BATTLETECH - Reordering mechs + activating mothballed mech = a mech being DELETED

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Eeyore

Recruit
Nov 28, 2018
5
0
One line summary of your issue
Reordering mechs + activating mothballed mech = a mech being DELETED

What platform are you running the game on?

Steam

What operating system do you use?
windows 7
What version are you running?
1.3.1-417R
Do you have the Season Pass / Flashpoint installed?
Yes

Please explain your issue is in as much detail as possible.
(I have only 1 pod's worth of bays (I.e. 6)).
1. Deactivated bay 6 mech to make 1 open space.
2. Begin activation of new mech.
3. Rearrange mechs so bay #2 is open and rest are full.
4. Advance 1 day.

Result:
New mech doesn't go into the open bay #2 but instead OVERWRITES the mech I had moved into bay #6. Bay#2 is still open. Mech that was in Bay#6 yesterday is GONE along with all its components!

Steps to reproduce the issue
See above.

Attach DxDiag (PC) or System Info (Mac)

Attach Output Log
Windows:
Mac OS:
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


Attach Crash Log

Attach save file

Attach screenshot / video
 

Attachments

  • DxDiag.log
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  • DxDiag.log
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  • Output.log
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Upvote 0

xlarbarx

Recruit
Dec 2, 2018
6
0
One line summary of your issue
Work in Progress mech completely overwritten/deleted by different mech brought up from storage.

What platform are you running the game on?
GoG

What operating system do you use?
windows 7 x64

What version are you running?
1.3.1-418R

Do you have the Season Pass / Flashpoint installed?
No

Please explain your issue is in as much detail as possible.
1) King Crab task in progress in bay 2 slot 1
2) Stalker being readied from storage
3) When Stalker is readied, it overwrites/deletes King Crab in bay 2 slot 1
4) King Crab task in progress remains in scheduled task menu despite having overwritten from the bay slot
5) Clicking on King Crab in the timeline brings up the cancel task menu, but with field values all out of wack (e.g., cancel task refund amount: 999,999,999). Note that the Stalker has already replaced the King Crab in bay 2 slot 1.
Mech Overwrite Bug.jpg

6) Cannot cancel task to claim ridiculous refund
7) King Crab ALWAYS overwritten by Stalker regardless of which bay/slot it is placed into.
8) Attempting to cancel Stalker task before completion still results in King Crab overwrite!!!
Mech Overwrite Bug 2.jpg


Result:


Steps to reproduce the issue
Load from save file. Advance time 2 days (when Stalker is readied from storage). King Crab is always overwritten by Stalker regardless of which bay slot it is placed in.

Attach DxDiag (PC) or System Info (Mac)

Attach Output Log
Windows:
Mac OS:
Linux:


Attach Crash Log

Attach save file : I would attach it if I knew where it was

Attach screenshot / video
 
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