Okay, I'm a pretty infrequent participant on the boards and don't do a lot of modding (and frankly, I shouldn't have to to play a working product). I've played three games now and they have, for the most part, all turned out the same. In each, I've played the U.S. and tried to play them fairly historically but have joined the Allies as soon as invited (in two cases, mid 1940, in one case late 1940). I haven't attempted a land invasion in Germany (but did take Iceland away from them once when they landed a para division there).
In all three games, they've bent history to a huge degree. In all three, Japan has completely overrun China by early to mid 1940. In all three games, Germany has pretty much overrun Russia, stalling only when they run completely out of manpower. Russia is usually so weak before the Germans invade that they're nothing but a sheet of paper a unit or two deep.
In all three games lots of countries have joined ahistsorical sides and far too many countries are joining sides instead of remaining neutral. Peru joins the Axis, seriously? Stranger still is the number of countries who have aligned but NOT gone to war. In my last game, the Axis had about two dozen member countries, but only Germany and Slovakia were actually at war. Is that supposed to happen? I had a game where Canada joined the Axis but never entered the war.
So I guess in order, my complaints and desire to see fixed are, in order:
1. Manpower
2. Issue of countries joining factions but failing to enter the war
3. Still think weather model needs tweaking. How come this worked well in HoI 2 but not HoI 3?
4. AI build policies.
5. Lag. After a lot of play, games slows noticeably
6. Possibly an option to play a "more" historical game?
7. Too much Headquarters stuff. As a more casual player, I don't know if I'll ever figure it all out, and that's kinda tiresome.
8. Short of playing as them, Germany seems undefeatable.
I guess in short that while I'm enjoying some aspects of the game, the rest is still so flawed that it drives me insane because I think of what could have been (and maybe will be). Why can Germany drive 2/3 of the way to Moscow in two months and overrun Russia in six, but struggles for two years to subdue Sweden? I feel like I can practically write a script for this game at this point.
8. Lag. After a lot of play, games slows noticeably
In all three games, they've bent history to a huge degree. In all three, Japan has completely overrun China by early to mid 1940. In all three games, Germany has pretty much overrun Russia, stalling only when they run completely out of manpower. Russia is usually so weak before the Germans invade that they're nothing but a sheet of paper a unit or two deep.
In all three games lots of countries have joined ahistsorical sides and far too many countries are joining sides instead of remaining neutral. Peru joins the Axis, seriously? Stranger still is the number of countries who have aligned but NOT gone to war. In my last game, the Axis had about two dozen member countries, but only Germany and Slovakia were actually at war. Is that supposed to happen? I had a game where Canada joined the Axis but never entered the war.
So I guess in order, my complaints and desire to see fixed are, in order:
1. Manpower
2. Issue of countries joining factions but failing to enter the war
3. Still think weather model needs tweaking. How come this worked well in HoI 2 but not HoI 3?
4. AI build policies.
5. Lag. After a lot of play, games slows noticeably
6. Possibly an option to play a "more" historical game?
7. Too much Headquarters stuff. As a more casual player, I don't know if I'll ever figure it all out, and that's kinda tiresome.
8. Short of playing as them, Germany seems undefeatable.
I guess in short that while I'm enjoying some aspects of the game, the rest is still so flawed that it drives me insane because I think of what could have been (and maybe will be). Why can Germany drive 2/3 of the way to Moscow in two months and overrun Russia in six, but struggles for two years to subdue Sweden? I feel like I can practically write a script for this game at this point.
8. Lag. After a lot of play, games slows noticeably