After posting a few times earlie on I’ve been following this topic from a distance.
A few people here have come here and typed more or less what I would have typed. As such didn’t feel the “need” to post anything…
I will start by remembering one little part of one of my posts…
... I’ve yet, read well please, I have yet to see a single person come here to the forum and show us a historical game. A development game (36/38) where for instances the 2nd WW isn't started by the AI in the spring/summer of 39 and so on… If you know of such example, please, kindly point me to it...
People who love this
sandbox game, don’t mind (
don’t see anything wrong) for instances with a 30’s/40’s
Social Democratic country “teaming-up” with a
Nazi one, have to notice one thing:
- Please, of 100 games, can I have 1 historic game? Just 1, you sandbox gamers can have the other 99…
I have yet to see
anyone coming here from a 36/38 campaign showing a single historic first 6 months of war. So, please look into your save games, and look for that single game that would make a
weirdo like me happy
(
btw, please lets all be intelligent here, obviously I’m not talking about when the player himself changes/interacts and imposes the game “pace”… but even then, :rofl:, USA will be in the Axis or Allies by 39… there is a small, small chance it won’t be in any, but unlikely)
One last thing, a few posts back, the usual
uniformed minds jumped into the topic and typed about this wasn’t a “
historical simulation”… if it was “
Germany would lose every time” and that wouldn't be “
fun” “
Just go see a movie” ! That kind of argument... :wacko:
I’ve been playing war games of all kinds for more than 20 years; most against other non-AI players…
In many good war games “
winning” is all about “
who does better than historically was done”… not, “
the last man standing wins”. Grand strategy is all about real options,
doing the best with what you have, that’s the real fun to me… Playing
Axis in good, solid WW2 games
is all about having the advantage of the initiative… playing
Allies is all about
having the resources, prioritizing their aplication by answering efficiently to Axis initiatives (
after all, the Allies back then didn’t went around invading countries as preemptive measure… yes, please, talk about the all French North Africa “dance”) and knowing in the end you will very likely overwhelm the
Axis. The all question is when… 46?
Axis victory… 44?
Axis defeat...After that, now the
Allies want to try the
Soviets, this is a game try it...
There is no interest in a person like me of what would happen if
Finland did a preemptive strike in
Scotland even though it had the big
Soviet empire right on its border…
The above is not intended for anyone to “enjoy” war games the way I do… we are all different, different ages, different knowledge (
mostly we don’t want what we don’t know) and as such enjoy things in a different way.
I’m just typing the above so the “other” kind of players sees the root of the problem… All I’m asking is a 1 in 100
controllable option of having a sort of historical game… not the 100% non historical game we have now
I bough every game
Paradox has developed since
EU1... Some of them I didn't play much, they just weren't my cup of tea, I saw them just as support of a company that developed games the others didn't...
With HoI3... after all this time after release, it is different... I feel
basically cheated in many different levels... I bought
HoI3 on the trail of
HoI2/1;
HoI3 carries the name of
HoI with it and that meant something...
Now, guys,
if this was EU3 36-48 I would be shut-up long time ago, yes, likely I would have bought it just for that 1 or 2 games... Please, have at least the decency of changing the country names. For instances, just name it
elfland, why
Switzerland?!
As suggested, just name the game what it is,
Orcs vs.
Elves with a little bit of
Gnomes on the side (
I let you guys guess who are the, the Orcs, the Elves and the Gnomes 
).