BATTLETECH - Tag Team mission bugged - can't evac at end

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Sadao Yamamoto

Private
3 Badges
Feb 28, 2018
18
1
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
One line summary of your issue
Tag Team mission bugged - can't evac at end

What platform are you running the game on?

Steam

What operating system do you use?
Windows 10
Which version of the game are you running?
1.8.0-629R
What DLC do you have installed?
Flashpoint,
Urban Warfare,
Shadowhawk Pack

Please explain your issue is in as much detail as possible.
After completely destroying all enemies in the "Tag Team" mission on a desert map, the three surviving members of the Allied Lance I'm escorting just wander in a circle, and there is no apparent location for them to Evac to on the map. This results in the mission being uncompletable.
Have you tried verifying your files?
Yes

Steps to reproduce the issue
Play the Tag Team mission, possibly need to get at least one member of the escort lance killed.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • DxDiag.txt
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  • output_log.txt
    472,9 KB · Views: 9
  • 9b9be211-d1bd-4f12-8f5f-d31413b29311.sav
    1,5 MB · Views: 6
  • 1Like
Reactions:
I am afraid they stopped the development of the game just over a year ago and as it is a small team that is working on an unannounced project, there will be no more patches (or DLC!).

If you check the first patch of this thread, than you will find a workaround for this bug :)
 
I encountered this one today and think I figured it out after my second attempt.

There are two sets of forces - first the Taurians, then Comstar - Taurians are easily identified by their logo. Hang back a bit on the first round and then get stuck in but don't steam up the hill - only engage the Taurians as they're your first objective (your only objective at the start).

After a while, the Comstar units will come over the hill and that should trigger someone on your ship (I forget who) to identify that they're Comstar.

If I had to guess, the Taurians need engaging first, and Comstar need to come over the hill into your line of sight, not you going up the hill and spotting them too soon.

Some combination of that anyway.

If it bugs, it's annoying - ALT+F4 and play again and mine was good on the second run.