I was musing about the possible removal of armies as it hit me - if armies were to be made an important part of the game, they must be useful where it matters.
Up there in the sky.
If transports were not separate units, but ordinary ships would transport armies, that would reduce a lot of micro, but why stop there? Once they are on the ship, why not use them there?
Why not let space marines board space ships?
Think about it:
1) it would make armies more relevant;
2) it could make wars a bit less predictable (a powerful ship may end up being captured, turning the tide of battle);
3) it would make positioning in battle more important, which would give player more agency in battles in general (e.g. this time you may emergency FTL-out to save you from boarding, even if you are winning);
4)it would make some useless mechanics (generals, unit XP, attachments) relevant.
Thoughts?
Up there in the sky.
If transports were not separate units, but ordinary ships would transport armies, that would reduce a lot of micro, but why stop there? Once they are on the ship, why not use them there?
Why not let space marines board space ships?
Think about it:
1) it would make armies more relevant;
2) it could make wars a bit less predictable (a powerful ship may end up being captured, turning the tide of battle);
3) it would make positioning in battle more important, which would give player more agency in battles in general (e.g. this time you may emergency FTL-out to save you from boarding, even if you are winning);
4)it would make some useless mechanics (generals, unit XP, attachments) relevant.
Thoughts?
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