did. Of ciurse, there are plenty of reasons for the duke to not chase immortality.

I actually don't remember if I turned off those events - it's been a year since I started this game, and I don't mention doing it in my intro post. I suspect I left them on because most of the supernatural events in game are not necessarily "supernatural" events. They are weird, strange things that get framed in a supernatural sense, but don't have to be - they could just be odd occurrences. (Monks and Mystics is a little different, from what I hear, but I'm not playing with that)

Even on the off chance it were successful, it's kind of passable, -as Jaspert notes, it would be well guarded- though they should give you the option to "fake" your own death. It would be hard to sell a character who was ruling in plain sight for 100 years!

I can't blame Foulques for declining. Why would he want to live a wizened husk of a man whose friends have long since shuffled off the mortal coil?

I actually only succeeded once, with Sigurdr Ring. I wanted to see how I could do with Lodbrok and wound up painting the map for 7 centuries. Boring as all hell. Good choice.

Precisely! What's the point of life if you lose all that you care about? He's even seen that the replacements to what he lost never quite can live up to the originals. Doesn't exactly make for an appealing future to have to do that forever.

As mentioned above, a large chunk of the fun in CK2 is dynasty building. If you've got a character who lives forever... it loses much of it's luster. And by this point, there was no way I was going to take that quest.

There is no doubt that King Hughes is very capricious. Foulques as a Steward? It is not, it must be said, the worst mismatch, but still.

As for his choice, it sounds almost as if Fouqlues has found some heard-earned wisdom. And perhaps his ghosts are not all against him, even yet.

Foulques wouldn't be so bad as steward if there weren't better options around. But Hugues continues to be a Hugues mess up.

His ghosts may seek the taunt him, but they are still family, right? :)

You've probably heard the opening to Five colours in her hair, since its a staple guitar riff used for establishing shots, credits and shopping montages now.



Its so hard to do that they don't need to change anything about it for it to make sense. You have such a high chance of nothing happening or poisoning yourself that becoming immortal isn't going to become a thing.

Ultimately, yeah. The odds, I've heard, are so low, you don't need to worry anything about it. I debated taking it just to see if it'd kill him, but I still didn't want to take the chance of it working, even if it was small. I figured Foulques didn't have long left anyway.

Tied those characters and events together just right, I'd say. It makes sense that Alphonse would deliver that message, that Jaspert would accompany him and that Jaspert would be the one to offer Foulques that event.

Was it tempting to choose the other option? Anyway, I'm interested to see what these dream sequences are building to, and also interested to what Content Foulques is like in his final years/months.

Edit: was it established whether supernatural events are on or off in this game? And does turning them off disable this event chain or just the chance to actually succeed at it?

Yeah, it came together well. I was originally going to have one of the council members (Godfrey or Guilhem) mention it, but Jaspert, the heretic dwarf who cured Foulques by cutting off his face seemed so much better as the guy to throw some ridiculous thing out there to him. Dally in the dark arts and things that shouldn't? Jaspert is your man!

And Alphonse is a character I've been wanting to use more, if for no other reason than to check up on him. But I cannot imagine he'd want to reside in Melun - aside from fears he could be murdered, he'd be living as a "guest" in a place that he would feel is rightfully his. Why would he subject himself to it? This is a rare case where he'd willingly perform what was asked of him though.

Nah, it wasn't really tempting. I was pretty much done with Foulques at this point, ready for a new character. I had been limiting myself with him because I wanted keep it somewhat in line with the real Foulques, so I was about ready to hit the next stage. (Plus the real Foulques died in 1109, so I was like - that'd be nice) Maybe if I were just playing around, I'd take it, just to see how it might end. The situation @TheButterflyComposer mentioned seems pretty interesting.

The dream/ghost sequences are building toward something, I promise you. Hopefully it proves worth it.

I don't remember whether they are on or off, and I don't have the game up to check. I suspect I left them on because I don't have Monks and Mystics, so I don't feel there's any immersion breaking events in there. Things like "the Gates of Hell" don't bother me, because I chalk it up to superstition and unscientific methods/people seeing what they want to see. The only really weird one I think I've seen is impregnating a plant when you're a lunatic - which I've mentioned before that I'm almost certain Gilles did based on one of his daughters having no mother. But even that... who's to say there wasn't another fellow lunatic in the plant at the same time as him? (Or that someone just didn't play a nasty trick on him, considering he's certifiable?) :)

To all - Been working on the next three chapters, somewhat simultaneously. They are of varying length - the first and third seem quite long and the other likely to be incredibly short. So I'm trying to see how to balance them. The events happen too far apart to be done in the same chapters so, we'll see what I come up with. Shooting for tomorrow for the next update, but we'll see.

Thanks for all the comments and feedback! It is, as always, much appreciated.
 
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TheButterflyComposer

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I've never actually taken the immortality quest, but I've heard it almost never works. And when it does, it seems like something crazy happens like your ruler getting hit over the head and ending up incapable with a never-ending regency. What you describe in your game sounds actually pretty interesting though.

The situation @TheButterflyComposer mentioned seems pretty interesting.

I know of three possible outcomes and there's probably some more as well. You talked about another one when you said the ruler might become an incapable immortal stuck on their throne with the PC destined for regents for the rest of the game (a fascinating challenge that would be, if a frustrating one).
There's also the true immortal, where it works as adevertised and you become immortal and...after a while due to stats and such, basically invincible as well. And this is a meta immortality, since this carries into every other paradox game you play with this ruler (the UK will still be run by Alfred III of Wessex if you made him immortal and didn't get rid of the monarchy, in 1945 HOI).
There's also the you die of poison, or failed ritual or whatever thing, which kills the character. Can't remember whether it counts as suspicious circumstances or not but...
There's also the reincarnation, which gives you a new child or inhabits an existing one (maybe? This might play into how rare it is because my wife was pregnant at the time of ritual and due, and then I died in the ritual and was reborn as my own son) and the child begins as a normal kid. You don't even play as him if he's not the heir. But when he matures, he gets memories of his old life and stats back and that can lead to trouble or great usefulness. Since I ended up playing as him, I got round to doing this rural again and for some reason, either because the game was bugged or it drastically increases the chances once done once, I was reincarnated again. And again. And again forever. This I imagine would eventually lead to the same result as the invincible monarch above, though it's much easier to break the chain at any point Andrew there's always random chance invovled.

Not sure how much of the above is accurate now however since it's been an age since I've played and few use the supernatural stuff so...anyway, it's interesting stuff if very much gamebreaking/waste of characters.
 
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I did get an immortal, properly immortal ruler once. Ended up with absurdly high stats but I completely lost track of my dynasty. Once your nominal heir stops being a close relative you basically lose control of the whole thing anyway. I probably wouldn't pursue it again.

The play chess with death event chain might have been interesting for Foulques and as he's a game master (IIRC) he'd likely survive it and get an 'extra life' for his trouble. Well anyway, I'm guess these three chapters are it for Foulques. How is the crusade progressing?
 
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The immortal ruler things sounds like something you put in a game to give people who play it time and again one more different thing to do. Like the Satanic societies, Aztec invasions, etc. no harm done if ignored - which sounds like the thing to do with it in a serious/AAR game. But if just mucking about and seeing where it might lead? Mebbe if one has become jaded enough. But given I’m on my first CK2 game I think I may be well short of that point for now ;)
 
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Specialist290

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The only really weird one I think I've seen is impregnating a plant when you're a lunatic - which I've mentioned before that I'm almost certain Gilles did based on one of his daughters having no mother. But even that... who's to say there wasn't another fellow lunatic in the plant at the same time as him? (Or that someone just didn't play a nasty trick on him, considering he's certifiable?) :)

I've always rationalized this one as due to some desperate and clever mother taking advantage of her liege's disordered state of mind to put a novel spin on the timeless act of giving up her own child as a foundling. If he's crazy enough to think it might actually be his, he's more likely to be a (relatively) caring father.
 
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The rosebush child is actually always of Celtic ethnicity, so there's an easy way to see if it is one - either look at the portrait or, without the DLC, use the console. I'd love to see an explanation as to how Gilles got that child in the story then :p.
Speaking of immortality, I usually always at least start the chain if I can to pick up a few nice traits along the way, though it's always risky.

It was good to see Alphonse and Jaspert again. With the Prince focusing on theology, that offers an opportunity too - either he tries to prove that Philippe is not the son of satan, or he might end up turning to his court physician's heresy sometime...
But at one thing at least he's right. Foulques is loyal to his family :rolleyes:.
 
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a very interesting chapter... I almost bought Foulques going after immortality,
 
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Well who’d have thunk it? 1st the King once more displaying his most arbitrary nature. Steward? Wtf? And Jaspert’s return and an offer of immortal life which Foulques turns down! Unbelievable!

A very enjoyable chapter not least because of how you’ve woven these rather improbable plot elements into a very plausible tale
 
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To go on with the tradition:

Who wants to live forever?
Who dares to love forever?
Oooh
When love must die.

The chapter had a misterious feeling to it that I enjoyed quite a bit. Making Jaspert the one to make the offer was a very smart move.

On the topic of supernatural events, I don't think them to be a bother at all. After all, the concept of history they had in the middle ages was not the same as it is today. There's plenty of stories about miracles and legends about kings and I understad CKII as a storytelling game. I find it much easier to believe, and less fishy, for a kid to be born from a rosebush than the apostle James to come down on a white horse with a sword of lightning and defeating an overwhelmingly bigger army. Het that was the official version in many archives. Perhaps nobody believed it, perhaps they truly did, the point is those stories were told for a reason and I can imagine them telling the rosebush story for a bunch of reasons. Actually in Belgium there is a stone they call the pierre Haina that is supposed to have been placed there to close a hole that led to hell, sounds familiar doesn't it ;);).
 
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I know of three possible outcomes and there's probably some more as well. You talked about another one when you said the ruler might become an incapable immortal stuck on their throne with the PC destined for regents for the rest of the game (a fascinating challenge that would be, if a frustrating one).
There's also the true immortal, where it works as adevertised and you become immortal and...after a while due to stats and such, basically invincible as well. And this is a meta immortality, since this carries into every other paradox game you play with this ruler (the UK will still be run by Alfred III of Wessex if you made him immortal and didn't get rid of the monarchy, in 1945 HOI).
There's also the you die of poison, or failed ritual or whatever thing, which kills the character. Can't remember whether it counts as suspicious circumstances or not but...
There's also the reincarnation, which gives you a new child or inhabits an existing one (maybe? This might play into how rare it is because my wife was pregnant at the time of ritual and due, and then I died in the ritual and was reborn as my own son) and the child begins as a normal kid. You don't even play as him if he's not the heir. But when he matures, he gets memories of his old life and stats back and that can lead to trouble or great usefulness. Since I ended up playing as him, I got round to doing this rural again and for some reason, either because the game was bugged or it drastically increases the chances once done once, I was reincarnated again. And again. And again forever. This I imagine would eventually lead to the same result as the invincible monarch above, though it's much easier to break the chain at any point Andrew there's always random chance invovled.

Not sure how much of the above is accurate now however since it's been an age since I've played and few use the supernatural stuff so...anyway, it's interesting stuff if very much gamebreaking/waste of characters.

Interesting. If I wasn't playing an AAR, I'd probably take the quest to see what happens with it. I don't know when I'll fire up a non-AAR CK2 game, but it's something else to have fun with in the future. That reincarnation thing seems to be trouble, if you don't play as the character (though would you get notifications for it if you aren't the character). But the fun thing about the supernatural aspect, or most of them is that you *could* justify it by saying at some point in the character's life, he started suffering delusions of grandeur. Like the Roman Emperor Commodus thinking he was Hercules. There's usually a "rational" explanation to the crazy events, which is why I don't mind them so much.

Also, I enjoy Groundhog Day, so naturally, I'd think what you described as funny.

There are exceptions, like true immortality, which is immersion breaking. But those are pretty rare events it seems.

I did get an immortal, properly immortal ruler once. Ended up with absurdly high stats but I completely lost track of my dynasty. Once your nominal heir stops being a close relative you basically lose control of the whole thing anyway. I probably wouldn't pursue it again.

The play chess with death event chain might have been interesting for Foulques and as he's a game master (IIRC) he'd likely survive it and get an 'extra life' for his trouble. Well anyway, I'm guess these three chapters are it for Foulques. How is the crusade progressing?

Yeah, that'd be my fear. That save would lose interest just because getting new characters is part of the fun.

I've only seen that event once (and it didn't go well). Foulques would have been interesting because he had quite a few things that might have tilted things in his favor. But alas, twas not to be.

The crusade goes. I'll probably give an update on it soon. Not this upcoming chapter, but the one that follows, as one person in it is going to play a rather important part in that Crusade!

The immortal ruler things sounds like something you put in a game to give people who play it time and again one more different thing to do. Like the Satanic societies, Aztec invasions, etc. no harm done if ignored - which sounds like the thing to do with it in a serious/AAR game. But if just mucking about and seeing where it might lead? Mebbe if one has become jaded enough. But given I’m on my first CK2 game I think I may be well short of that point for now ;)

I agree, though I'm less of a fan of completely ahistorical things like that (a bit hypocritical, but I have my limits). Which is why I didn't bother with Sunset Invasion and may or may not ever pick up Monks and Mystics... not sure if it was worth it beyond the societies. The immortality thing is alright because it mostly just leads to realistic outcomes. You almost have to allow a small chance of success... just because otherwise no one would take it if it just leads to death. (Though I guess it could have just led to a massive stat bonus plus a little extra life, so that you didn't live forever...)

I've always rationalized this one as due to some desperate and clever mother taking advantage of her liege's disordered state of mind to put a novel spin on the timeless act of giving up her own child as a foundling. If he's crazy enough to think it might actually be his, he's more likely to be a (relatively) caring father.

Yeah, another possibility. In Gilles case? I mean, why would he doubt it. The guy has literal army of children. What's one more?

The rosebush child is actually always of Celtic ethnicity, so there's an easy way to see if it is one - either look at the portrait or, without the DLC, use the console. I'd love to see an explanation as to how Gilles got that child in the story then :p.
Speaking of immortality, I usually always at least start the chain if I can to pick up a few nice traits along the way, though it's always risky.

It was good to see Alphonse and Jaspert again. With the Prince focusing on theology, that offers an opportunity too - either he tries to prove that Philippe is not the son of satan, or he might end up turning to his court physician's heresy sometime...
But at one thing at least he's right. Foulques is loyal to his family :rolleyes:.

Yep. It's a daughter of Celtic ancestry, so his character definitely got the event then. I don't know how I'd work it in though I've had councilors been to Bourges, so maybe one can return with the tale...:p

I didn't realize you could get the traits from it. Something to consider!

That's something to keep in mind with Alphonse - you always have good character ideas! Alphonse does have some interesting things happen to him, so I may look to include him a bit in the future.

a very interesting chapter... I almost bought Foulques going after immortality,

A tempting idea at first until one realizes it would doom Foulques to the exact thing he's been struggling with as of late. The old duke is coming to grips with his approaching end. This was another step in the journey.

Well who’d have thunk it? 1st the King once more displaying his most arbitrary nature. Steward? Wtf? And Jaspert’s return and an offer of immortal life which Foulques turns down! Unbelievable!

A very enjoyable chapter not least because of how you’ve woven these rather improbable plot elements into a very plausible tale

Thanks! I have no idea what old King Hugues is thinking. If he had just developed the lunatic trait, I'd have had an out. Instead, he's just incapable of maintaining direction and focus.

Well, would you have taken the offer from a heretic dwarf who once ripped your face off? ;)

I appreciate your compliments! That's the challenge of CK2 narrative AARs - making sense of it all!

To all, the next chapter should be going up shortly. Hope you all find it as enjoyable as I do reading your comments!
 
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JabberJock14

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To go on with the tradition:

Who wants to live forever?
Who dares to love forever?
Oooh
When love must die.

The chapter had a misterious feeling to it that I enjoyed quite a bit. Making Jaspert the one to make the offer was a very smart move.

On the topic of supernatural events, I don't think them to be a bother at all. After all, the concept of history they had in the middle ages was not the same as it is today. There's plenty of stories about miracles and legends about kings and I understad CKII as a storytelling game. I find it much easier to believe, and less fishy, for a kid to be born from a rosebush than the apostle James to come down on a white horse with a sword of lightning and defeating an overwhelmingly bigger army. Het that was the official version in many archives. Perhaps nobody believed it, perhaps they truly did, the point is those stories were told for a reason and I can imagine them telling the rosebush story for a bunch of reasons. Actually in Belgium there is a stone they call the pierre Haina that is supposed to have been placed there to close a hole that led to hell, sounds familiar doesn't it ;);).

Should have refreshed before posting! (I never listen to that song btw, just because it's so depressing. Especially having watched Highlander)

I agree, which is part of the reason I leave the supernatural parts vague (and there is more to follow). Some people believed it, some didn't and there was probably vacillating in between wondering "well... maybe it could be true!"

OK, for real this time. Next chapter follows!
 
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Chapter 136 - October 1108

JabberJock14

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Before Plantagenet - Chapter 136
October 1108 - Melun, France

“They found him this morning.”

Foulques heard the words of his son, Geoffrey, but he could barely process them. Not now, not as he stood near motionless in the stables as he looked over the horse-drawn cart where his steward Guilhem lay. Eyes closed, body still, lifeless and cold…

It was not how Foulques last saw him a few days before, when he had dispatched his oldest friend to Paris. He appeared spry and fit - not at all looking his 73 years. Sent to the city to collect taxes, something Foulques did not have the energy or patience to deal with, there had been no sign of any problems upon his departure.

But now Guilhem lay dead in a cart. Foulques saw no evidence of struggle or discomfort. It was like Alearde. Peaceful.

And upsetting.

1108_Death_of_Guilhem.jpg


“There was no evidence of foul play?” Foulques managed to get out, even if he already knew the answer.

Rogier de Bourges shook his head. One of Duke Gilles' many bastards, who was also Foulques courtier, replied: “None my lord. I was awaiting him to waken for our morning duties. When he did not, I had the inn’s staff check on him. They found him like this.”

Geoffrey shook his head. “At his age… it isn’t surprising. But… it is not any easier.”

“Of course you would say that,” Foulques told Geoffrey.

“I mean it,” Geoffrey said. “There are few people I have known my whole life. You, Agnes, Adalmode and steward Guilhem. I count the man a friend, even if I had not spoken to him much since my departure for Aquitaine.”

“I knew him for nearly 50 years,” Foulques said as he leaned on the railing of the cart. “I met him not long after I ascended in Tours. He was with me when I decided to unseat my brother... I had to bribe him in fact. But then… then he never abandoned me. He was always there… always keeping the coffers of Anjou growing. And now he is not.”

“Rogier…” Geoffrey said. “Send word to my sister in Anjou. He is to be buried by the chapel in Ambroise, his birthplace. She will see it arranged.”

Foulques looked toward Geoffrey. It was not his responsibility to see to these arrangements - nor did he have the right to order those who were not his courtiers to do anything.

And yet when Rogier gave a glance to Foulques, as if to look for confirmation, the duke just meekly nodded and waved him off. The young man bowed and then left father and son alone.

“We can escort the body,” Geoffrey suggested.

You?”

“Alongside you,” Geoffrey said. “As I said, I consider Guilhem an important figure in my life. I came for Alearde’s burial, did I not?”

Foulques could not help but view it all with suspicion. Geoffrey was always looking for an angle… an opportunity. Perhaps he just wished to slowly win over courtiers to his eventual rule.

Foulques knew that wasn’t technically a bad thing. But something about it all felt so unseemly…

I am not dead yet, boy, he thought.

The duke pushed himself off the cart… only to have his legs give out from under him. He awkwardly stumbled, reaching for the rail again, but just brushing the wood with his fingertips as he collapsed to the ground.

“Father!” Geoffrey said as he reached down to aid him. Foulques swatted at him.

“Away! I do not need your help!” Foulques exclaimed.

“You will draw attention to yourself,” Geoffrey noted. “Let me help you back to your feet.”

“I can get myself back to my feet,” Foulques insisted. He reached up for the cart, but there was little he could grab onto. And a few awkward pushes off the ground with his arms did not make the situation any better.

Geoffrey took hold of his arms and again Foulques thrashed to force him to let go.

“Fine,” Geoffrey said. “Lay out here until the rats taken you. It matters little to me.”

Geoffrey stomped off and Foulques watched him go, his stomach clenching, a mix of anger, fear and resentment. But less toward Geoffrey and more toward circumstance. He did not think he feared death… no he feared everything that came before. Laying a helpless invalid like Aureade while all those around him passed away. His sister still lived... but what kind of life was that?

Then he noticed Geoffrey stop in the distance while his shoulders slumped. The younger duke turned back toward Foulques and marched on over.

“I should leave you here,” Geoffrey told him. “You who are too stubborn to admit you need my assistance for once. But I would not abandon a stranger who cannot stand on their own, so I certainly cannot do so to my own father.”

Geoffrey offered his arm. Foulques grunted and stared at it for a moment, before he took it.

A few attempts later, Geoffrey had Foulques back on his feet, the duke again leaning against the cart for balance. Breathing heavily, Foulques looked around. The good news is that the stable was largely empty. Few, if any, saw that moment of weakness… even if Geoffrey had.

“That did not happen,” Foulques said. “Do you understand?”

Geoffrey shook his head. “I do not know who you seek to fool. I have seen your infirmity ever since your return here a few months ago. Herve notices as well - he is concerned after seeing what has happened to his mother, Aunt Aureade.”

“I am not her,” Foulques insisted. “She is weak. I am not.”

“It is not about weakness,” Geoffrey said. “It is God’s will.”

“Now you speak of such nonsense,” Foulques said. “You say it is God’s will to have my body crumble? To force me to watch as everyone I know dies?”

“What else do you believe it to be?” Geoffrey asked. “If not God?”

Foulques frowned. He did not have an answer.

1108_Foulques_is_infirm.jpg


“I do not understand your obstinance,” Geoffrey said. “I seek to help you and you look at as an insult… yet you speak on how I should be grateful and aid you in other matters.”

“I… I do not wish for help,” Foulques said. “Yours or anyone but your sister’s.”

“I will never understand why you think Agnes is acceptable but I am not,” Geoffrey said. “Regardless… I can help you in this and other matters.”

“What other matters?” Foulques asked.

“After Guilhem… you will want new help with your duties here,” Geoffrey said. “Rogier will probably be best served fulfilling duties in Anjou. But my chancellor Alias has some contacts. We can scrounge something together to do a passable job. And alleviate the pressure on you.”

Foulques did not love the idea of putting his job in the hands of Geoffrey, and by proxy his chancellor. But the elder duke also had little patience for these matters, and had no energy for it.

“Do it,” Foulques said.

Geoffrey nodded. He took a step forward then looked back to Foulques. The duke of Anjou knew what he was waiting for. So he pushed himself off the cart and took a foot forward. Then a second.

Foulques held his head high and walked past his son, and out of the stables.
….

That evening, Foulques heard the door to his chambers creak as he poured himself his wine. He expected the ghosts at this point - how could they not come to revel in yet another loss?

“Here to taunt me once more, sister?” he asked.

“Sister? Grandfather… I do not understand,” Foulques the younger said as he stood by the door.

Foulques’ eyes widened at the sound of his grandson’s voice. He took a moment to collect himself before turning to the boy.

1108_Foulques_the_Younger.jpg


“Excuse me, I thought a sister from the nearby convent was present,” Foulques said. “What do you need boy?”

The teen closed the door and approached. Foulques looked him over - he was nearly a man grown. And he looked quite a bit like his father at that age, tall, thin, with plenty of brown hair on his head, but precious little on his face.

“Father tells me the king may be preparing to attack the heathens in Iberia,” the teen said.

That was true. In the council meeting earlier that day, King Hugues voiced his displeasure at the decision of the church to declare a crusade for the Holy Lands, when so many Christians suffered under heathen oppressors in Europe.

So the king informed the council of his decision to prepare to take up arms against the Emirate of Barcelona - much to the silent consternation of Toulouse after his failure there - a failure which had a large part to do with the king. There would be no war declared yet, but once the levy was ready and proper support secured, the Franks would again venture south, where they had met defeat in their last two adventures.

“The king will have his war,” Foulques said. “Likely in the spring.”

“Father also told me that the king may take him to help command his armies there,” the teen added.

Foulques was unaware of that. Geoffrey as commander? That seemed… inadvisable. Geoffrey had precious little experience in such a role, and his victories against his cousins came with odds overwhelmingly in his favor. It appeared as if the king was dooming himself to repeat the mistakes he made when he made his cousin, the former Duke of Burgundy, as commander of his last Iberian adventure.

And Foulques’ first instinct was to grow frustrated the king had not selected him. But the duke quickly realized the foolishness of it. He might be able to direct men. But he could not lead them anymore - not from the front - and that was the only way he knew how.

“Is father truly going to Iberia?” the teen asked.

Foulques shook his head. “I don’t know. He has not told me. But… I do not think he would lie to you.”

The teen frowned. Seeing that, Foulques poured him a cup of wine and offered it to him. The offer did break the boy’s frown for a moment, but it soon returned.

“What is it?” Foulques demanded.

“I fear for father,” the teen said. “He is not the leader of men that you are. And should something happen to him…”

“He may learn something,” Foulques said. “It will be good for him.”

“But what if he does not return?” the teen asked.

“Then you will be invested as Duke of Aquitaine and Poitou,” Foulques said. He sighed as he looked at his own trembling hand. “And perhaps soon, Duke of Anjou as well.”

The teen grew wide-eyed and stiffened up. “I… I… that cannot happen.”

“But it will happen,” Foulques said. He paused to correct himself. “Should something happen to your father. But that may not.”

“But if it does?”

“Then you will do as you must,” Foulques said. “I have no doubt you will be a fine knight - you remind me much of me when I was your age. And have I not ascended in the realm?”

“You… you are a great man,” the teen said. “I do not know if I am cut from the same cloth.”

“Drink that cup of wine, boy,” Foulques ordered. Wide-eyed once more, the teen sipped it. “No, I mean drink it fast. Now.”

The boy hesitated for a moment and then chugged it down. It was not very strong, but he likely did not have much experience in drinking wine that quickly, and grimaced as he sought to hold back spitting it out.

“There. Even if you did not realize it, you have the stomach for it,” Foulques said. “In our blood runs greatness. I see it in you, even more than I have in your father. In time, you will be one of the greatest men in our realm. Should the fates dictate it, that time will start sooner rather than later. And if it does, you shall not run from it. You shall face it, as I would. Or my uncle did.”

The teen straightened up, and held his head high, even as his lips quivered and his body trembled. “I will not be afraid, grandfather. I will… never feel fear.”

Foulques shook his head. He did not understand. And that lack of understanding, and that desire to prove himself could prove a fatal combination.

1108_Foulques_trains_grandson_to_be_brave.jpg


“Then you will be foolish. Fear is natural. All men have it - and should not run from it or pretend that it does not exist.”

“But… does that not make you craven?” the boy asked. “Not you, grandfather but…”

“Surrendering to fear - letting it control your life,” Foulques said. “That is what makes a man craven. But fear, no, fear is not in itself bad. It is a natural thing - necessary for a man to remember that he is mortal. One must fear at times for his life, or that of his family. But he must not be held by it - he must use it to drive himself when necessary.”

“You have been afraid?” the boy asked.

“Yes,” Foulques said. “Many times. But I never let it control me. Even now, as I look to the future, and do not know what it holds. But I trust in you, boy… to continue what I have started… and that is enough.”

The teen looked to the ground and then back at him. “Thank you grandfather… but what of father? Do you not trust him to continue your legacy?”

Foulques closed his eyes for a moment and released a long sigh.

“Your father… your father has not become the son I wished him to be,” Foulques said. “He is not forceful enough for my tastes. But… he has done well for himself… with me at his ear. When I am gone, it will fall on you to be his steel, boy. That way, you shall have a strong duchy to rule when it is your time. And you will know that you are ready for it.”

The teen nodded. “I will, grandfather. Thank you.”

The teen bowed before his grandfather and turned to leave. But Foulques called him back.

“Sit,” Foulques instructed.

The boy followed instructions. Foulques then sat down across from him and poured him some more wine.

“I have told you about Rouen,” Foulques said as he handed him the cup once more. “Everyone knows about Rouen. But there were other days. Other battles in my life. From each, I gained a lesson.”

“What lessons were those, grandfather?” the teen asked.

Foulques smiled. He’d long wished to have someone to regale these tales with for years. Herve, for all his martial skills, was not quite sharp enough to fully grasp them. But in his grandson, Foulques saw curious eyes, and a mind ready to understand the world around him.

He will be a fine knight, and a great lord. Perhaps… even better than me.

And so Foulques took a sip of his wine and started from the beginning, at Saintonge.

“You lost?” the teen asked.

“Yes, to your great-grandfather,” Foulques said. “But I learned my most important lesson.”

“What was that?”

Foulques smirked. “I did not like the bitter taste of defeat. I grew to fear it.”

The teen appeared perplexed. “You were afraid of defeat?”

“I have long been,” Foulques said.

“How did you defeat the fear?” the teen wondered.

“I made a vow to myself, that would never experience defeat again,” Foulques said. “In anything that I do.”

The old duke took a long drink from his cup, then slammed it down on the table. “I haven’t lost since,” Foulques said.

Then he met his grandson’s gaze with a wide grin. “And I never will.”
 
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TheButterflyComposer

The Dark Lord Kelebek
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I did get an immortal, properly immortal ruler once. Ended up with absurdly high stats but I completely lost track of my dynasty.

That happened with my normal character after he reached ninety years or so. My youngest family members were no longer close relatives etc. I believe there were at least five generations alive at once by the time he reached 100. CKII isn't designed for that sort of thing.

Foulques is dying then. Infirm usually means less than a ear, usually less than six months and on occasion, pretty much as soon as you click the accept button and time starts moving forwards again. Well, he had a pretty good run and Jaspert's offer and his refusal was his symbolic acceptance of death and thus, with his soul ready, his body obliges. I wonder what will happen though. Who will be there? I hope Agnes and Geoffrey. Not sure what there is to say between the three of them now though.