One line summary of your issue
Since last patch targeting /movement BUGGED
Please explain your issue is in as much detail as possible.
I go to move my unit Game shows Red LOS, I move there and can't target the enemy.
I select the pilot to move and the game skips to fire mode which won't let me target anything. Even though 1 mech is prone at my feet and 3 more are within short range with direct LOS.
The Turret Allies hit air 99% of the time and only hit at Point blank range [yeah they stand right next to turret and then the turret can hit.
I Multi target 2 enemies 1 prone the other standing next to it. I devide my weapon fire between A & B. I fire ALL shot hit Prone mech [mostly no damage]
Now my Pilots are skill 10 10 10 10 Sharp Shooter/ tactics. I show 90->95% hit chance and miss all shots.
Game is unplayable....
Steps to reproduce the issue
I have tried this on the save game mission and it's bugged. I abandonded that stupid mission of 12 heavies and 2 assault vs 4 hvys. where reinforcements appear within firing range instantly when I engage the 1st 6 enemies.
The Story Mission I then took was 1 skull easyer and the top paragraph was the result. With enemy reinforcement showing each successive turn.
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Since last patch targeting /movement BUGGED
Please explain your issue is in as much detail as possible.
I go to move my unit Game shows Red LOS, I move there and can't target the enemy.
I select the pilot to move and the game skips to fire mode which won't let me target anything. Even though 1 mech is prone at my feet and 3 more are within short range with direct LOS.
The Turret Allies hit air 99% of the time and only hit at Point blank range [yeah they stand right next to turret and then the turret can hit.
I Multi target 2 enemies 1 prone the other standing next to it. I devide my weapon fire between A & B. I fire ALL shot hit Prone mech [mostly no damage]
Now my Pilots are skill 10 10 10 10 Sharp Shooter/ tactics. I show 90->95% hit chance and miss all shots.
Game is unplayable....
Steps to reproduce the issue
I have tried this on the save game mission and it's bugged. I abandonded that stupid mission of 12 heavies and 2 assault vs 4 hvys. where reinforcements appear within firing range instantly when I engage the 1st 6 enemies.
The Story Mission I then took was 1 skull easyer and the top paragraph was the result. With enemy reinforcement showing each successive turn.
Upload attachment
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