One line summary of your issue
Weldry "in the prison" triggers inaccurate
Please explain your issue is in as much detail as possible.
On the "Liberate Weldry Prison" mission, there is a second prison gate. I walked past the area with 4 turret generators and around to enter that gate, which is farther from the enemy Mech startup area.
As soon as I got past the generators - ie, past the straight line with the gate that everyone is "supposed" to use, it triggered the "good job entering the prison" events, along with the enemy mech startups and Hipster Madeira telling me that reinforcements were on the way.
Two rounds later, I've just knocked down my entry gate (South? Feels like south) without stepping into the walls. Kamea has just broken down the west wall and charged in by herself.
Steps to reproduce the issue
Ignore the gate Darius points out and use the other one.
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Weldry "in the prison" triggers inaccurate
Please explain your issue is in as much detail as possible.
On the "Liberate Weldry Prison" mission, there is a second prison gate. I walked past the area with 4 turret generators and around to enter that gate, which is farther from the enemy Mech startup area.
As soon as I got past the generators - ie, past the straight line with the gate that everyone is "supposed" to use, it triggered the "good job entering the prison" events, along with the enemy mech startups and Hipster Madeira telling me that reinforcements were on the way.
Two rounds later, I've just knocked down my entry gate (South? Feels like south) without stepping into the walls. Kamea has just broken down the west wall and charged in by herself.
Steps to reproduce the issue
Ignore the gate Darius points out and use the other one.
Upload attachment
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