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Excelsior

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One line summary of your issue
Time won't advance

Please explain your issue is in as much detail as possible.
This seems to be slightly different from other reports of time not advancing, in that other people seemed to have time go forward, but things not progress, or odd things like negative days until events. Nothing like that happened, it's just that when time should be going forward, it doesn't -- nothing happens. Also, "save game" becomes disabled.

Steps to reproduce the issue
From the attached save, run the game until anything happens, such as an event or completing a contract; after that, time won't advance, and it won't allow you to save.

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Litvac

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Thanks for letting us to know about your variation of the bug! We've been working to fix this common problem, so I'll pass this along. We hope to get a patch out real soon!!
 

Excelsior

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Thanks! One other bit of possibly diagnostic information: I noticed that there was some speculation that dead mechwarriors caused the bug. I am pretty sure that this is NOT the case in my game -- I've had some die, but not in quite a while, and not since the 1.03 patch. However, backtracking I think that the last thing I did before this save was a contract done 1 day before the financial report, which caused the financial report to trigger immediately after finishing the contract, and then I manually saved.
 

piercedfreak27

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I too have this issue. It is different from the negative days and financial report done. It happens to me when trying to travel between systems and time freezes and you cant save. graphically it looks like the ship is flying but the day counter wont progress. If I try to load from there everything will completely freeze.
 

PyroBane

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May 20, 2018
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Yet another person with this same issue. Based on a handful of observations, it seems to me that the problem has to do with loading a saved game. I deleted my initial campaign when this first came up and started a new one. Everything was fine till I tried to continue where I left off. Upon hitting a crew interaction event while traveling the timeline simply refused to advance.

It sounds like you're aware of the issue at least. Looking forward to a patch to fix this issue.