One line summary of your issue
Whenever i ready a new mech from storage, a old one from the bay gets deleted.
What platform are you running the game on?
Steam
What operating system do you use?
Windows 7 SP1
What version are you running?
1.3.0-413R
Do you have the Season Pass / Flashpoint installed?
Yes
Please explain your issue is in as much detail as possible.
I loaded a post-campaign save and was playing through flashpoints. After clearing 2 i decided to change my mech roster, something i hadn´t done since before the update.
I never had this issue before, but now, whenever i ready a mech from storage, it replaces a random one from the bay. And the replaced mech dissapear.
Steps to reproduce the issue
Ready any mech from storage. It replaces one already in the bay. The replaced mech dissapear.
Attach DxDiag (PC) or System Info (Mac)
Attach Output Log
Windows:
Mac OS:
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
Attach Crash Log
Attach save file
Attach screenshot / video
Whenever i ready a new mech from storage, a old one from the bay gets deleted.
What platform are you running the game on?
Steam
What operating system do you use?
Windows 7 SP1
What version are you running?
1.3.0-413R
Do you have the Season Pass / Flashpoint installed?
Yes
Please explain your issue is in as much detail as possible.
I loaded a post-campaign save and was playing through flashpoints. After clearing 2 i decided to change my mech roster, something i hadn´t done since before the update.
I never had this issue before, but now, whenever i ready a mech from storage, it replaces a random one from the bay. And the replaced mech dissapear.
Steps to reproduce the issue
Ready any mech from storage. It replaces one already in the bay. The replaced mech dissapear.
Attach DxDiag (PC) or System Info (Mac)
Attach Output Log
Windows:
Mac OS:
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
Attach Crash Log
Attach save file
Attach screenshot / video
Attachments
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