Become the Crisis, get krumped by Fallen Empires

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Second Lieutenant
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Oct 28, 2016
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If you're going to play a crisis playthrough turn off fallen empires, they rage at you all game forcing humiliations or war then they awaken and steamroll you really early on.
 
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Seriously I spend the whole game with the actual AI putting up no substantial fight and then the jingoistic reclaimers wake up and declare war on me (and only me) and swarm my territory with dozens of solo escorts capturing all my starbases while beelining their 100K fleet power main fleets straight at my planets and capturing them all, the AI is still trash and Awakened Empires are still not fun.
 
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Are you saying becoming the crisis causes FE to awaken before the regular end-game time?
On the exact year of the end game beginning they awakened and went straight for me ignoring all other empires.

I'm also complaining about the lack of pacing the game has, the other regular AI empire's can't keep pace with the player if they're remotely competent at all even with difficulty bonuses that give them free resources so you end up being king of the galaxy until an AE kicks down the door with their 100K (that behave more like 150K) fleets and flip the galaxy on its head with 0 resistance, they're more of a crisis than the actual crises, and even with crisis fleets because the AI can't keep pace in the slightest the rest of the galaxy gets creamed.
 
On the exact year of the end game beginning they awakened and went straight for me ignoring all other empires.

I'm also complaining about the lack of pacing the game has, the other regular AI empire's can't keep pace with the player if they're remotely competent at all even with difficulty bonuses that give them free resources so you end up being king of the galaxy until an AE kicks down the door with their 100K (that behave more like 150K) fleets and flip the galaxy on its head with 0 resistance, they're more of a crisis than the actual crises, and even with crisis fleets because the AI can't keep pace in the slightest the rest of the galaxy gets creamed.
I don't believe you.

You say even a remotely competent player will leave the AI in the dust, but a remotely competent player will also be able to bench-press the AE's 100k fleets by the standard endgame year. So you say you went crisis and stomped the AI, but got stomped by the AE, well something's not adding up with your story.

(And why wouldn't the AE declare war on only you? You're the one they have burning hatred for)

So I basically agree with you that AE aren't fun, but for the opposite reason; my every experience with them since 2.0 has been of them being laughably weak and almost BSOD-passive.
 
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Honestly, if all remaining FE awaken and attack upon "becoming the crisis," that's awesome news. I'm sorry you're having a hard time of it, but this sounds like really good news to me. I was worried the "become the crisis" option was going to be just another steam roll of the AI. Now I'm thinking of playing for it in my next game.
 
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FE going for the Crisis make sense. Your goal is to destroy the galaxy why would they wait for you to destroy everything including themselves.

Is it just me or is 100K a bit low for AE? I have seen them feel 600 K easily. At the start normal FE have 200K Fleets.
 
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If you're going to play a crisis playthrough turn off fallen empires, they rage at you all game forcing humiliations or war then they awaken and steamroll you really early on.

If you become a threat to the Galaxy before being prepared to face everyone in the Galaxy, you timed your actions very wrongly.
 
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Sounds like you let your mouth write a cheque your tail couldn't cash.

(Incidentally, FE/AE fleets can be optimized against in the same way Crisis fleets can; each FE/AE has a fixed shipbuilding formula.)

Your complaint about AI Young Empires being bad at the game is a fair(ish) point, but if you can't go toe to toe with an AE, you aren't really a Crisis.
 
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If you're going to play a crisis playthrough turn off fallen empires, they rage at you all game forcing humiliations or war then they awaken and steamroll you really early on.

Did...did you just expect everyone to sit on their thumbs while you literally destroy the entire galaxy?
 
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First off: The lot of you are elitist jerks.
Incredibly unhelpful and snobbish with a whole lot of "what did you expect?" I expected to have a fun game that's what.


Secondly: when you "become the crisis" you don't really BECOME the crisis until you hit tier 5 and unlock the Aetherophasic Engine and the Star Eaters, I was only half way to TIER THREE, hardly "crisis" material.



Thirdly and finally: turns out I'd forgotten to reset the mid and endgame years after playing the game modded in a way that increased the pace of the game significantly so the fallen empires ended up awakening at a time closer to the default midgame year than the normal endgame year, so it was kind of my fault but you're still jerks.
 
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I got crushed by the normal empires within like a decade of becoming the crisis.

Maybe I didn't plan ahead, but the Galactic Community forced my hand. Before I even declared my first war after getting the perk, Galactic Community declared me a crisis while I was still focusing on build-up and getting ready. This put me in a TOTAL WAR with the entire galactic community. They appointed a custodian, and the galactic defense force had titans in their fleet in like 2357. I made it to Crisis Level 3 before I was annexed.

It turns out that while you ARE kicked out of GALCOMM at Crisis Level 5 and designated as a Crisis instantly, it can happen at any time after you pick the perk if the galactic community passes a resolution. (I was determined exterminators and thus wasn't part of GALCOMM) Even if you haven't really done anything evil yet. (Although I was in a few wars before I picked the perk. Most of them were defensive wars actually, but I did purge a few people.)

I can confirm FE's were active, (Awakened? I don't know. But I got events saying humiliation or they go to war with me.) but as a machine empire I kept letting them humiliate me because the happiness debuff means nothing for machine empires AFAIK, and influence means nothing in a total war, and I had enough on my plate already.

IMHO it's a tough fight, even on Ensign, although I had a pretty crappy start.
 
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I got crushed by the normal empires within like a decade of becoming the crisis.

Maybe I didn't plan ahead, but the Galactic Community forced my hand. Before I even declared my first war after getting the perk, Galactic Community declared me a crisis while I was still focusing on build-up and getting ready. This put me in a TOTAL WAR with the entire galactic community. They appointed a custodian, and the galactic defense force had titans in their fleet in like 2357. I made it to Crisis Level 3 before I was annexed.

I can confirm FE's were active, (Awakened? I don't know. But I got events saying humiliation or they go to war with me.) but as a machine empire I kept letting them humiliate me because the happiness debuff means nothing for machine empires AFAIK, and influence means nothing in a total war, and I had enough on my plate already.

IMHO it's a tough fight, even on Ensign, although I had a pretty crappy start.

I'm sorry the game didn't go your way. I play on settings w/ premades where I lose about 1 out of every 4 games I play, so losing is just part of playing to my mind.

And so, this sounds *AWESOME*

Man, I am definitely going for the Crisis in my next game. I'm super impressed PDX actually got the GC to denounce a player empire and assign a custodian. The GC seemed so toothless and adrift against my exterminator empires in 2.8.

Cool.

Thank you for sharing your experience.
 
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First off: The lot of you are elitist jerks.
Incredibly unhelpful and snobbish with a whole lot of "what did you expect?" I expected to have a fun game that's what.
"Fun" is a useless way to state your expectation.

Different people have different definitions of fun, and as demonstrated in this thread, some people would actively want the exact AI behaviour that you're complaining about, because that's what they find fun.
Secondly: when you "become the crisis" you don't really BECOME the crisis until you hit tier 5 and unlock the Aetherophasic Engine and the Star Eaters, I was only half way to TIER THREE, hardly "crisis" material.
You've announced your unambiguous and irrevocable intention to do so, though.

And, like. If I saw an AI empire do it, I would, on principle, make them a high priority elimination target without waiting for them to build up to expulsion-from-GC levels, so I'd be actively disappointed if the FEs/AEs played softball.
 
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All the normal AI empires sure did, couldn't muster more than a 2K fleet at the height of their power, even empires on the opposite side of the galaxy that I hadn't touched.
Uh, wait.

No empire had more than 2k fleet power at the end of the year?

You say you went to the end game start year here:
On the exact year of the end game beginning they awakened and went straight for me ignoring all other empires.
which is 2400. You later say "closer to default mid game" but since you didn't say "the default mid game" then the year is 2325

You're telling me in one hundred and twenty five years the AI didn't build, say, two battleships?

You must have been playing on ensign.

Oh wait.
the other regular AI empire's can't keep pace with the player if they're remotely competent at all even with difficulty bonuses that give them free resources
This implies you were playing on a higher difficulty aswell.

Sorry mate, doesn't add up.

You call us a elitist:
First off: The lot of you are elitist jerks.
but you're just upset we caught you lying.
 
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You should jack the difficulty up to Grand Admiral. The AI empires become somewhat competent. Howvwer unfortunately, not competent enough against AEs. But they will be able to face tank the FEs if need be.

Also don't become the crisis right away. Plot in the shadows. Build up your forces and your economy.
Galactic Empire wasn't formed overnight.

Defeat the nearest FEs first when you become strong enough. They ARE beatable, trust me on this. And Grand Admiral difficulty won't do shit for them if they are still fallen.
 
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