Become the Crisis AI does not care that it blows its own fleets, juggernauts and other star eaters up when destroying stars

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Macho Fatale

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Oct 31, 2018
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In my most recent game I played local determined exterminator became the crisis and proceeded to blackhole systems with its star eaters. I noticed while spying with my sentry megastructure that AI constantly blew up its own fleets when destroying system's suns. The tragicomical extreme was when it blew up its own juggernaut and other star eater while destroying the system. This looks like a major oversight and probably should not happen. Also explains why crisis AI's tend to get curbstomped in a quick fashion.
 

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it's probably worth doing a bug report
 
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Could be working as intended, simulating the madness of ultra nihilism:

Mad with power, the Council of Evillulz cared not for which lifes they reaped, as long as they reaped them.
To them, bringing about the Final Meme, the Lolpocalypse was all that mattered.


But I agree with above posters in all seriousness, probably should report it as a bug.
 
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Something else I noticed is that BtC AI becomes way too big for it's britches. In every game where I've seen an AI become Crisis Aspirant, the very first thing they do is go after a Fallen Empire and get absolutely demolished.
 
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Something else I noticed is that BtC AI becomes way too big for it's britches. In every game where I've seen an AI become Crisis Aspirant, the very first thing they do is go after a Fallen Empire and get absolutely demolished.
If i am not mistaken that might be because fallen empires tend to declare war immediately upon BtC perk pick. So that's probably why the BtC AI is fighting them - not really out of their own volition.
 
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If i am not mistaken that might be because fallen empires tend to declare war immediately upon BtC perk pick. So that's probably why the BtC AI is fighting them - not really out of their own volition.

No, unless they changed something, the few games I've done BtC a FE hasn't even coughed in my direction.
 
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No, unless they changed something, the few games I've done BtC a FE hasn't even coughed in my direction.
I've not played BtC too much, so I am not certain.
I am certain however that I read several salty threads from people complaining that the Fallen Empires are not fond of their announcements to eradicate all live in the galaxy and stop them early on.
 
Fleets don't blow up if they're in the same system as an exploding star, they just enter Emergency FTL and find their way home without taking any damage.
 
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If i am not mistaken that might be because fallen empires tend to declare war immediately upon BtC perk pick. So that's probably why the BtC AI is fighting them - not really out of their own volition.
In the Crisis games I have played fallen empires choose to "humiliate" my empire and then you basically either accept it or go to war. The AI must be choosing war over humiliation. Technically this happens because the fallen empire dislikes you enough. You can have it happen while not being the crisis. If you go synth ascension usually this pushes the spiritualist fallen empire enough to do this to you.

Fallen empires are happy to let you destroy the universe with them included as long as you accept the humiliated debuff.
 
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Fleets don't blow up if they're in the same system as an exploding star, they just enter Emergency FTL and find their way home without taking any damage.
This is correct. Fleets go MIA and return to their home starbase whether they're allied or enemies. I learned this myself when I picked up the perk and sent one of my fleets packing before realizing this. They don't get blown up. Only the star, planets, and megastructures are actually destroyed.

It's still a bit odd that the AI doesn't know to keep its escort fleets a jump or two away from the actual start eating event, but it's not as bad as it sounds.
 
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